{"author_link":"\/author\/plop\/","author_name":"plop","author_uid":"23114","comments":[{"author_name":"plop","author_uid":"23114","time":"Aug 26, 2013 @ 2:32am","epoch":1377484020,"text":"If your FPS is below 60, it'll be hard to get a good score. There's some bug currently that makes the exported .jar game run with low FPS. But when I run it in Eclipse, it is at 60 FPS. I'm working to solve this issue. And if I can't find the source of the problem, I might update the game to make it less fps-dependent (fast bug fix)."},{"author_name":"plop","author_uid":"23114","time":"Aug 26, 2013 @ 4:24am","epoch":1377490740,"text":"The bug is no longer (seemingly)!"},{"author_name":"mrspeaker","author_uid":"9199","time":"Aug 26, 2013 @ 4:41pm","epoch":1377534960,"text":"Hey, this is excellent! I find the jumping a bit to uncontrollable though: like it's so slow that it's hard to time jumps as you move faster - but I love the style and aesthetics... very promising."},{"author_name":"SpiralCodeStudio","author_uid":"27454","time":"Aug 26, 2013 @ 4:44pm","epoch":1377535140,"text":"Good graphics, I like the look. At first I thought it is a waveform on the background, seemed so cool. But turned out to be just a background image.\r<br\/>\r<br\/>Very hard to play."},{"author_name":"ThirteenWB","author_uid":"22557","time":"Aug 26, 2013 @ 4:55pm","epoch":1377535800,"text":"I found it really difficult to time my jumping, but it was really fun once you got up to speed. :)\r<br\/>Good game :)"},{"author_name":"nathanhoffer","author_uid":"25795","time":"Aug 27, 2013 @ 3:12am","epoch":1377572820,"text":"I like the idea of time flowing differently.  Creative!"},{"author_name":"necmelt2006","author_uid":"24692","time":"Aug 27, 2013 @ 4:45pm","epoch":1377621600,"text":"Nice game, graphics are excellent. My computer is slow so i got 30 fps and that unplayable, i tried that on another one. Good game even if the control are difficult."},{"author_name":"tripleVisionGames","author_uid":"12495","time":"Aug 27, 2013 @ 8:37pm","epoch":1377635520,"text":"I really like this. Kinda Zen like when I got into the rhythm of it!"},{"author_name":"euske","author_uid":"17675","time":"Sep 7, 2013 @ 10:45am","epoch":1378550400,"text":"The soundtrack is terrific. I'd love to have it in game."},{"author_name":"keyboardmonkey","author_uid":"26303","time":"Sep 7, 2013 @ 2:39pm","epoch":1378564440,"text":"My gawd this game is difficult to master! The color cycling background is beautiful and the art is enjoyable. Excellent use of the theme!"},{"author_name":"SusanTheCat","author_uid":"5150","time":"Sep 7, 2013 @ 5:53pm","epoch":1378576080,"text":"Cool use of theme."},{"author_name":"Jacob123","author_uid":"26000","time":"Sep 9, 2013 @ 11:46am","epoch":1378726860,"text":"Fun game, really hard! I never got farther than the 3rd enemy."},{"author_name":"Sascha","author_uid":"25135","time":"Sep 11, 2013 @ 12:02pm","epoch":1378900620,"text":"Liked the idea of time passing slower as you move faster. The jump mechanic wouldn't really have needed a charge feature though :\/  Also liked graphic style!"},{"author_name":"ShellfishGames","author_uid":"23164","time":"Sep 11, 2013 @ 2:20pm","epoch":1378908900,"text":"Nice concept and aesthetics! The jumping could have been a bit higher, it is kind of hard to tell if the character was jumping at all and if he was going to hid the weird red things."},{"author_name":"Mironix","author_uid":"17178","time":"Sep 11, 2013 @ 2:29pm","epoch":1378909440,"text":"Splendid physics learning game :) very hard jumping mechanic dude."},{"author_name":"commanderstitch","author_uid":"14366","time":"Sep 14, 2013 @ 3:24pm","epoch":1379171940,"text":"loved the little bug. the jumps are so rewarding that i cringe every time i miss a jump. neat background. liked the reasoning behind wanting to live as long as you could."}],"images":["ld27\/23114-19a0b5f556075778def82763a976990d.jpg","ld27\/23114-900d3387f7500e34e550e18331bd9f9c.jpg","ld27\/23114-976504b2bf1aaf46a0d67c7eb4517b63.jpg"],"links":[{"url":"http:\/\/ploppz.com\/LD27\/Ploppz_MercuryFrog.jar","text":"Java"},{"url":"http:\/\/ploppz.com\/LD27\/Mercury_Frog.wav","text":"The soundtrack"},{"url":"https:\/\/github.com\/Ploppz\/MercuryFrog","text":"Source"}],"metadata":{"g_key":"24036","g_author":"23114","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24066","g_title":"Mercury Frog","g_status":"UCHK1","g_place":"489","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/23114-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/23114-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/23114-shot2.png-eq-900-500.jpg"],"text":"Tip: You need to avoid the red things by jumping over them. Hold space to start charging a jump, and release to jump.\r\n\r\n(Pr0t1p: You won't accelerate while jumping.)\r\n\r\n\r\nI didn't have time to figure out how to add sound, although I did make a loop so you can download and play the loop (The soundtrack link). Thus, you can of course mute and adjust volume as you wish; *Wow!* :D Beware of high volume; it's a chiptune so it should be self-explanatory, made in MilkyTracker in some minutes.\r\n\r\nThe first day didn't go very well and I was close to throwing this project away but all I needed was some sleep.\r\nAnd today I've been coding non-stop.\r\nI'm happy I got some (a tiny bit) exercise in pixel art and animation, which I'm utterly new at. And that's probably partly what made me frustrated on day #1.\r\n\r\nI've just submitted and school starts in 3-4 hours :|\r\nBut I'm happy that I submitted, after all it's just really worth it every time!\r\n\r\n\r\nMade in Java using no external libraries.\r\n\r\n","title":"Mercury Frog"}