10 seconds to run by Danvil
You have 10 seconds to get to the exit!
RUN!!!
Default key bindings: WASD to move, SPACE to jump
Update: New version which fixed a bug with cubes which looked solid but actually weren't.
RUN!!!
Default key bindings: WASD to move, SPACE to jump
Update: New version which fixed a bug with cubes which looked solid but actually weren't.
Ratings
| Coolness | 35% | 1500 |
| Overall | 2.90 | 724 |
| Audio | 1.39 | 948 |
| Fun | 2.70 | 737 |
| Graphics | 3.25 | 352 |
| Humor | 2.44 | 441 |
| Innovation | 2.60 | 830 |
| Mood | 2.60 | 650 |
| Theme | 3.13 | 603 |
The first red level I can't jump very hard the controller
The controls were a little floaty though, made jumping hard.
A bug I caught was that you can sometimes get stuck on the edge of blocks. Also, not a bug, but I was stumped on the level with two buttons for quite some time before I figured out that some blocks were illusory.
Fun, and a nice use of the theme.
So, great job other than some weird issues like that.
And I like the legs.
One small thing though: I thought that either collisions or perspective made me die in some of the levels. Like I thought I was standing on a tile, but I was, in fact, falling. I'm not entirely sure what you can do about it, perhaps check that collider on the legs is big enough and maybe change the texture of the tiles to be more in contrast with the character.
Anyway, solid puzzler.