Yin: A Game About Happiness by Sanguine
Yin: A Game About Happiness is an exploration platformer. It is set in a cute, geometrical world. The goal is to make Yin happy, but it is all up to you what you do.
The theme is worked into the game that every ten seconds Yin loves a new thing.
Instructions:
WASD or arrows to move
The theme is worked into the game that every ten seconds Yin loves a new thing.
Instructions:
WASD or arrows to move
Ratings
| Coolness | 47% | 1196 |
| Overall | 3.17 | 435 |
| Audio | 3.52 | 81 |
| Fun | 2.90 | 580 |
| Graphics | 3.97 | 76 |
| Humor | 2.80 | 268 |
| Innovation | 2.83 | 647 |
| Mood | 3.79 | 43 |
| Theme | 2.32 | 1098 |
Sometimes dying causes it to glitch out (e.g. getting
Sometimes dying causes it to glitch out (e.g. getting stuck in floors)
I got a little concerned when jumping in the water made me die (I thought Yin liked water?). But then I realised I was jumping on a turtle I couldn't see, and everything was right with the world again. Perhaps a little more view range would be nice though.
It doesn't have the best graphics of LD, nor the best music, sound, or levels. But the mood is so perfect that this game will be the one I remember. Well done.
Reminds me of Paper Mario a tiny bit.
I'd like the to be a bit more depth to it (there's not much penalty for not making Yin happy, and the reward is that...Yin is happy) but I'm not sure how much that matters in the end. This is a game about happiness, not competition or challenge.
Well done, but I feel like it needs some kind of happyometer so you can keep track of your score while you're playing.