{"author_link":"\/author\/photon\/","author_name":"Photon","author_uid":"7658","comments":[{"author_name":"Lightmare Studio","author_uid":"24728","time":"Aug 27, 2013 @ 1:17am","epoch":1377565920,"text":"Nice idea, and the game can be handled softly. It was really easy, I won several times, without taking any risks."},{"author_name":"Unept","author_uid":"25813","time":"Aug 27, 2013 @ 3:59am","epoch":1377575640,"text":"Very fun and clever! I had a bit of trouble at first figuring out what was going on, but once I understood lifespan and reload times and such, then I was able to play a bit more strategically. It's definitely worth refining, I think. Fun."},{"author_name":"Satyre","author_uid":"27634","time":"Aug 27, 2013 @ 7:22am","epoch":1377587820,"text":"I see how this is inspired by megaman.exe. Your artwork is very nice. It has a really good retro feeling. The gameplay is somehow challenging. Future updates could explain the different monster that the player can use, but it is somehow self explaining now :)"},{"author_name":"mychairhasalooin","author_uid":"26686","time":"Aug 27, 2013 @ 8:22am","epoch":1377591420,"text":"Nice one for getting it finished photon, life\/bar timer is a great mechanic."},{"author_name":"PixlWalkr","author_uid":"26777","time":"Aug 27, 2013 @ 12:48pm","epoch":1377607380,"text":"Nice Mechanic dude."},{"author_name":"Photon","author_uid":"7658","time":"Aug 27, 2013 @ 1:35pm","epoch":1377610200,"text":"@Satyre: Haha... you caught me. I've wanted to make something similar to the MMBN combat system before, as I think its a pretty clever and well-done system in its own right (despite breaking from traditional MM mechanics). I have some other ideas I might like to try and implement if I decide to go farther with this, but for now it works relatively well."},{"author_name":"matthewvermaak","author_uid":"26368","time":"Aug 28, 2013 @ 12:16am","epoch":1377648660,"text":"Good Job. Great art style, good challenge. Well done."},{"author_name":"wally2069","author_uid":"5461","time":"Aug 28, 2013 @ 3:43pm","epoch":1377704280,"text":"It was cute but also felt a little off, cant really describe it better than that"},{"author_name":"Jimanzium","author_uid":"24428","time":"Aug 28, 2013 @ 3:44pm","epoch":1377704340,"text":"Really liked the graphics for the creatures. Cool unique idea aswell."},{"author_name":"M.O.U","author_uid":"27373","time":"Aug 29, 2013 @ 5:40am","epoch":1377754500,"text":"nice gameplay!"},{"author_name":"Solifuge","author_uid":"22357","time":"Aug 29, 2013 @ 6:59am","epoch":1377759240,"text":"Pretty cool little strategy game here. I like your take on the theme!"},{"author_name":"Vaalen","author_uid":"21014","time":"Aug 30, 2013 @ 4:56pm","epoch":1377881460,"text":"It's a good game but it's really easy. Nice concept, though. :)"},{"author_name":"Makio","author_uid":"24863","time":"Aug 31, 2013 @ 7:12pm","epoch":1377976020,"text":"Kinda cool ! I like it but over level 12 it beconme hard, wanna get it on iphone :D"},{"author_name":"jackyjjc","author_uid":"21428","time":"Sep 3, 2013 @ 2:03am","epoch":1378173480,"text":"Good Job! Get a bit lost in the beginning but after I realize what is going on then it turns more fun. It will be good if it can tell what type of enemy the player is facing this wave."},{"author_name":"Linus Lindberg","author_uid":"20066","time":"Sep 3, 2013 @ 5:14pm","epoch":1378228140,"text":"Surprisingly addictive :P \r<br\/>Could see this as a successful game on smartphones if you did some more work on it!"}],"images":["ld27\/7658-981a59292cb506d43bcd1b76af5d70c2.jpg"],"links":[{"url":"http:\/\/www.stencyl.com\/game\/play\/21058","text":"Flash"}],"metadata":{"g_key":"23897","g_author":"7658","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23927","g_title":"Solarions","g_status":"UCHK1","g_place":"358","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7658-shot0.png-eq-900-500.jpg"],"text":"I didn't get nearly as far with this as I wanted to, but this is what I got. The concept is there, and it turned out a bit better than I thought it might. Let me know what you think!\r\n\r\nThe Graycog Robots have polluted the Solarion world. The Solarions are going to fight back, but they are so low on the solar energy they depend on that they only can maintain high activity for 10 seconds max. Not to mention getting hurt by robos! But there are many, so if you manage your forces well, you may just survive!\r\n\r\nDIRECTIONS:\r\nClick on a bottom tile to select a Solarion, then click a blue space to place it.\r\nP to Pause.\r\nR to Reset and go back to first wave.\r\n\r\nKNOWN ISSUES:\r\n-Text turning orange. This appears to only happen once I publish to the web, so I'm not sure where exactly its coming from.\r\n\r\nSOLARION SYNOPSIS (Left to right as seen at bottom):\r\nBusterker (Short-range): Average but reliable go-getter\r\nEmerphant (Short-range): Slower, but rapid, strong attack\r\nStonehedge (Mid-range): Lower speed and power than Emerphant, but better range and defense\r\nPeckaxe (Short-range): Moves and attacks quickly\r\nFleat (Long-range): Very low power, but surprising range and defense\r\nBelchworm (Mid-range): Below average defense but excellent offense\r\nNeoqui (Long-range): Not fast or rapid, but high power and range\r\nCrocoshar (Short-range): Strongest attack power of all","title":"Solarions"}