Parallel Panic by Jyrkface

[raw]
made by Jyrkface for LD27 (JAM)
PARALLEL PANIC

-Something has gone wrong with the device!

-Collect the plutonium to warp to the next dimension!

-Watch out, the Invaders are right behind you!

Directional Arrows to move, Up Arrow to jump, Down Arrow to fall faster.
Watch out, some of the worlds are pretty weird ;)

I completed 27 levels for the Jam, but unfortunately I ran out of time before implementing extra lives, so getting to the end is super difficult.

I'd like to expand the game with some more widely varied environments.
Any suggestions are always appreciated!

Ratings

Coolness 66% 3
Overall(Jam) 2.92 377
Fun(Jam) 2.75 363
Graphics(Jam) 3.28 287
Humor(Jam) 3.00 136
Innovation(Jam) 2.50 466
Mood(Jam) 2.89 298
Theme(Jam) 2.69 464

Feedback

djwildebeest
27. Aug 2013 · 03:05 UTC
Really fun and surprisingly challenging. Cant wait to see a final version!
GeorgeBroussard
27. Aug 2013 · 05:26 UTC
Had no idea what was going on at first....but...once you figure out that after 10 secs the bad guys spawn and you need to get the pickups...much better. LOVED the art and animation. Would like to see you do a fully polished game in that style. Got a Half-Life vibe from the beginning :)
archaeometrician
27. Aug 2013 · 05:31 UTC
Cute graphic, I like the animation, very well done ! Nice Half Life introduction ;)
Travis Irby
27. Aug 2013 · 05:41 UTC
Nice Rusty really fun game :D I was panicking the entire time I was playin.. Love the graphics too
ellipticaldoor
27. Aug 2013 · 23:47 UTC
Good design and gameplay, I miss some music but it's really fun.
Teejay5
28. Aug 2013 · 02:56 UTC
Neat game, love the art and design! Though it wasn't quite clear that you needed to press up to advance. You have some pretty creative levels!
vladimirdlc
28. Aug 2013 · 21:25 UTC
I died a lot in the desert level, I think it's so sad that there are no continues, as I couldn't figure out what should I have done in that level after pickin up the coins.
Nice graphics and animation, I also would have liked music and sound.
MrBlade
28. Aug 2013 · 22:02 UTC
Pretty good job, would have liked some more sound, graphics were nice.
rogueNoodle
29. Aug 2013 · 10:46 UTC
Really enjoyed this - the art is great, and there's nice variety to the levels. Interested in seeing what you put together post-jam :)
Solifuge
31. Aug 2013 · 01:43 UTC
Controls were a bit floaty, and it seems like it was made for another theme (Parallel Worlds). That said, the graphics were beautiful, and you did a good job putting together a nice, simple, fun platformer game.
porglezomp
31. Aug 2013 · 20:00 UTC
I enjoyed this, although I couldn't get past the rainbow level. I did think the controls felt a bit floaty/drifty, but it's pretty fun.
Nanolotl
08. Sep 2013 · 09:25 UTC
Really nice game. Liked all the small graphical touches.
Metatheos
09. Sep 2013 · 11:12 UTC
I tried getting through the game for a few tries, it's quite old-school to punish me for not knowing what to do in a level and still limiting lives, making me restart from the very beginning. I got to the second hell-level and gave up at that point. Without any checkpoints it was just asking for too much. I was losing a few lives to levels being randomly unbeatable (like pickups being covered for most of the time in the pong-level), losing another few to those squid-things spawning right over pickups (and being able to kill you after you have picked up everything), and then getting to new levels where you lose lives to not knowing what to do. I think otherwise it is enjoyable with a nice, diverse set of levels (I can imagine how much work it was to produce this amount of levels with so many individual mechanics). I just wish you'd have added some dirty last-minute-hack to help with the lives-issue (like increasing them by one for every completed level, throwing the player four levels back with a full set of lives on gameover, or just dumping lives completely), so I could have seen all of them.
Nehmulos
11. Sep 2013 · 20:43 UTC
Really cool level design and animations
Almax27
11. Sep 2013 · 21:04 UTC
Nice and very challenging
01rafael
12. Sep 2013 · 02:02 UTC
lovely grapics and mood )
Lianne Booton
12. Sep 2013 · 02:10 UTC
I can't stop seeing the character as George Costanza D: Really cool little game and impressive for the time frame. I like the animations/graphic style