Slime Quest by drkrunk

[raw]
made by drkrunk for LD27 (JAM)
Puzzled based game where you try to collect all the slimes in each lvl to pass the lvl.

Edit: If you are jumping higher than 3 tiles then you are lagging. This could also be why people think the controls are off. I mean the physics aren't great, but they are passable. With only 10 days left for judging we may not fix the super jumping laggy-ness.

-WASD of Arrow Keys to Move.
-Space to pick up and set down time orb.

Sorry there is no preloader yet, I'm to beat to make one.
I slept 10 hours in the last 3 days. I will put one later when I can think. Hope you enjoy it, we put a lot of work into it.

Ratings

Coolness 100% 1
Overall(Jam) 3.43 152
Audio(Jam) 3.13 191
Fun(Jam) 3.07 228
Graphics(Jam) 4.21 64
Humor(Jam) 2.51 261
Innovation(Jam) 3.17 204
Mood(Jam) 3.16 201
Theme(Jam) 3.58 84

Feedback

oxysoft
27. Aug 2013 · 05:24 UTC
Sluggish movements but I love the graphics and the concept
Shugor
27. Aug 2013 · 11:45 UTC
This is a really fun game, I love how you used the ten second theme here. The progression of the difficulty throughout levels is great (although i couldn't manage to do the last 2). It would be fun to see what other levels a game like this could have~
Pixelfan Games
27. Aug 2013 · 12:11 UTC
good graphics and music, good difficulty, i enjoyed this game, good job :)
Alex Rose
27. Aug 2013 · 12:14 UTC
Okay, so this is really cool. The tutorial level is extremely well implemented too. The only (small) gripe I have is that you can't just summon your timering back at any time, so it means you have to do each section 3 times (freeze and save the creature, walk back for the ring, walk back to where you are) and often wait 10 seconds again. However, I get how it'd completely change the game design if you didn't have it like that, so it's cool. Really cool game man, nice one.
JimMakesGames
27. Aug 2013 · 12:17 UTC
Cool concept and lovely graphics. Too hard for me but I'm not the best at puzzle platform type games.
vvolis
27. Aug 2013 · 13:14 UTC
Pretty neat idea, and love the graphics :)
KeinBaum
27. Aug 2013 · 13:42 UTC
The graphics are very cool
Tainted_Code
27. Aug 2013 · 13:45 UTC
Sounded like a loop, the graphics were really good, the game was actually harder than expected and I loved the concept of it.
Nights57
27. Aug 2013 · 13:49 UTC
Wonderful graphics, very pretty game, and I love anything that has slimes in it! I enjoyed the music too! I'm a big dummy though and couldn't make it too far, haha. Good puzzles!
Once Upon a Team
27. Aug 2013 · 18:31 UTC
Very nice graphics, concept is nice
miguelSantirso
27. Aug 2013 · 18:34 UTC
Great game, one of the best games I've played so far
Antidote
28. Aug 2013 · 15:24 UTC
Love the idea and graphics :) I was confused on how to complete the level at first though. I didn't know going back to the time orb with the creature will let me reset the orb. Otherwise, great job !
SaintHeiser
28. Aug 2013 · 16:06 UTC
Kinda boring.
But looks great! All drawn well!
Good job anyway!
Crazi456
28. Aug 2013 · 23:50 UTC
Great artwork! Nice use of the theme, good job!
Diogo Muller
28. Aug 2013 · 23:54 UTC
The graphics and the music are great, and the way you used the theme is a pretty cool mechanic. Good game!
Pinktreeleaf
28. Aug 2013 · 23:54 UTC
really really cute, and that purple thing time mechanics is fun also.
GarethIW
29. Aug 2013 · 02:18 UTC
Lovely art and a nice idea with the put-down/pick-up time orb mechanic.
theholychicken
29. Aug 2013 · 02:38 UTC
The graphics are simply lovely!
rezoner
29. Aug 2013 · 06:52 UTC
Oh my cuteness. Very nice idea for the gameplay involving time stopping.
dook
29. Aug 2013 · 16:43 UTC
Not bad :) Great graphics and style.
ratalaika
30. Aug 2013 · 16:41 UTC
good job
cobrajs
30. Aug 2013 · 22:18 UTC
The graphics are really well done and the concept and overall design were great. Controls could have been a little tighter, though.
Mironix
30. Aug 2013 · 23:36 UTC
makes you think about super meat boy and offspring spring. cool!
XaiZil
30. Aug 2013 · 23:40 UTC
Pretty graphics, very well done
Almax27
31. Aug 2013 · 00:19 UTC
Nice concept and very cute art!
Sink
31. Aug 2013 · 04:32 UTC
The mechanic was not very well portrayed. But once I got it the game was really fun and cute. I like how the slimes mimic your movement, it was really adorable.
Venturelli
31. Aug 2013 · 15:17 UTC
Really cute visuals, love your style. Hate the music, though =/

Could have used some more feedback - sound, visuals, anything - on the buttons/cells...
SnoringFrog
31. Aug 2013 · 18:03 UTC
Level 5 took me a while to figure out, but apart from that I didn't have too many problems figuring things out. Just sometimes still took me a bit to actually do what I knew I needed to xD
paulmcgg
01. Sep 2013 · 14:47 UTC
Lovely art, and I really like the core idea around the bubble. Great work. :)
Pitzik4
02. Sep 2013 · 02:05 UTC
This game is very innovative, and I like the graphics! The reversal of the idea of 10 seconds - 10 seconds without time - was very interesting, and I liked the delayed mimicking behavior of the slimes. I would definitely like to play an extended version of this game!
manuq
03. Sep 2013 · 19:55 UTC
Aha! Innovative way to use the 10 secs with the bubble. Congrats. It's well polished too.
Jupiter_Hadley
05. Sep 2013 · 02:12 UTC
SO CUTE! Nice used of theme, very solid game. Found it a bit confusing at first but loved it. I featured it in my LD27 compilation video series, if you'd like to check it out http://www.youtube.com/watch?v=WX5erHA1DPE
bitowl
06. Sep 2013 · 09:47 UTC
thiss is soooo cute :3 wish I could draw like that.
though I'm not skilled enough to solve the last levels :O
ghRibacki
06. Sep 2013 · 11:47 UTC
I really enjoy the graphics! They are very pleasant and cute!
Like you said, the physics aren't great, but they are passable.
Sound is simple but nice!
Good work! =D
almightyzentaco
06. Sep 2013 · 18:40 UTC
I liked your graphics quite a bit.
Antidote
06. Sep 2013 · 19:21 UTC
Someone else from my team had already rated and commented here, but since someone submitted this game on my google forms I ended up playing again ^^ And it's truly awesome.

Made a video commenting while I played:
http://www.twitch.tv/danielsnd/c/2882835

I hit upload to youtube but apparently takes a long time for twitch to transfer it to youtube... So if you're reading this in the future and twitch has deleted the video, you can check:
http://www.youtube.com/channel/UCqqAeLLp33Ki1dRAPCiTEtg/videos
fdevant
07. Sep 2013 · 00:05 UTC
Great graphics but i couldn't play at all. I'm on a mac. Pressing space had no effect, nothing had, I was just moving around with no feedback for anything :s
Lokarunith
07. Sep 2013 · 00:32 UTC
The levels could have a more intresing design but to compensate I liked the music very much.
🎤 drkrunk
07. Sep 2013 · 00:48 UTC
@Lokarunith Funny you should say that because when making the game it was coming down to the wire we had to choose more levels or music. We ended up spending the last of our time making the songs.
megashroom
07. Sep 2013 · 18:02 UTC
The graphics were amazing, and the puzzles were intense.
Good job!
withoutpillow
07. Sep 2013 · 19:11 UTC
great graphics and difficulty curve. clever puzzles. that last one with the invisible platforms got me though.
TobiasW
15. Sep 2013 · 17:04 UTC
A pretty solid platformer! The controls feel good and everything is smooth. The mechanic itself is nice, but only applying it to holding buttons down got repetitive pretty fast.

The art is extremely well done! Cute, perfect color choices and minimal animations that still feel good - terrific job! Does scribbleninja have a website, more games or art somewhere?

Did one of you make the music yourself? If not, where did you take it from? It's pretty great!

Cheers, great job!