Fusionshift by thedashdude
A short puzzle game made in Love2D.
Click to place figures, and the goal is to make all figures go to the top of the screen.
A figure's movement direction is determined by the number of points it is made of.
I made this in about 24 Hours because I wanted to make a smaller game.
Also, the source is just one big poorly organized god .lua file!
A note on rules, you must use all provided figures (dots & lines) to complete a level.
Click to place figures, and the goal is to make all figures go to the top of the screen.
A figure's movement direction is determined by the number of points it is made of.
I made this in about 24 Hours because I wanted to make a smaller game.
Also, the source is just one big poorly organized god .lua file!
A note on rules, you must use all provided figures (dots & lines) to complete a level.
Ratings
| Coolness | 69% | 3 |
| Overall | 2.97 | 664 |
| Fun | 2.63 | 775 |
| Innovation | 3.60 | 185 |
| Theme | 3.46 | 403 |
The concept is great, graphics are cool, but the levels should go increasingly harder without losing the player.
anyway great job i love lua ;)
Only bad thing about is the tutorial/introduction part. It might be a bit hard to understand for some people.
Other than that, an interesting puzzle, though a bit difficult to get one's head around at first. I'm trying to think of some other indicator in the level that doesn't require adding up all the edges just for speed. Perhaps color coding the pieces as well (each color is a direction) will help players quickly see what's going to happen when the level starts running.
That said, the puzzles were still pretty interesting. Not too bad for 24 hours.
Completed some levels, I'll try to beat all of them later!
Anyways great work!