{"author_link":"\/author\/lancey\/","author_name":"Lancey","author_uid":"27233","comments":[{"author_name":"gigitrix","author_uid":"4783","time":"Aug 26, 2013 @ 2:41am","epoch":1377484560,"text":"Very original idea. Just when you think all puzzle platformer concepts have been done new mechanics come along. Not really my genre but this is really well executed (seems difficult though)"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Aug 26, 2013 @ 2:42am","epoch":1377484620,"text":"This is a great take on a platformer :)"},{"author_name":"Suese","author_uid":"8361","time":"Aug 26, 2013 @ 3:23am","epoch":1377487080,"text":"Nifty.  Really liked the graphical style.  Could have used an animation for the parachute though!  And music."},{"author_name":"rylgh","author_uid":"15833","time":"Aug 26, 2013 @ 4:45am","epoch":1377492000,"text":"Jesus christ this is such a clever and elegant take on the theme. Amazing work."},{"author_name":"OldPeculier","author_uid":"25979","time":"Aug 26, 2013 @ 5:06am","epoch":1377493260,"text":"Yep, that is totally brilliant. Super cool concept, well executed."},{"author_name":"bonsairobo","author_uid":"25347","time":"Aug 26, 2013 @ 5:09am","epoch":1377493440,"text":"My favorite so far. First parachute level was tough!"},{"author_name":"andwhatnot","author_uid":"27164","time":"Aug 26, 2013 @ 5:10am","epoch":1377493500,"text":"Very interesting mechanic."},{"author_name":"Budda","author_uid":"3280","time":"Aug 26, 2013 @ 5:10am","epoch":1377493500,"text":"This is a great wee game, awesome use of the theme and great mechanics. Well done!"},{"author_name":"noom","author_uid":"27369","time":"Aug 26, 2013 @ 5:18am","epoch":1377493980,"text":"This is very clever! well done, bravo. Took me a while to truly master the timeline, but when I got there this was a lot of fun."},{"author_name":"HeroesGrave","author_uid":"13812","time":"Aug 26, 2013 @ 5:43am","epoch":1377495480,"text":"Quite nice\r<br\/>\r<br\/>It took me a long time to find a game that shows up when I search &quot;Linux&quot;, that actually runs on Linux."},{"author_name":"archaeometrician","author_uid":"27214","time":"Aug 26, 2013 @ 6:51am","epoch":1377499560,"text":"Great idea, I love the concept !"},{"author_name":"Latency","author_uid":"25407","time":"Aug 26, 2013 @ 1:07pm","epoch":1377522120,"text":"That was really cool, nice use of the theme very clever. Fun game"},{"author_name":"skarab","author_uid":"25221","time":"Aug 26, 2013 @ 2:52pm","epoch":1377528420,"text":"Excellent idea, execution working well as well, really enjoy it, thanks :)"},{"author_name":"zanzindorf","author_uid":"22587","time":"Aug 27, 2013 @ 3:51pm","epoch":1377618360,"text":"Very creative idea. This would be perfect for a mobile device. I don't understand how I won the second level though. I started walking in mid air and exploded, but still somehow won :D"},{"author_name":"brgarnet17","author_uid":"24754","time":"Aug 28, 2013 @ 9:22pm","epoch":1377724620,"text":"Good game. The game glitched for me on stage 2 I think. Either way, great concept."},{"author_name":"Photon","author_uid":"7658","time":"Aug 28, 2013 @ 10:06pm","epoch":1377727260,"text":"Really neat idea! You should really try to take this farther past the jam. Probably the major complaint for me is the game's pace feels too slow, but otherwise this is really solid."},{"author_name":"bnhw","author_uid":"3267","time":"Aug 28, 2013 @ 10:15pm","epoch":1377727800,"text":"I love the concept, but unfortunately found the jumping and timeline management a bit awkward (I'll have to replay when I have access to a mouse instead of a touchpad).\r<br\/>\r<br\/>Reading your postmortem, I like the idea of a static timeline (maybe non-repeating, but longer than 10 seconds?) as it could introduce some interesting puzzling (which route to take, how long to wait for, etc.) Also, maybe something like a &quot;climb&quot; action instead of a jump would allow for more leeway with timing?\r<br\/>\r<br\/>Perhaps my favourite use of the theme so far!"},{"author_name":"Raiyumi","author_uid":"25829","time":"Sep 3, 2013 @ 11:34pm","epoch":1378250940,"text":"Really cool concept and solid controls."},{"author_name":"meszka","author_uid":"21212","time":"Sep 10, 2013 @ 3:20pm","epoch":1378826100,"text":"Brilliant concept! Timing run-n-jumps is challenging. I accidentally cheated on one level (4 I think) by jumping &quot;into&quot; a wall, not sure how that happened ^^'"},{"author_name":"Jacob123","author_uid":"26000","time":"Sep 11, 2013 @ 12:33pm","epoch":1378902480,"text":"Freaking hard game! It made me rage! Good job!"}],"images":["ld27\/27233-750c1ccc804e46258fe86d0961cf131f.jpg","ld27\/27233-cfb1af133a1b3bb428a9ee8f7e107cdf.jpg","ld27\/27233-b538260842c2834a4f1261aefe5652a8.jpg","ld27\/27233-cc2f9cbd69435e14e59935955d49207d.jpg","ld27\/27233-16a076eb8ed00f81db0c136c5e65a365.jpg"],"links":[{"url":"http:\/\/www.davidreeve.net\/timeline\/win32.zip","text":"Windows"},{"url":"http:\/\/www.davidreeve.net\/timeline\/osx.zip","text":"OS\/X"},{"url":"http:\/\/www.davidreeve.net\/timeline\/linux32.zip","text":"Linux 32-bit"},{"url":"http:\/\/www.davidreeve.net\/timeline\/web\/","text":"Web"},{"url":"http:\/\/www.davidreeve.net\/timeline\/source.zip","text":"Source"}],"metadata":{"g_key":"23641","g_author":"27233","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23671","g_title":"Timeline","g_status":"UCHK1","g_place":"39","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/27233-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/27233-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/27233-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/27233-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/27233-shot4.png-eq-900-500.jpg"],"text":"Created using Construct 2, Construct 2 is required to view the source file.\r\n\r\nI wanted to do something different with the idea of 10 seconds, and debated a character that would repeat 10 seconds worth of actions. This is basically the endpoint of that idea.\r\n\r\nTimeline is a platformer where your character's actions are controlled by a 10 second timeline. You can move and adjust the actions on the timeline in order to overcome obstacles. New actions can be collected as items and added to the timeline.\r\n\r\nVersion 1.01:\r\n - Fixed a bug where the secret exit for Level 9 would always appear.\r\n - Fixed a bug that was causing actions on the timeline to act like they were being hovered over if they were adjacent to another action.\r\n - Fixed a bug where an action you pick up on the timeline sometimes wasn't being sent to the top of the z order.","title":"Timeline"}