The Day Magic Died by Endurion
The magic apocalypse happened. A magic rift is tearing the world apart in ten seconds. The only way to avoid this
is to get to the magic source and repair it. But you've only got 10 seconds...
Added a post compo update: Hopefully smaller hitboxes, shadows and adjusted sound volume.
is to get to the magic source and repair it. But you've only got 10 seconds...
Added a post compo update: Hopefully smaller hitboxes, shadows and adjusted sound volume.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.35 | 282 |
| Audio | 2.76 | 426 |
| Fun | 3.24 | 314 |
| Graphics | 3.21 | 369 |
| Humor | 2.64 | 346 |
| Innovation | 2.88 | 612 |
| Mood | 2.95 | 387 |
| Theme | 3.24 | 497 |
Jumping over arrows was quite challenging for me.
Arrows part was really hard :X
Yeah, those hit boxes are annoying. Unfortunately that perspective is pretty bad for 2d images.
One more thing; if you can, please make shadow beneath the player. In 3d games like this one shadow helps a lot when you're jumping around. It points at your real position.
All in all, a very good game. Kept me playing till the end.
Good job though, I like the visuals, though as others said, shadow/circles would help a lot.
The fires should be out of your way all of the time.
however the collision areas were very large, and especially with arrows it was very hard to see where they are, so it was incredibly easy to hit them and mess up.
Otherwise it was pretty solid.
Apart from the hitboxes it was a enjoyable game. :)
But man, i think you could have equalized the sound effects a little.
The music is way to low, and the sound effects are... quite deafening @_@. They kinda scared me when they played.
Also, the hitboxes are not very clear to me on the arrow stage. A small tip: always make the hitboxes a little bit smaller than the actual sprite, this way you'll never miss ^_^
Enjoying game, and loved the 2d character in 3d environment. beside the nice wrapping to the theme.
I liked the levels, they felt varied enough, but couldn't get past the one with the two fire belts =(
Overall, good job.
For the fire belts, there's an explanation up there, it's all about knowing where to run to.