{"author_link":"\/author\/jm-dg\/","author_name":"JM-DG","author_uid":"21496","comments":[{"author_name":"archaeometrician","author_uid":"27214","time":"Aug 27, 2013 @ 6:12am","epoch":1377583620,"text":"I don't have an OUYA but it's a nice idea to develop a game for this platform. You are the first one in LD27 I see to do it. Good initiative !"},{"author_name":"JM-DG","author_uid":"21496","time":"Aug 27, 2013 @ 3:24pm","epoch":1377616740,"text":"Thank you! :)"},{"author_name":"DaanVanYperen","author_uid":"22396","time":"Aug 28, 2013 @ 9:30am","epoch":1377681900,"text":"You'd figure the OUYA is THE console for Ludumers. I don't have one however. :( Could you maybe post a youtube clip of the game so we can see what it's like?"},{"author_name":"okmmjyygv","author_uid":"26527","time":"Aug 28, 2013 @ 1:26pm","epoch":1377696060,"text":"Omg ouya! Good Job!"},{"author_name":"MrBlade","author_uid":"23232","time":"Aug 29, 2013 @ 4:24am","epoch":1377749940,"text":"Video please! (I don't have an OUYA, looks neat though!)"},{"author_name":"ENDESGA","author_uid":"19270","time":"Aug 31, 2013 @ 2:59am","epoch":1377917640,"text":"Nice game! very cool :)\r<br\/>\r<br\/>-ENDESGA"}],"images":["ld27\/21496-928eaf15f0a4a87aa33249d58671c953.jpg"],"links":[{"url":"http:\/\/www.mubeat.com\/fileadmin\/mubeat\/fichiers\/projets\/setup\/kil10 _jm_dg.zip","text":"OUYA"}],"metadata":{"g_key":"23729","g_author":"21496","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23759","g_title":"Kil10","g_status":"UCHK1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/21496-shot0.png-eq-900-500.jpg"],"text":"For my first ludum dare, I decided to try creating my first #OUYA \/ androide game ever. This was an interesting experience which resulted with the creation of a simple multiplayer shooter.\r\n\r\nDespite having to work my normal day job *friday and monday* (I started saturday 9:00 and finished sunday 20:00), I managed to create a working game.\r\nThe concept was that every 10 seconds new powerups \/ weapons were assigned to the players, weather and environment were changing.\r\nI did not have time to incorporate the 10 seconds theme into the gameplay. :(\r\n\r\nSchedule:\r\n8 hours setting up my programming environment.\r\n9 hours compiling an empty window in which I was receiving controllers messages.\r\n17 hours programming the actual game.\r\n\r\nOne thing for sure, I'll keep working on this game until it's as good as I want it to be.","title":"Kil10"}