Crazy Genetist by ratalaika
Join the DNA to create a close path before the bar is emptied!!
The path can end in the edge of the board as well.
If you complete half of the board your mutant will be perfect! If not... Well, it will have some "issues"
Made with Spiller AS3 by ratalaika, owner of ratalaika Games!
The path can end in the edge of the board as well.
If you complete half of the board your mutant will be perfect! If not... Well, it will have some "issues"
Made with Spiller AS3 by ratalaika, owner of ratalaika Games!
| Web (Flash) | http://ratalaika.com/ludumdare/ld27/ |
| Source (GitHub) | https://github.com/ratalaika/ludumdare27 |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25607 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.00 | 610 |
| Audio | 3.04 | 274 |
| Fun | 3.02 | 472 |
| Graphics | 2.50 | 789 |
| Humor | 2.24 | 550 |
| Innovation | 3.01 | 520 |
| Mood | 2.54 | 703 |
| Theme | 2.92 | 773 |
@Zephyr89 What browser are you using?
I'm on a mac os x too, mountain lion - 64 bits under firefox and works :S
Yeah I thought on publishing as Android game but then I realised that not so many people will download it to test it xD
It'll be ported to android for sure ;)
Very stressful too.
I love the music, btw!
Liked it :)
I'll work on the "only luck" thing, and I'll also correct the word "genetist" LOL My bad english...
It felt easy to get caught up in placing strands willy nilly.
4/5!
There is 24 mutants there are randomly combined depending on your score :).
Good luck!
I like it!
Awesome music
Audio is a bit repetitive.
Nice job btw.
Music is great!
Also your logo character is amazing.
With precipitation you make bad choices and that's the difficulty in that game.
I think 10 seconds was too short, or might be better if placing a tile adds a little more delay.
Nice game nonetheless!
It gets tough when you have no luck and you don't get the pieces you need.
Pretty fun!
Nice work!
Great gameplay !
Wish I could rotate the DNA strand though xD like someone said, right now it's a bit too luck-dependent.
Hello! I test every game that I rate and comment. But in sometimes I think it’s better to stick with a simple good job, so the fellow know who comment than say that the game didn’t protrudes on anything or say that game actually sucks.
Finishing a game in 48h seems enough for me for a “good job” comment.
I have some comments that are more elaborated when the game deserves it.
If you can’t say anything good, don’t say anything or in my case “good job”.
That’s all I have to say, I’ll continue ratting games on me free time and I’ll continue saying “good job” to those who didn’t protrudes on anything or in the case that game sucks.
If you really can't think of something specific then perhaps vary your comments a little bit so you can't be mistakenly accused of copy-pasting reviews.
Anyway fun little puzzle game, the frantic piecing together of parts reminds me of building your spaceship in galaxy trucker.
This is one of several games I've played here that I felt have suffered, as games, because of the theme. I'd probably really enjoy this if it weren't for that 10-second timer, which here as in many other cases means you have to go in cold to 'Extremely Difficult' mode. Yet without the 10-second timer, there is no theme connection, so I totally understand putting it in.
I'd love to play a future iteration of this with some tweaking of the time-related bit.
A good use of randomness should dictate the nature of the challenge more than the difficulty.
great work!