Muovt!!! by superfrog

[raw]
made by superfrog for LD27 (JAM)
Muovt!!!

Its a First Person running game.
The purpose of the game is to complete each level reach the checkpoint before 10 seconds expire.
In each level there are bonus time that reset the timer.

Controls:
WASD = Move
Mouse = Look Around
Left Mousebutton = Jump

I released a new version cause a crash reported in some windows system

Ratings

Coolness 94% 2
Overall(Jam) 2.50 547
Audio(Jam) 2.35 420
Fun(Jam) 2.28 522
Graphics(Jam) 2.88 394
Humor(Jam) 2.25 336
Innovation(Jam) 2.22 556
Mood(Jam) 2.63 392
Theme(Jam) 2.94 353

Feedback

flod
26. Aug 2013 路 21:12 UTC
no web version?
馃帳 superfrog
26. Aug 2013 路 23:22 UTC
The game was written in C++ and OpenGL. I am going to release a version with 5 levels.
Feysoura
27. Aug 2013 路 00:01 UTC
Crashed when I opened it.
olafurw
27. Aug 2013 路 00:01 UTC
How do I jump? Pressed I think all the buttons on my keyboard and mouse.
馃帳 superfrog
27. Aug 2013 路 00:26 UTC
Controls:
WASD = Move
Mouse = Look Around
Left Mousebutton = Jump
IHackedDeath
27. Aug 2013 路 10:09 UTC
I liked it but felt like more should have been involved but for what it was and time constraints thought it was good
dkilford
27. Aug 2013 路 10:14 UTC
The jump button doesn't consistently work, which makes it really frustrating. An explanation of you needing to pickup the boxes would be good. The game seemed to crash and not reload several times which made it very frustrating.
vrld
27. Aug 2013 路 13:45 UTC
The game crashes immediately when I open it on Windows 7 64 bit. Do I need some extra libraries?
馃帳 superfrog
27. Aug 2013 路 14:01 UTC
@vrld @Feysoura,

the crash happens when you run the program with the integrated graphics card, try running with the graphics processor with high performances. Anyway i will provide a ne release as soon as possible to solve the problem. Thanks for your report.
kaype
27. Aug 2013 路 15:04 UTC
Jumping is a bit glitchy, but everything seemed to play fine.

I actually managed to run this using Wine on Linux!
torvik88
27. Aug 2013 路 15:35 UTC
Good effort but you have to do more to optimize and improve the gameplay.
ezolotko
28. Aug 2013 路 12:22 UTC
Moody
GSM Productions
28. Aug 2013 路 12:23 UTC
The concept is there but the execution is lacking, in my opinion. Some simple things you could have done are: 1) tighten the controls, to make the game feel more responsive, and faster-paced. It felt more like walking than running. 2) Limit the camera rotation, it felt pretty jarring when you could do 360 vertical rotations. 3) Give any way to better judge the length of your jumps. Or change some of the longest ones (I am thinking of level 4, after the first pickup). It was frustrating when it seemed you could make the jump, but then failed.
Finally, as you did not "slide" along walls when hitting them at an angle, and since the pickups were quite far apart, the game was fairly hard.
That aside, I loved the idea (I am a fan of that kind of running games), and loved the atmosphere you were going for with the sound and the color palette. Continue making games!
Capro
28. Aug 2013 路 12:39 UTC
Controls are smooth and the gameplay is fun. Good job. :)
EdoMiyamoto
29. Aug 2013 路 18:22 UTC
There is some potential, tweak the controls for starting, it looks good !
lucidlarva
29. Aug 2013 路 19:17 UTC
The mouselook looping around was a little weird at first, but after I learned to just keep it steady it was pretty neat.
Almax27
29. Aug 2013 路 19:24 UTC
My crappy internet connection doesn't manage to download your game =/
galman
30. Aug 2013 路 13:15 UTC
This game has a great potential! You should try to tweak it a bit, make the controls better and maybe add more content
It can be an awesome game!
ashdnazg
30. Aug 2013 路 14:03 UTC
Quite a nice game!
The gravity felt a bit too weak though.
kill0u
01. Sep 2013 路 10:37 UTC
Can't even finish level 1, no matter what I do the countdown expires before I reach the checkpoint O_o
mrspeaker
01. Sep 2013 路 14:24 UTC
Looks cool, but no windows - dagnamit!
bobleny
01. Sep 2013 路 21:44 UTC
If I even looked at the mouse wrong, the map spins out of control.
kibertoad
04. Sep 2013 路 19:03 UTC
making the screen go white was not a good decision. also, first-person platforming is as frustrating as usual.
but it's really nice to see a 3d jam game not made in unity. quick-thinking exploration was engaging enough to keep things interesting. all in all, it was fun.
CMaster
04. Sep 2013 路 21:08 UTC
The markers for the next waypoint seems to fall apart a bit on the second level.
SnoringFrog
06. Sep 2013 路 01:35 UTC
Felt a little slow, and one of the required jumps was extremely irking because of how close of a call it was, but otherwise a very nice game.
jomomomo
12. Sep 2013 路 18:09 UTC
Can't play windows games :-(
someone
12. Sep 2013 路 18:53 UTC
While it runs in Wine on Linux, it seemed that move forward and left were stuck on and no amount of pressing keys made any difference which made things interesting. Still managed to complete it though.
It was not obvious at first that the extra boxes give you more time.
The white fade seems a bit strong.
Good start, though it could do with more work.
lordjosephdeburg
15. Sep 2013 路 16:25 UTC
There is a nice flow to this game and the objectives seem well thought out. enjoyed it
naufr4g0
16. Sep 2013 路 16:45 UTC
The game looks fine, controls are good, but "jump button" often refuses to work.