Super Time Shoot by TheSambassador
This game is attempting to be a mix of Super Crate Box and Geometry Wars. It's a top-down shooter, and every 10 seconds, you will get a new gun.
Controls:
WASD : Movement
Mouse : Aim
Click : Shoot
Occasionally, the level will shift. The new level will appear transparently, and you'll need to get out of the way.
Fancier graphics, more weapons, more enemies, and powerups were planned, but this came down to the wire.
Let me know how high of a score you can get!
Controls:
WASD : Movement
Mouse : Aim
Click : Shoot
Occasionally, the level will shift. The new level will appear transparently, and you'll need to get out of the way.
Fancier graphics, more weapons, more enemies, and powerups were planned, but this came down to the wire.
Let me know how high of a score you can get!
| Web | http://www.thesambassador.com/ludumdare/27/ |
| Source | https://github.com/thesambassador/LudumDare27/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=3936 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.38 | 264 |
| Audio | 2.79 | 408 |
| Fun | 3.90 | 28 |
| Graphics | 2.21 | 947 |
| Humor | 1.80 | 819 |
| Innovation | 2.79 | 683 |
| Mood | 2.63 | 630 |
| Theme | 3.45 | 289 |
The art style is not bad. I especially like the way the enemies dissolve when they die. The vocoder weapon names sound great. The lack of sound or explosion for when the player dies is kind of a let-down, though. There definitely needs to be some beat-heavy music to set the mood, too.
I think the weapons could be balanced a little better, and some visual feedback of the cooldown on some of the longer recharging weapons like the shockwave would be good. I kinda wish you could use keyboard buttons to shoot, too, even if it would limit your aiming abilities. I tried playing it with a touchpad on a laptop and it just didn't work well. It would work with a gamepad if it had directional shooting, too. The movement feels a touch too fast for me, as well.
good game :)
The weapon name sound is good but should be a bit more louder.
Also it's too easy to die, since you're just one hit.
-ENDESGA
If you can do a version with twin stick controls you've got a real winner on your hands here.
Changing weapons is a nice idea, only the beam seemed like a punishment instead of a weapon... :)