Little Square and the Circle Clan Invasion by Idovoodoo

[raw]
made by Idovoodoo for LD27 (COMPO)
Had a fun time squeezing a busy weekend around this LD. As with many people, lots not implemented and lots of glitches but that's the way it goes. I will sort out the source and a mobile version when I have recovered. Thanks in advance if you give the game a go!

~Idovoodoo

The Game
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The <> Little Square has got his memory back for a 2D gravity (meh) based platformer with a defend-the-tower twist.

Time moves quickly in the world of The Little Square:
- 1 day = 10 seconds
- 1 week = 1 day
- 6 days = 1 year

The Circle Clan are invading via portals so blast the hell out of them.
Destroy the portals, defend the bases, kill them all!

Base 2 spawns on day 2 (Base 2 spawns on the underside of the island)
Base 3 spawns on day 4 (Base 3 spawns on the other island)
Portal 2 spawns on day 3

Controls
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A - Left
D - Right
Space - Jump (you can double jump by pressing Space in the air)
Mouse - aim
Click - shoot

Issues
-----------------
It is possible to double-jump off the islands into space and the game to carry on.
Enemy collisions sometimes glitch
Still using the concept gravity and player rotation system I created at the beginning. Never managed to fit in an update to this.
More message updates needed
Portal spawning mobs sometimes glitch
Difficulty/health/damage etc needs tweaking a lot!!

TODO's
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SORT OUT SOURCE
Third base spawns but is not active
Third portal doesn't spawn
Missing base status info on screen
Missing minimap
Repair bases not implemented
Game doesn't really end in a year like I suggest on the start screen

UPDATE v0.1
-----------
Fixed invincible second portal bug
Changed damage/health values

Ratings

Coolness 55% 3
Overall 2.97 647
Audio 2.48 588
Fun 3.10 404
Graphics 2.59 735
Humor 2.24 550
Innovation 2.86 626
Mood 2.41 809
Theme 2.44 1060

Feedback

vittorioromeo
26. Aug 2013 路 10:01 UTC
I like the gravity system, and the concept is not too bad. I wish you could keep the fire button pressed though, as my finger got tired quickly.
Blue Steel
26. Aug 2013 路 12:12 UTC
I can't play it I only have one arm.. :(
Kwrky
26. Aug 2013 路 12:12 UTC
It was fun, crazy. When I went underground it was a bit tough to control with xy flipped. Then the game just kinda stopped? Good fun! Not sure if I am misisng something.
馃帳 Idovoodoo
26. Aug 2013 路 12:20 UTC
@Blue Steel Sorry dude, it is not very accessible - bad game design on that part.

@Kwrky It is possible to double jump off an island into space and for the game to carry on until the bases are destroyed. Also, sometimes the enemy spawns get stuck, and when one gets stuck - they all do!
matthias_zarzecki
26. Aug 2013 路 13:53 UTC
Solid platformer!
Flai
26. Aug 2013 路 13:53 UTC
It was pretty fun at first, but got a bit boring quickly. Pretty okay.
Spotline
26. Aug 2013 路 13:54 UTC
The gamefeel is really enjoyable, too bad the gravity thing isn't used more than this
Omar_q8
26. Aug 2013 路 13:56 UTC
the game is some silly crazy fun, but i don't understand the meaning behind the theme interpretation, do things happen between days? good job though
Acrimiens
26. Aug 2013 路 14:12 UTC
I like this game!
blay09
26. Aug 2013 路 20:38 UTC
I liked the gravitation physics. The portal on the right seemed to be invincible?
KeithE.
27. Aug 2013 路 19:24 UTC
Game isn't loading. I get an error saying Chrome couldn't find www.idovoodoostudio.co.uk
Jimanzium
27. Aug 2013 路 19:27 UTC
A nice idea that could of used a bit more time. I found it quite fun to play, it would make a good coffeebreak game
Static 64
27. Aug 2013 路 19:31 UTC
It was okay. The mechanics are interesting, but the balance feels off. It took forever to kill anything.
Infernal
28. Aug 2013 路 18:48 UTC
It was fun for a bit. But after already suffering a hand injury, these games that require you to click per shot or hit a keyboard key per shot are very tiring.
XaiZil
30. Aug 2013 路 22:23 UTC
This was cute and fun!
manuq
30. Aug 2013 路 22:35 UTC
Very fun! Loved the approach you gave to the theme, and the gravity. The controls and key dispositions could be less complicated. But I guess they will be configurable when you release the second version :) Also please make the square shoot keeping the button pressed.
Raiyumi
02. Sep 2013 路 06:42 UTC
Nice. Pretty neat how you could go around the whole thing.
Michcioperz
02. Sep 2013 路 11:09 UTC
Nice game, but I can't really move. The square moves where it wants, and A and D only open Quick Find in my Firefox.
Afal
08. Sep 2013 路 05:26 UTC
"The server refused the connection."
Almax27
08. Sep 2013 路 07:50 UTC
"Firefox can't establish a connection to the server at www.cse.dmu.ac.uk."
DDRKirby(ISQ)
08. Sep 2013 路 07:53 UTC
Yep, looks like http://www.cse.dmu.ac.uk/ is down.
shard123
08. Sep 2013 路 15:56 UTC
Still down I guess, wish I could play, looks fun
Blinked
08. Sep 2013 路 16:47 UTC
Yup, still down... I'll try again later.
馃帳 Idovoodoo
09. Sep 2013 路 18:16 UTC
Sorry all, the server was down over the weekend :(
All working again now though.
zzForrest
14. Sep 2013 路 13:13 UTC
This is a very confusing game, which made it too hard. I couldn't tell what the heck was going on.