Perfect Ten by Zoey Frost

[raw]
made by Zoey Frost for LD27 (COMPO)
Very simple, yet challenging, puzzle game. Teleport with your mouse, push buttons, occasionally ignore gravity, avoid spikes! And it goes without saying, do it all in under 10 seconds. 10 levels means 100+ seconds of fun, but let's face it, you are going to need a lot more time than that to beat all of them....

Some changes that were made last minute:
Wrote completely new music that fits the game better. Switched hosting from dropbox to newgrounds. I have no idea about the bandwidth limits of dropbox or if that would even matter. Better safe than sorry?
Added some spikes at the bottom of level 10 that you can use to restart the level so you don't have to wait for the timer if you get stuck.

Ratings

Coolness 100% 1
Overall 3.28 340
Audio 2.97 309
Fun 3.15 366
Graphics 2.59 735
Humor 2.12 629
Innovation 3.45 235
Mood 2.87 440
Theme 3.48 260

Feedback

Fanvadar
25. Aug 2013 · 10:10 UTC
wow that was pretty hard
OldPeculier
26. Aug 2013 · 04:33 UTC
This is genius. Unfortunately I can't get past level two: too hard! Brilliant though, apart from that.
raincole
26. Aug 2013 · 04:36 UTC
so tough, so interesting.
Snail_Man
26. Aug 2013 · 04:40 UTC
Very nice game. I really liked the concept, and the difficulty curve was right on!
TwilightFlandre
26. Aug 2013 · 04:42 UTC
These puzzles are very hard. Then again I suck at puzzle games. The graphics look fantastic though. I'm interested in the other puzzles I didn't complete.
Eirikir
26. Aug 2013 · 04:47 UTC
Nice portal system and art style, i didint quite like the music loop but its ok
Jayjay
26. Aug 2013 · 05:08 UTC
Challenging but fun, great entry :)
jay griffin
26. Aug 2013 · 05:08 UTC
This is great, I really like the whole minimalist style you've got going on with this one. Quite the challenge too.
Drachlen
26. Aug 2013 · 05:12 UTC
I had fun with this. My only major critique is that I felt like the difficulty of the levels was maybe a bit out of order. I spent the most time trying to figure out the first level, and the second and third went by quickly. Maybe I was solving the first one wrong (have to teleport up, and walk over at the same time?) Other than that, I loved the variety to the levels and the mechanics. Great work
bonsairobo
26. Aug 2013 · 05:15 UTC
Hard to play with a trackpad :/. Still fun and challenging for my coordination!
Budda
26. Aug 2013 · 05:28 UTC
Damn that's pretty hard. Very cool puzzle game though!
triforcespark
26. Aug 2013 · 05:41 UTC
I thought the game was impossible at first, because I didn't have the idea that the player can move horizontally while in the air.

This game is difficult(which I actually enjoy). Almost as difficult as Hana no Puzzle.
Anyway, I wish I had more levels.
Andrewves
26. Aug 2013 · 06:43 UTC
Extremely difficult but that's what makes it enjoyable. Great game.
fferro234
26. Aug 2013 · 06:49 UTC
Nice game. Pretty tough though. I got up to the level where you have to multitask teleport while immediately moving left or right to avoid the spikes while also clicking on the next teleport spot. Thats when it got too hard for me. Unrelated, The music fits perfectly.
Roan Contreras
26. Aug 2013 · 07:34 UTC
Very difficult yet it's a really challenging game for me.
KeithE.
26. Aug 2013 · 07:36 UTC
I really dug this. The level design really started clicking a few levels in. Surprisingly challenging. My one piece of feedback is that the camera recentering on the character after every teleport was a little frustrating when I was trying to line up my next teleport. Great job. This is one of my favorite games I've played so far. :-)
Oxydam
26. Aug 2013 · 07:54 UTC
Very good game with an excellent level design.
Too bad there is no AZERTY support.
codifeye
26. Aug 2013 · 08:37 UTC
Great, pretty difficult but love the puzzles!
Grafter
26. Aug 2013 · 09:57 UTC
hard game, cant get passed the first level!
Kaldrick
26. Aug 2013 · 11:10 UTC
Very fun little concept. And very, very hard ;)
Blue Steel
26. Aug 2013 · 11:19 UTC
Can't play it i only have one arm :(
zedutchgandalf
26. Aug 2013 · 12:34 UTC
Really fun game! Stressful and hard, but I like that :D
rincewind_cz
26. Aug 2013 · 12:45 UTC
Great concept, damned touchpad didn't let me finish last level in time :)
flamecow
26. Aug 2013 · 13:14 UTC
Very very fun game. A bit too challenging for me, though!
ncannasse
26. Aug 2013 · 14:35 UTC
very hard, but funny
SpiralCodeStudio
26. Aug 2013 · 14:40 UTC
Good game! It really gets you in. Very fun to play and solve the puzzles.
nek
26. Aug 2013 · 14:42 UTC
That's too hard for me but overall it's a great game. If only the levels' hardness would increase more gradually.
PaperBlurt
26. Aug 2013 · 15:06 UTC
Not that intuitive.
Omar_q8
26. Aug 2013 · 15:13 UTC
nice game, very challenging. lots of potential
Latency
26. Aug 2013 · 15:51 UTC
Great game, was incredibly difficult but fun
ratalaika
26. Aug 2013 · 16:36 UTC
good job. something difficult to play
🎤 Zoey Frost
26. Aug 2013 · 18:10 UTC
Uploaded a video. That might help with those who are stuck on certain levels. Thanks for all the great comments. And to those who try this with a trackpad, I salute you. I tried it and gave up on the first level :3
Also, the music sounds terrible without headphones and is way too repetitive. I'll do something about that post-compo.
Nights57
26. Aug 2013 · 21:22 UTC
Creative game, and I actually thought the music sounded pretty good. Too hard for me though, couldn't get past the third level.
mpath
26. Aug 2013 · 23:07 UTC
Newgrounds wants me to create an account. Pass.
Tork
26. Aug 2013 · 23:08 UTC
Not a fast clicker but your game is actually innovative!
Draktharr
26. Aug 2013 · 23:22 UTC
Really hard puzzle game, I like it :D
🎤 Zoey Frost
27. Aug 2013 · 01:14 UTC
Oh, has Newgrounds been giving people trouble? That's weird if it has. I'll provide the dropbox link as well.
Jarcas Studios
27. Aug 2013 · 01:45 UTC
A lot more here than I would have expected at first glance. I really like the 10-second puzzle mechanic.
roaet
27. Aug 2013 · 03:50 UTC
Damn. It's hard. Really hard.
oxysoft
27. Aug 2013 · 06:02 UTC
That was fucking brilliant. Definitely make a post-compo version with more levels. This could turn into something big with cooler graphics (Keep the same style though)

I really liked solving all of these levels but I wish it had harder levels toward the end. But then again I like games like I wanna be the guy.
lcarpentier
27. Aug 2013 · 07:44 UTC
Nice little game. Difficulty is a bit harsh, a few easy levels to get to know the mechanic woul have been deeply apreciated. Apart from that, it works really smoothly.
infernet89
27. Aug 2013 · 10:03 UTC
Very innovative mechanics, i loved the animation of teleport!
Larzan
27. Aug 2013 · 12:30 UTC
Very nice take on the theme, love the puzzle aspect, good music + grafix!
Good game :)
Diogo Muller
27. Aug 2013 · 12:38 UTC
Cool idea, good execution.

Got a bit too hard for me, but was fun. :)
Gus
28. Aug 2013 · 04:51 UTC
Challenging!
Amazing level design and music, another rare solid game around here in 48 compo, excellent work.
goyal
29. Aug 2013 · 02:04 UTC
this is hard. Nicely done. Music is great.

I was a bit confused with the camera movement as soon as you teleport.
savethejets1
29. Aug 2013 · 05:10 UTC
Man this is hard.

Cool idea though.
klianc09
29. Aug 2013 · 10:44 UTC
Cool game, but I encountered a (minor) bug:
When you start a teleport to above spikes and get the last button before you teleport, the win animation will trigger, but then you will teleport and get killed by the spikes and have to restart the level.
dcolgan
29. Aug 2013 · 17:57 UTC
Very nice for 48 hours! Good audio and nice puzzle design and pacing.
Atmospherium
06. Sep 2013 · 14:41 UTC
There are so many cool parts to this game, I really like the variety of puzzles you built for this. Definitely challenging, but a whole lot of fun. Great work.