// Quantum Breach // by oiblair

[raw]
made by oiblair for LD27 (JAM)
Developed in Unity by:
Gabriel Koenig * Blair Thorburn * Ivan Donik

Best played with two players, or two hands.

Controls (P1) - Begins Left-side.
Movement - WASD
Interact/Fire - SPACE

Controls (P2) - Begins Right-side.
Movement - Cursor Keys
Interact/Fire - Return

>> Every 10 seconds, the player's role will switch between the
ENGINEER or CAPTAIN. <<


The ENGINEER
- Use Cells to replenish Shields and Ammo.
- Patch Hull Breaches by walking over them.

The CAPTAIN
- Shoot alien ships
- Collect Cells for the Engineer
- Survive!

Ratings

Coolness 0% 1970
Overall(Jam) 2.82 417
Audio(Jam) 2.67 335
Fun(Jam) 2.68 386
Graphics(Jam) 2.50 502
Innovation(Jam) 3.73 46
Mood(Jam) 2.47 439
Theme(Jam) 2.77 445

Feedback

Larzan
26. Aug 2013 · 21:21 UTC
Interesting idea with the two players, as i am alone i had problems playing it :)
Sherun
26. Aug 2013 · 21:28 UTC
I was hoping for some cool vector graphics, too bad :(
matthias_zarzecki
27. Aug 2013 · 09:43 UTC
This is cool idea! Perfect for multiplayer, indeed.
nathanhoffer
29. Aug 2013 · 01:44 UTC
Very different idea with the 2 player thing. Good job!!
Anachron
29. Aug 2013 · 04:42 UTC
Good 2-player co-op concept!
deathray
29. Aug 2013 · 05:17 UTC
i had trouble with the left hand...
Jupiter_Hadley
29. Aug 2013 · 06:38 UTC
If only I had friends... Cool game and an interesting concept (having to switch between jobs) I featured it in my video compilation of Ludum Dare 27 games, if you would like to check it out :) http://youtu.be/J-5j5_FYNQI
koe415
29. Aug 2013 · 06:53 UTC
So I think this is a pretty unique and interesting idea for a game. I like the concept of having two people helping the other out to progress through a game.

The problem I had was that I played alone and I think that's probably going to be the case for the majority of your players. I think an option to turn off the 10 second switch would be much appreciated (say if the user selects a 1 player mode on the main menu). Even thought this would destroy your game's use of the theme, my brain would thank you and stop freaking out every switch! As it stands, right when I'm comfortable with the layout (which is a lot of controls for 1 person), it gets switched and I can't keep up with it. I'm sure it's more reasonable with 2P but that has been my experience so far.
cwkx
29. Aug 2013 · 15:03 UTC
Awesome two player game. I like how players can switch roles, gives variety. Great entry!
Darkfrost
29. Aug 2013 · 15:46 UTC
Tried playing this by myself.. it broke my brain :D Seems fun if I had friends though :(
Lightmare Studio
29. Aug 2013 · 17:23 UTC
Great idea for 2 players!
MisterDerek2
29. Aug 2013 · 19:02 UTC
Cool idea for a two player game; would be neat to see it expanded upon.
Liz England
29. Aug 2013 · 19:23 UTC
Hey, this was a cool idea. I managed to get someone to play it with me - alone was too hard, since the return button on my keyboard is pretty far from the arrow keys. We had fun, and it's nice to see some asymmetrical coop.
🎤 oiblair
05. Sep 2013 · 02:15 UTC
Thanks for all the comments and feedback! We'll definitely consider more options for the controls (and a less strict mode for 1P) if we expand it further.