G-Block by Whiteclaws

[raw]
made by Whiteclaws for LD27 (COMPO)
G-BLOCK IS LIVE !

A game where you control gravity and guide to brothers to the end before the clock reaches 0 , you have 10 seconds per level

How much levels can you survive ?

Arrow keys - Control Gravity

Tip: Take your time , it's not like there's a clock that will reach 0 if you don't do it quick *sarcasm*

WOW , NEVER THOUGHT I WOULD DO IT :o

STARTED TODAY ,WOOHOOO ! + my best entry polish-wise !

(On a side note , I didn't make a lot of levels and took it too easy , as I only worked for 15 hours :) )

Ratings

Coolness 22% 1738
Overall 3.33 296
Fun 3.07 432
Graphics 3.13 407
Innovation 3.20 384

Feedback

Infernal
26. Aug 2013 · 02:05 UTC
very smooth and clean, but instant return to start on a single fail is harsh! great job!
Steve
26. Aug 2013 · 02:06 UTC
Very cool game, I liked it. Couldn't get the web version to load; Windows version worked.
wrongcoder
26. Aug 2013 · 02:07 UTC
Are all levels winnable? Either I'm just terrible at this game, or block placement is totally random.
Crowbeak
26. Aug 2013 · 12:57 UTC
I really wish I could select a level, or that they at least weren't loading randomly. The lack of time to think means that I want to try this one I'm stuck on repeatedly.
daOyster
26. Aug 2013 · 19:15 UTC
Liked it, interesting mechanics that make you think. I liked it.
N0_Named_Guy
26. Aug 2013 · 19:48 UTC
A very clean looking game, that is really, really smooth.

I liked everything about this game, except the "BAM YOU DEAD 'CAUSE 10 SECONDS"... Not bad for 15 hours =)

Managed to get to level 7, once. After that I gave up.

Nice job on this one.
netguy204
27. Aug 2013 · 02:18 UTC
Excellent puzzle mechanic. Like, seriously, great. You needed to ease me into it a bit more gently because I almost wrote 'only your first level is beatable' but once I figured out that one block could go through at a time I understood. Very creative.

I think this would be fantastic without the 10 second timer or without the punishment of having to start over (pick one to remove).
🎤 Whiteclaws
27. Aug 2013 · 21:21 UTC
Netguy204 : Yeah , too bad this was the theme this year XD
sebasRez
28. Aug 2013 · 18:31 UTC
sometimes after the first cube got the diamond it restarted as if I missed it, maybe I missed something but not sure. Aside from that it is a pretty clever puzzler that left me playing multiple times to get through each one. The 10 seconds can be pretty brutal but it works for me
Nik Sudan
30. Aug 2013 · 20:09 UTC
Nice game! I do like a good puzzler. The timer makes me rush ahead when I should be focusing and trying to beat the level. Some sounds and a calm track/ambience in the background would have made the experience a lot more immersive.
theholychicken
31. Aug 2013 · 09:47 UTC
This game is amazing! The amount of quick thinking necessary to win this is just staggering.
Juggling two blocks in the 10 seconds is difficult yet exciting.
Great work!
ConflictiveLabs
07. Sep 2013 · 20:19 UTC
The idea as a puzzle game is great. The theme seems a little bit forced
ZYXer
13. Sep 2013 · 12:52 UTC
Great puzzle game! well done! It would be nice though, if the levels weren't random and would start out a bit easier, like this it's nearly impossible to beat.