Proletarian Ninja X by deepnight

[raw]
made by deepnight for LD27 (COMPO)
CONTROLS:

LEFT CLICK - move / kill
RIGHT CLICK - throw shuriken


STORY:

The year is 1930. You are the Proletarian Ninja X. Your mission: kill every single capitalist on Earth.

Problem is: you really have many many people on your Kill List. Consequently, you definitely cannot spend more than 10 SECONDS on each contract.

Ratings

Coolness 59% 3
Overall 4.44 3
Audio 3.27 161
Fun 4.33 1
Graphics 4.61 4
Humor 3.76 49
Innovation 3.89 58
Mood 3.87 33
Theme 4.09 18

Feedback

snowpato
26. Aug 2013 · 03:23 UTC
Great game deepnight! Enjoyed the concept of killing silently. You deserve a 10! ;)
GFM
26. Aug 2013 · 03:53 UTC
This is simply amazing! So polished and awesome! :D

The combo-system is a great addition! I'll definitely come back later to play this game again. =D
rasmusrn
26. Aug 2013 · 07:21 UTC
I found the difficulty curve too step though. I really tried to "get it" and learn it but levels 4 (or was it 5?) was soooo hard.

But great idea and execution as always. The graphics are beautiful as usual. And lot of small little details; the smoke when he runs and the cool jumping animation :)
Krobill
26. Aug 2013 · 07:33 UTC
As usual, awesome production value.
YopSolo
26. Aug 2013 · 07:38 UTC
amazing and really fun storyline :)
fullmontis
26. Aug 2013 · 08:19 UTC
Amazing! Very fun to play and great cure to details.
Zathalos
26. Aug 2013 · 08:22 UTC
Amazing. Super fun and addicting. A little hard but well worth it. Good job.
ncannasse
26. Aug 2013 · 09:06 UTC
Good one, but where's the music? :) One thing I would have like is to improve aiming of the shuriken so you don't have to be extremely precise.
Derbdale
26. Aug 2013 · 09:54 UTC
Sound stops working after level 1, other than that it's a great game. Really fun!
Grafter
26. Aug 2013 · 10:30 UTC
Cool Game!
Marcellus
26. Aug 2013 · 11:15 UTC
nice game
AnnaGavaldaKedavra
26. Aug 2013 · 11:16 UTC
That's fun, but i can't beat the last level (i hope that's the last).
Jan Marcano
26. Aug 2013 · 11:18 UTC
Incredible! Amazing work as always, expected nothing less from you :)

Top-notch art and fun gameplay.
recursor
26. Aug 2013 · 11:27 UTC
Yeah. This is good... really good.
Ooya
26. Aug 2013 · 11:40 UTC
Again, another awesome game ! Good job ! ;)
Lurieh
26. Aug 2013 · 11:46 UTC
Snappy controls, tight level design.
I like the fact that the bad guys are modern age real bad guys.
Great graphics but you did better :p
EggDestroyer
26. Aug 2013 · 11:54 UTC
Amazing. Simply amazing.
munchor
26. Aug 2013 · 12:28 UTC
Where's the source code?
Temich
26. Aug 2013 · 12:53 UTC
I really like this one!
MattySVN
26. Aug 2013 · 13:00 UTC
Amazing game! Very fun! Nice work!! :D
hughsk
26. Aug 2013 · 13:16 UTC
Very difficult, but amazing graphics!
matthias_zarzecki
26. Aug 2013 · 13:40 UTC
Nice Stealth-game! Very good work on the blood-effects, they feel punchy :)
Sakuyan
26. Aug 2013 · 13:58 UTC
Really difficult but quite enjoyable game :)
JAH2488
26. Aug 2013 · 14:20 UTC
Amazing. Great game.
Brick HardCheese
26. Aug 2013 · 15:29 UTC
This is pro. Super-fun game! Love it!
ellipticaldoor
26. Aug 2013 · 15:45 UTC
A really and fun great game.
andrewkennedy
26. Aug 2013 · 16:00 UTC
After seeing Budget Squad, I knew whatever you made in the future would have my attention. Nice work!
lesterpig
26. Aug 2013 · 18:24 UTC
Good game, really hard but really fun :)
Dir3kt
26. Aug 2013 · 18:38 UTC
Great game, as usual!
MunkeeBacon
26. Aug 2013 · 19:09 UTC
Fun :D
SteveSalmond
26. Aug 2013 · 19:34 UTC
Wow, so this is how it's done... Amazing work. :D
sebb
26. Aug 2013 · 19:48 UTC
Holy shit this is well done in so shot time!
VagabondEx
26. Aug 2013 · 20:06 UTC
Ninja games FTW! For such a simple game, it's really tricky to balance between the required hiding time, and the pressing 10s limit. Very good little game, spot on for the mood and the balance.
Musashi
26. Aug 2013 · 20:12 UTC
Amazing game! The art is soo good! ^_^
flarb
26. Aug 2013 · 21:15 UTC
WOW?!?!!?!? This is amazing. Really neat mechanics too--practically ready to be shipped as a commercial game.
Idovoodoo
26. Aug 2013 · 21:24 UTC
You god damn genius you. Awesome! :)
bombjack
26. Aug 2013 · 21:41 UTC
very nice game!
Mr. Jif
26. Aug 2013 · 22:17 UTC
Absolutely Awesome. This is so polished. I love it.
01010111
26. Aug 2013 · 22:24 UTC
Excellent work as usual! Animate that Title Screen and GOTY :)
moonmagic
26. Aug 2013 · 22:34 UTC
This is really satisfying, lots of juice. Would be stronger without the exposition at the beginning. The title says it all; additional explanation feels heavyhanded.
wally2069
26. Aug 2013 · 23:03 UTC
Speed and tactical stealth, Ninjas are cool!
rezoner
26. Aug 2013 · 23:08 UTC
Brilliant mate. You have improved in both quality and gameplay design since last LD
bnhw
26. Aug 2013 · 23:17 UTC
Amazing control scheme and very responsive! You did this in 48 hours?!
Ludipe
26. Aug 2013 · 23:26 UTC
Awesome game, one of the best things I've seen on this ld edition.
psychomonster
27. Aug 2013 · 00:09 UTC
Omg... this game is so AWESOME! Is this really made in 48h??? You are a genius :) Difficulty is hard++ but it is so much fun to kill proletarians :D saved in the fav-list ^^
SecondDimension
27. Aug 2013 · 00:12 UTC
Really solid as usual, good use of theme this time!
KeithE.
27. Aug 2013 · 00:14 UTC
Alright, this was great. I really liked how simplified the controls were. An amazing amount of depth for a 48 hour game. Great job!
Jupiter_Hadley
27. Aug 2013 · 00:41 UTC
This game is brilliant. By far my favorite game played!! Its amazing, specially for only taking 48 hours. I included it in my compilation video of LD27 games, if you wanna check it out :) http://www.youtube.com/watch?v=rhxp6zWGaGM
McFunkypants
27. Aug 2013 · 00:45 UTC
Great work, as always! So nice and FAST!
Diogo Muller
27. Aug 2013 · 00:59 UTC
Whoa. Incredible, VERY polished game. One of my favorites, for sure.

Could probably be sold on some DL services, and I bet it would sell well.
DissidentDan
27. Aug 2013 · 02:19 UTC
Fun and addicting. Gets absurdly difficult. Very, very trial-and-error type of game.
sittaman
27. Aug 2013 · 02:36 UTC
Amazing! Simple and unforgiving.
SaintHeiser
27. Aug 2013 · 05:44 UTC
As usual great looking.
But slightly frustrating and controls as usual are awful. Can't beat the game with that terrible controls..
Gabriel
27. Aug 2013 · 06:32 UTC
Very interesting controls! And uses very well the theme while still making sense as a game. Great work as usual, I'm a fan of your work! :)
graytest
27. Aug 2013 · 07:16 UTC
This game is amazing! It feels very polished and complete. It is in a level of its own compared to my and many other LD games.
Alexander Ponomariov
27. Aug 2013 · 08:05 UTC
Absolutely amazing work!!! Well done!
Colapsydo
27. Aug 2013 · 08:05 UTC
Since you did it in a reduce amount of time, it's even more impressive.
What's next ? Will you type your code with only one hand ?
MakerArt
27. Aug 2013 · 09:04 UTC
10 sec.. AAAAAA!!! A hate them, and light..! Bat love this game - it complitly awsome!
Hypnohustla
27. Aug 2013 · 10:27 UTC
Pretty goddamn good. Love the control mechanic. The feel was great and the use of theme was good. Very solid game! :)
Alex Shestakov
27. Aug 2013 · 10:41 UTC
The best, as usual :)
01101101
27. Aug 2013 · 10:52 UTC
So much fun! It's really satisfying to find a good way of killing them all, kinda makes me want to replay the level and try to beat my time ^^
Graphics are really nice too, love how you leave a mess of blood and flesh bits in your wake :D
MidCry
27. Aug 2013 · 11:05 UTC
WOW
Nice job

Check out our Roguelike Game
Yakka
27. Aug 2013 · 11:34 UTC
The new Hotline Miami <3
Andrew Shouldice
27. Aug 2013 · 12:19 UTC
Awesome! Love that additive glow. This is a great candidate for post-compo expansion. Maybe a level editor?
Valerien
27. Aug 2013 · 13:16 UTC
Very polished, as all your games are.
deammer
27. Aug 2013 · 13:37 UTC
Great game as usual. Would love to see the source!
Sense
27. Aug 2013 · 13:45 UTC
Graphics and gameplay are awesome, one of the best, as usual !
davidwparker
27. Aug 2013 · 14:36 UTC
Pretty good, but incredibly hard to play on a trackpad...
zlowrance
27. Aug 2013 · 14:57 UTC
Amazing game. Theres nothing I can say that hasnt already been said by the droves of other comments. My winner so far!
goyal
27. Aug 2013 · 17:27 UTC
Very impressive!
ratking
27. Aug 2013 · 18:01 UTC
Fucking great game.
Xgor
27. Aug 2013 · 18:29 UTC
Fun game. Brutal difficulty though.
Zerkruemler
27. Aug 2013 · 19:28 UTC
Not easy to master
nicotr014
27. Aug 2013 · 19:33 UTC
Excellent. Great job
gre
27. Aug 2013 · 19:51 UTC
Awesome!!!
DreamTeam
27. Aug 2013 · 19:59 UTC
Surprisingly difficult, and it really turns into a sort of challenge against yourself to remain focused and calm after repeated failures. Great concept, nice interpretation of theme, and really innovative take on stealth games.
tripleVisionGames
27. Aug 2013 · 20:39 UTC
Love the graphics, especially the animations and the little touches like jumping over the table, and it feels really nice to play. Great idea for the game too, the 10 second thing almost holds it back. Would work really well as a slow planning puzzle game.
aquilicoco
27. Aug 2013 · 21:00 UTC
Great game!! The graphics are great too :)
ddionisio
28. Aug 2013 · 00:41 UTC
Damn this game is difficult, I'm not cut out for this ninja stuff! There's so much to worry about: getting spotted, corpse spot, then 10 seconds time limit! Yikes! Even with the shurikens being able to kill in a straight line. Great visuals and effects! Plus, high replayability. Mad props for a 48-hour game!
Zer0Kelvin
28. Aug 2013 · 05:36 UTC
Fast and brutal! Very nice! :)
Pierrec
28. Aug 2013 · 06:39 UTC
This might be my favorite deppnight's LD entry since the time-travelling pygmee. It's also the hardest, mainly because of the time limit. I would like to play this game without the 10 seconds limit, but hey...that was the theme after all (jumping above tables was awesome)
Mesene
28. Aug 2013 · 07:11 UTC
Awesome, like always :)
thethey
28. Aug 2013 · 11:41 UTC
This game is getting a lot of attention for a very good reason, it's beautiful.
Lustdante
28. Aug 2013 · 11:46 UTC
Wow, it's like every single one of your entries are all really fun to play. Great job!
designatius
28. Aug 2013 · 13:51 UTC
Best game so far on this #27 LD to me! No doubt! Nice story, brilliant graphics with sweet animations, complex but fun game mechanics... absolutely AMAZING JOB!
Jools64
28. Aug 2013 · 14:32 UTC
Beautiful game.

The graphics are excellent, the great sprites and tiles mixed with the cool lighting effects really make the game incredibly polished looking.

The game-play was really fast paced and fun. I thought the difficulty curve felt fairly natural although it did get too hard for me eventually. The implementation of the theme fit the game well.

The sounds where nice but it's a shame that the game didn't have any music.

Excellent work!
Jorqell
28. Aug 2013 · 14:34 UTC
Extremely impressive work!
Lightmare Studio
28. Aug 2013 · 15:23 UTC
Amazing game and level of polish ! :)
rogueNoodle
28. Aug 2013 · 15:44 UTC
It's crazy how good this looks. Just... wow.
Lars Faust
28. Aug 2013 · 16:12 UTC
Fantastic work. Absolutely stunning.

To make such a quality game in only one day. Phenomenal.
timtipgames
28. Aug 2013 · 16:19 UTC
Awesome.
Nerlin
28. Aug 2013 · 16:22 UTC
Awesome. Sounds bit aggressive and loud but the other things are just fine. I like your pixel art graphics. Fun game! Well done.
Split82
28. Aug 2013 · 16:26 UTC
Awesome graphics :) Really hard and psychotic, but executed perfectly.
MinionStudios
28. Aug 2013 · 16:26 UTC
Awesome game! very fun and intuitive. Wow the mechanics are quite deep.
loxo
28. Aug 2013 · 16:30 UTC
Amazing graphics and fun to play. I like it very much!
Orni
28. Aug 2013 · 16:36 UTC
I simply can't believe you made this within 48h, that's totally unreal

if this had some nice audio to go along with the fluid gameplay and amazing graphics, I totally would pay money for it

please consider releasing this on mobile platforms

incredibly well done!
spitfire87
28. Aug 2013 · 16:47 UTC
Very polished graphics, controls and original stealth mechanics. Its pretty hard. Well done.
Brian Stegmann
28. Aug 2013 · 16:50 UTC
Really fun and frantic, great take on the theme. Visual style is fantastic with vivid colors and textures, as usual with your stuff :P The only critique I have is that the little icon highlighting your target position is lost after the first level. Not sure if that was intentional or not, but it would have been helpful for a game that required such precision.
muclemente
28. Aug 2013 · 16:50 UTC
Can't imagine what you would do if you got this theme since the beginning of the Jam! You would have the twice amount of time available for awesomeness :D
markusfisch
28. Aug 2013 · 17:02 UTC
What a great game! Really nice graphics and animations and even a challanging game play all in just 48 hours. Just impressive.
kristof
28. Aug 2013 · 17:05 UTC
Great visuals and cool ideas on the gameplay. I like that there is pathfinding helping the player. Still, extremely difficult. I like it!
Lubial
28. Aug 2013 · 17:13 UTC
Awesome! really fun :) I don't like pixel art but the game is just good!
esayitch
28. Aug 2013 · 17:18 UTC
Megatough and mega-well made puzzler... I hate saying what other people have already said, so no comments on the obvious from me. Just... high ratings across the board :P

Good luck.
Beardbotnik
28. Aug 2013 · 17:30 UTC
Fantastic game, the controls worked really well, the concept was fun and the graphics are beautiful. There is an extremely large sense of gratification when you can take out large amounts of fancy men in succession under the time constraints. Really makes you feel like a ninja from the movies. This game would be perfect if it had a little music to go with it. Awesome work!
Mago
28. Aug 2013 · 17:36 UTC
Great game! As usual :)
Dissing
28. Aug 2013 · 19:25 UTC
Awesome game and beautiful graphics as always. Though it annoy me that the guards could detect a corpse even though they you die a millisecond later. But otherwise a really nice and hard game. (I like hard games!)
Unept
28. Aug 2013 · 19:30 UTC
Add me to the butt-kissers list. ;)

Very cool game, loved the gameplay and graphical style. There have been a lot of games in a similar style, but most had collision and control issues that kept them from awesoming all over the place like this one does.

Funny, my game is sort of opposite in scope, though it also has a ninja in it. somewhere.
Tifu
28. Aug 2013 · 20:09 UTC
I got what I assume was pretty far (large dining room with a kind of L shaped corridor in bottom left, guards standing on dining tables), but it was too difficult at that point, it would be hard enough without a time limit D:
Very good job of what I did experience though, love the graphics and the simple but very challenging mechanics.
paraple-geek
28. Aug 2013 · 21:06 UTC
Really enjoyed the game! Will you do an extended one, maybe without the 10 second limits ? the gameplay is really good!
Zammy
28. Aug 2013 · 21:41 UTC
Amazing and really funny! :) I don't know how you've managed to do so much in so little time! (Bow)!!!
Incredible job! The best game I've seen so far...
someone
28. Aug 2013 · 22:50 UTC
Wow, that is awesome. Great job once again!
panurge
28. Aug 2013 · 23:01 UTC
Wow. Everything about this is great.
Benjamin
28. Aug 2013 · 23:41 UTC
Death to bourgeois !!!
The game is great but it tooks me time to understand the fact that a bourgeois seeing a corpse mean instant death.

Everyone should check that timelapse, here reside the true way of the ninja gamemaker.
And by the way, this guy is a lyar. He want us to believe he made all of this in 48h... but he did it in 24H. I had to write that somewhere because he dont brag enough about it.
bassarisse
29. Aug 2013 · 01:00 UTC
A bit too difficult, but excellent!
Erkberg
29. Aug 2013 · 01:11 UTC
Great game, pretty hard, but the gameplay is really fun. Also love the graphics.
hbocao
29. Aug 2013 · 03:04 UTC
Holy ****! This is incredible! LOVED it. The art style is amazing. Great concept. I just can't believe people can pull it off games like this in 48h. Congratulations, dude!
lekochen
29. Aug 2013 · 07:33 UTC
Completed! A-W-E-S-O-M-E.
Carduus
29. Aug 2013 · 07:55 UTC
Like The Famous Myamoto Musashi Samurai, your obstination brings your art to the top.
Even if i really prefer your narrative games, this one is maybe the best arcade game you ever made for Ludum Dare. You bring speed in an infiltration game wich are usually so slow (Solid snake struggling in the mud makes me crazy)
BumpkinRich
29. Aug 2013 · 08:49 UTC
Fantastic for a 48 hour entry. Really enjoyed playing. Thanks.
Jeremias
29. Aug 2013 · 13:43 UTC
Fun concept and very nice visuals. I felt the selecting of a target a bit frustrating, as my ninja often stands near the target instead of killing him. Anyway, just awesome!
RHY3756547
29. Aug 2013 · 17:05 UTC
The graphics are beautiful, and I really enjoyed playing! I especially like that there's no one way to complete a level, yet it's still incredibly difficult. Amazing work.
Crazi456
29. Aug 2013 · 18:06 UTC
Really cool game. Solid mechanics, nice work!
EpaceGames
29. Aug 2013 · 18:22 UTC
Wonderful game, great execution overall. 5/5 from me!
sergilazaro
29. Aug 2013 · 18:29 UTC
Amazing graphics! So awesome, and by just one person :O
Dohan
29. Aug 2013 · 19:06 UTC
Awesome game! And unveliable how polished it is, congrats!
tnorman
29. Aug 2013 · 21:21 UTC
We have a winner!
acro
30. Aug 2013 · 01:28 UTC
Deserves to win outright. Addictive, cool, amazingly well animated and produced. Visceral, silent and deadly...
I spent so long trying to perfect and pass the later stages - just brilliant.
Suese
30. Aug 2013 · 05:22 UTC
Great graphics again. The gameplay, flow and audio aren't as good as your last few entries. Way to set the bar too high for yourself :p Still getting a great rating.
Nezzhil
30. Aug 2013 · 07:35 UTC
Superb game. Great theme and wonderful gameplay. The last levels are very hard, I need to think a way to finish the lasdt of them, because as more I tried, I cant find the way to success.
GSM Productions
30. Aug 2013 · 10:15 UTC
As always, very impressive, and very solid game. The level shown in your main screenshot is way too hard though :D
CustomPhase
30. Aug 2013 · 10:48 UTC
This was really fun, one of the winners, no doubt. Cant believe youre doing such gems in under 48 hours.
Mesene
30. Aug 2013 · 12:47 UTC
Since minute 0 I'm waiting for the code D: don't forget it! I'm eager of knowledge
Vaalen
30. Aug 2013 · 13:04 UTC
It's a really good game but the difficulty increases to fast. I can't go over the fourth level.
AdventureIslands
30. Aug 2013 · 16:30 UTC
Fun game! Super hard but very polished, dig the graphics and simple controls, nice work!
GarethIW
30. Aug 2013 · 19:13 UTC
I have no words.
tamat
30. Aug 2013 · 19:32 UTC
you nailed again...
rpmoura
30. Aug 2013 · 23:15 UTC
Really cool, reminded me of Hotline Miami, but a bit too hard...
Almax27
30. Aug 2013 · 23:42 UTC
Really difficult after the first level but very good as well :)
GeorgeBroussard
31. Aug 2013 · 07:00 UTC
Great stuff as always. LIke some mentioned above, after 4-5 levels it just got too hard too fast. Loved the idea and simple mouse controls. The ninja also looked great moving around :)
TijmenTio
31. Aug 2013 · 13:28 UTC
You just make games on a whole nother level
pereubu
31. Aug 2013 · 13:57 UTC
nice job on art/feedbacks as usual 3:
zatyka
31. Aug 2013 · 14:23 UTC
That was a whole lot of fun. Really nice job. Action packed. Great graphics as usual. Great work.
The Evil Cult
31. Aug 2013 · 15:31 UTC
Holy crap. Infuriatingly hard, but very satisfying. Graphics and sound amazing as always. Felt very powerful playing this. Loved the little attentions to detail such as jumping over furniture. Only criticisms I could give is that some levels felt out of place in the difficulty curve, the 3rd and I think 5th in particular. Also, I felt that getting caught for discovering a corpse was a bit too brutal given that the guy catching me would die with the same shuriken (pretty much instantly). Could not finish this game but got a lot further than I thought I would and felt very satisfied by that.
BrothersT
31. Aug 2013 · 16:04 UTC
Pretty damn good. Shame the baddies seem to spot corpses if they're still in the process of looking away.
neekobus
31. Aug 2013 · 19:17 UTC
"Take that, bourgeois" : excellent scenario :)
I love the tumble above the tables.
Nice work.
Codexus
31. Aug 2013 · 20:08 UTC
Nice implementation, good graphics but it really gets annoying quickly. Or maybe I just lack the patience for that type of game.
paulmcgg
31. Aug 2013 · 22:58 UTC
Nice art, loved jumping over tables. Not a huge fan of the stealth particularly having the enemies spot corpses. But this is a really tight game, good feel. Really well made!
gritfish
31. Aug 2013 · 23:32 UTC
As always, you have one of the best looking games of the Dare.. Damn it gets hard quickly. So addictive though..
megashroom
31. Aug 2013 · 23:43 UTC
Wow, beautifully made, and extremely enjoyable.
It fit the theme perfectly too, I might add.
Good work!
Antidote
31. Aug 2013 · 23:56 UTC
This is beautiful, gameplay is really fun, impressive work, especially under this deadline.
Taiters
01. Sep 2013 · 09:26 UTC
This game is awesome! Love all the small touches as well, like the flips over tables. Good job!
nek
01. Sep 2013 · 14:05 UTC
The best entry I've seen so far and the only one that deserves 5/5 for theme.
The only problem is the difficulty curve. I'm stuck at the level from the screenshot and it's several times harder than the previous one.

I do hope to see post LD version of this game.
SneManden
01. Sep 2013 · 15:18 UTC
Wow! That's a fantastic game and a great accomplishment in 48 hours! The concept of the game is very nice, and the gameplay was amazing; simple but both hard and fun. Really nice animations and graphics.
DanteZack93
01. Sep 2013 · 18:20 UTC
Awesome game as always, i really like the concept :)
nSun
01. Sep 2013 · 18:53 UTC
Who would pay a ninja to destroy capitalism? A proletarian ninja who killing the rich, is is in a way to bite the hand that feeds you.
I'm sorry for that remark, but you must not lack deserved praises.
Deepnight is a gem for the Ludum Dare!
Neil
01. Sep 2013 · 18:54 UTC
Excellent gameplay, graphics and sound! Will play this again!
KunoNoOni
01. Sep 2013 · 20:27 UTC
Really cool, as usual :)
AdamHarte
02. Sep 2013 · 06:58 UTC
Amazeballs
Lokarunith
02. Sep 2013 · 23:27 UTC
Woah! This game is not for the short tempered, it really took me some time to finish it and I'm glad it did because every second I spent playng it was a second of joy!!
jackyjjc
03. Sep 2013 · 09:53 UTC
Really Good game!! The game is really polished and the mechanics works really well. Enomerous fun and RIP my mouse... If there are better sound effects then it would be perfect.
DuFF
03. Sep 2013 · 13:30 UTC
Very good game. Have to appreciate the simple controls. I will play this again.
ArcturusDeluxe
03. Sep 2013 · 13:39 UTC
Awesome. Graphics are great. Cool take on the theme too. Reminds me of Hotline Miami a bit, except with more brandy and top hats. Nice job!
cafeine
04. Sep 2013 · 04:06 UTC
Bravo!
Jhelle
04. Sep 2013 · 09:20 UTC
Yet another game by deepnight thats amazing. Great graphics and fun gameplay. Hope next time you can add some music too :)
Ravenous Games
04. Sep 2013 · 13:41 UTC
Great game as always! Wasn't expecting click-to-move, felt like a nice throwback. Highly polished. Good job!
Jacob123
04. Sep 2013 · 15:28 UTC
I thought this game was pretty neat. Very fast paced game. Ninjas rock!
gravyhands
05. Sep 2013 · 02:12 UTC
Awesome graphics, liked the sounds, cool concept, liked the story, nicely implemented. Well done!
Yeah, not much to gripe about. I just suck at it, haha
Capro
06. Sep 2013 · 10:16 UTC
Nice game, great work!
raarlac
07. Sep 2013 · 12:44 UTC
amazing!
DDRKirby(ISQ)
08. Sep 2013 · 08:27 UTC
That last level was intense! There was a bit of a bug where one of the guards in the last level would mistakenly locate a corpse that wasn't near him--seemed to occur when I made a kill while he was turning. Other than that, great work! Really needs a catchy 10-second audio loop for each level though ;)
ZYXer
08. Sep 2013 · 14:04 UTC
Wow, best graphics I've seen for LD 27!
Cosr
09. Sep 2013 · 01:46 UTC
Great game. Getting the grove of a level and just blasting through it leaving a trail of body bits in your wake has a really good feel to it. Sometimes you gotta work a bit to get that balance between going fast enough, but not too fast (so you don't misclick and run past someone (which is thrilling on its own if you manage to recover from it), or that guy down the hall doesn't spot you despite having your shuriken in his face), which has sort of a rewarding thrill when you get it right.
Laelien
11. Sep 2013 · 02:12 UTC
Just... Wow. Excellent.
Aceria
11. Sep 2013 · 19:29 UTC
All out 5/5 apart from audio. Could have used some nice background music if you ask me. Superb job!
Koltiman
11. Sep 2013 · 19:44 UTC
Really nice game! The levels were hard, but not impossible, so when you finally got through one of the later levels, you feel like you really accomplished something!
manuq
11. Sep 2013 · 21:51 UTC
This game is so well designed!
MrBlade
15. Sep 2013 · 00:44 UTC
Awesome work! I put over 40 minutes in this game! I saw this for like the 100th time though, stealth really doesn't fit the theme. I know your point was to get these like streamline speed runs, but it felt more like a stressful Hotline Miami to me. That is another thing! This game is very similar to Hotline Miami! I love that. Nice polished graphics, good sounds, nice animations. 8/10.
Flai
15. Sep 2013 · 14:23 UTC
:O

This was amazing! Really really good :)
tompudding
15. Sep 2013 · 17:05 UTC
Looks gorgeous, extremely polished, funny concept and great control system. The gameplay itself is quite frustrating though, too hardcore for me. Amazing work overall though.
Exergy
15. Sep 2013 · 17:14 UTC
As always you present something amazingly good! Just flawless!
theholychicken
15. Sep 2013 · 22:38 UTC
This just makes the perfect mobile game. I've got a lot t learn from you!!
meszka
16. Sep 2013 · 08:32 UTC
Phenomenal gameplay and cool setting :)
armixbear
16. Sep 2013 · 13:29 UTC
Really polished game that simply looks and plays fantastically. :) Love it.
ravine
16. Sep 2013 · 21:57 UTC
Great game!
Chaoseed
18. Sep 2013 · 00:36 UTC
Well executed, but very difficult...
nyrrrr
13. Oct 2013 · 15:23 UTC
might you reupload the source please?
Waynetron
09. Dec 2013 · 02:22 UTC
Source code: http://deepnight.net/proletarian-ninja-x-source-code/