Trouble In Platformville by johnfn
Full Title: Trouble in Platformville OR How I Accidentally Caused The World To Nearly Explode In Ten Seconds And Subsequently Reverted The Damage Thanks To Technology I Don't Understand
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I finally finished it! Featuring:
* Oscar-nominated storyline
* Tear-jerker ending
* A title so long you can't even abbreviate it
* Humor that will probably embarrass me when I play it again
* 4 audio tracks
* A cameo role from one of my older LD games
This was a 1 man production - I made all the graphics, audio, etc. I hope you enjoy it!
-----
I finally finished it! Featuring:
* Oscar-nominated storyline
* Tear-jerker ending
* A title so long you can't even abbreviate it
* Humor that will probably embarrass me when I play it again
* 4 audio tracks
* A cameo role from one of my older LD games
This was a 1 man production - I made all the graphics, audio, etc. I hope you enjoy it!
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 3.45 | 144 |
| Audio(Jam) | 3.74 | 40 |
| Fun(Jam) | 3.39 | 112 |
| Graphics(Jam) | 3.48 | 235 |
| Humor(Jam) | 3.42 | 76 |
| Innovation(Jam) | 3.19 | 200 |
| Mood(Jam) | 2.96 | 277 |
| Theme(Jam) | 2.97 | 340 |
But, nice work =)
Fuck this was brilliant ;)
Thanks for the comments though :-)
The two-laser jump screen was soooooo hard. And then I figured out the ezmode way to do it. I won't say if others here don't want to be spoiled.
Nice writing and humour. Great music. Hours of OHC paid off. I liked the time dilation story buildup.
The whole 10000 ms was kind of silly especially because if you ran out you just got a bonus, but ha ha :)
In retrospect the way I would handle the time limit thing would be to have you be able to return to "checkpoints" in the game with the most amount of ms that you ever entered that checkpoint at. I saw a similar mechanic in another game and instantly realized that it was infinitely better than my cheap hack because it adds so much depth to the game! Oh well... Next time! :P