The Vengeful Baby-Men by Jarcas Studios
This game is... well, I don't know. I guess you'd call it an "audio puzzler".
The idea is that each stage is a 10-second song that has been sliced up and rearranged. It's your job to put the song back together. By the third and final stage each instrument has it's own sequence, so you have to arrange each instrument separately.
Click on the arrows to swap song slices.
Once the song is in the proper order you MUST play it start to finish before you will receive credit for it.
I highly recommend playing without hints (with hints you can win fairly easily without even hearing any of the music), but for anyone that thinks it's still too hard, the hints should help. With hints on it will display which slices are in the correct place once you play through to the end of the full 10-second song.
I actually made this almost entirely under Compo restrictions... I just couldn't find the time to work on it until Sunday night, so it ended up having to be a Jam entry. It was built from scratch in under 48 hours (actually more like 12 hours total), entirely by me using only freely available tools (with the exception of my drum samples).
The idea is that each stage is a 10-second song that has been sliced up and rearranged. It's your job to put the song back together. By the third and final stage each instrument has it's own sequence, so you have to arrange each instrument separately.
Click on the arrows to swap song slices.
Once the song is in the proper order you MUST play it start to finish before you will receive credit for it.
I highly recommend playing without hints (with hints you can win fairly easily without even hearing any of the music), but for anyone that thinks it's still too hard, the hints should help. With hints on it will display which slices are in the correct place once you play through to the end of the full 10-second song.
I actually made this almost entirely under Compo restrictions... I just couldn't find the time to work on it until Sunday night, so it ended up having to be a Jam entry. It was built from scratch in under 48 hours (actually more like 12 hours total), entirely by me using only freely available tools (with the exception of my drum samples).
| Web (Unity) | http://jarcas.com/LD27/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=20322 |
Ratings
| Coolness | 77% | 2 |
| Overall(Jam) | 3.44 | 149 |
| Audio(Jam) | 4.39 | 3 |
| Fun(Jam) | 3.31 | 138 |
| Graphics(Jam) | 2.76 | 434 |
| Humor(Jam) | 2.91 | 165 |
| Innovation(Jam) | 4.04 | 11 |
| Mood(Jam) | 3.27 | 157 |
| Theme(Jam) | 3.04 | 305 |
I love the concept.
I love the music.
This game is really unique.
One of my favorites.
I really like the idea, but it sure ramped up in difficulty quickly. There's definitely potential with such a unique game mechanic.
-ENDESGA
I struggled however already at the second level and was not able to get further without hints. Seems like my musical understanding is not good enough. I like games like yours which try to help the player with hints instead of letting them fail. This is in my opinion a very good design decision.
The thrid level is already really hard. It would be nice to play the instruments seperately.
So when you want to play a very similar game, try mine.
The songs are great!
But I wasn't able to figure out the keyboard of stage 3 without the hints. Having two measures ending of silence confounded me.
Cool music and sounds. Great work!