The Necromancer by sam1373

[raw]
made by sam1373 for LD27 (COMPO)
This is my entry for LD27. This is a semi-strategic game about resurrecting the dead and destroying buildings. You will see "how to play" when you launch the game.

Note: I did not have time to implement pathfinding, so if you want to attack one unit with a crowd, you'll need to use your micro-management skills.

Ratings

Coolness 86% 2
Overall 2.91 718
Audio 2.26 701
Fun 2.89 587
Graphics 2.50 789
Humor 2.14 617
Innovation 3.05 492
Mood 2.47 759
Theme 2.56 1009

Feedback

elementz123
26. Aug 2013 路 03:15 UTC
I get a "msvcp100d.dll is missing" error when I try to run your game.
Zuige
26. Aug 2013 路 10:41 UTC
I love the atari style graphics! Couldnt figure out what I'm supposed to do though. :/ My mouse got really slow and laggy inside the window for some reason as well.
Jhelle
26. Aug 2013 路 10:46 UTC
Missing msvcp100d.dll so can't try out your game :(
RandomM00
26. Aug 2013 路 10:47 UTC
Failed to start: missing MSVCP100D.dll
It sounds like you compiled with debug on, according to the internet. I presume I need to install VS to get the debug dll, which I don't have time for. Sorry.
馃帳 sam1373
26. Aug 2013 路 10:49 UTC
I think I fixed the thing you all are talking about
g_o
26. Aug 2013 路 11:24 UTC
Haha like this genere, pretty sweet for 48 hours and using C++ and opengl makes it even sweeter :)
Good job!
ashdnazg
26. Aug 2013 路 11:45 UTC
Very nice game mechanic :)
manabreak
26. Aug 2013 路 11:45 UTC
I'm getting the same MSVCP100D.dll error. Sorry. :/
馃帳 sam1373
26. Aug 2013 路 11:50 UTC
I'm going just going to add MSVCP100D.dll to the zip...
馃帳 sam1373
26. Aug 2013 路 11:51 UTC
Done.
Mekuri
26. Aug 2013 路 12:06 UTC
Damn, this game is fun! I really enjoyed it - I will definitely be playing it again. I like how you decide how powerful your skeletons/zombies are, based on how long you do the ritual.
This is definitely one of the better games.
Clavus
26. Aug 2013 路 12:06 UTC
Nice game. Controls could be a bit better, especially the camera was a bit annoying. The 10 second revive thing got kinda tedious after a while, maybe you should made it an area effect instead of 10 seconds per body.
KristinnEs
26. Aug 2013 路 12:08 UTC
Interesting concept. My mouse cursor disappeared when the game ran and I couldnt figure out what to do, even with the "how-to-play" at the start.
馃帳 sam1373
26. Aug 2013 路 12:09 UTC
FYI, the mouse cursor in the game looks like a dark grey square.
cafeine
26. Aug 2013 路 12:11 UTC
Missing MSVCR100D.dll this time (adding it to the zip should work IIRC). Will check back later, this looks interesting!
馃帳 sam1373
26. Aug 2013 路 12:24 UTC
I added MSVCR100D.dll to the zip, but in case it still doesn't work, the quickest soulution would be to just install visual studio redistributable package.
馃帳 sam1373
26. Aug 2013 路 12:26 UTC
Which can be found here: http://www.microsoft.com/en-us/download/confirmation.aspx?id=5555
cafeine
26. Aug 2013 路 13:30 UTC
It works, and it's very good! Nice tension between taking the time to raise strong zombies and avoiding the order's attention.

A suggestion: using WASD to pan the map is a bit unwieldy. Maybe add an option to use middle mouse click + mouse movement to pan the map?
elementz123
26. Aug 2013 路 13:49 UTC
It works now for me. Overall pretty fun. It took a little bit for me to figure out what was going on at first, but once I did it started to become fun.
Kwrky
26. Aug 2013 路 14:29 UTC
I like the control and ideas, felt the summon of 10s was a too long (I know its the theme though...).
Falcon
26. Aug 2013 路 14:37 UTC
Fun game! I liked the graphical style a lot.
gikdew
26. Aug 2013 路 15:18 UTC
Fun little graphics, I didn't really understand it...
馃帳 sam1373
26. Aug 2013 路 15:23 UTC
Just read the tutorial text that appears when you run the game...
DY
26. Aug 2013 路 15:26 UTC
It takes me a while to figure out what (and how) to do something.
TheBlueRage
26. Aug 2013 路 22:00 UTC
This was a fun attempt at an RTS. I know RTS's are hard in this short amount of time, so I'm actually really impressed. I gave this high ratings because I can see where you were going with it, and given more time, I think this could be sweet! Nice job :)
markengley
26. Aug 2013 路 22:05 UTC
Love that you did an RTS in the time you had. Think the map was a bit spread out - would have worked just as well with the whole thing on one screen and everything moving slower. Also I really wanted a "select all army" button. The (non) pathfinding style was fine I thought - didn't cause any problems. Really nice little entry overall.
moonmagic
26. Aug 2013 路 22:05 UTC
I love my skeleton army so much. I LOVE this game when my skeletons are all surrounding something and just punching it until it falls down. Whenever I have to move my necromancer I am annoyed, since he refuses to move onto bodies. Maneuvering him next to a bunch of stacked up bodies is very much a bother. I would also have liked to see something like push scrolling with the mouse; generally simpler controls. Juggling everything with the order around leads to lots of piles of bones. :(
Jupiter_Hadley
27. Aug 2013 路 03:49 UTC
"File Belongs to Non-Validated Account.
The resource you are trying access belongs to an account that has not yet been validated

Still have questions, or think we've made a mistake? Please contact support for further assistance."
Cant download it :/
馃帳 sam1373
27. Aug 2013 路 07:29 UTC
Just verified it
Laelien
27. Aug 2013 路 11:11 UTC
Excellent ! I mean it !
Joxno
27. Aug 2013 路 21:39 UTC
Pretty interesting idea behind it,
although the massive spread on the unit can be a bit annoying at times, but pretty neat overall
naufr4g0
27. Aug 2013 路 23:16 UTC
Really like the game idea and the gameplay.
Graphic style is simple but effective.
Venturelli
29. Aug 2013 路 17:19 UTC
Ambitious idea for a jam! Cool ideas, could have used more polish on controls, camera, etc.
ratalaika
01. Sep 2013 路 11:17 UTC
good job
Pebsie
02. Sep 2013 路 18:23 UTC
A fairly nice idea and well made.
Has little to do with the theme, however.
udo
03. Sep 2013 路 21:55 UTC
I installed the C++ runtime, but the game still won't start. There's just an empty window...
shard123
07. Sep 2013 路 03:34 UTC
Loved the idea, moving around the view was a bit slow but I really enjoyed the game!
SmudgedCat
13. Sep 2013 路 15:58 UTC
I couldn't really get into this. Moving units and the camera around seemed quite awkward.
jwolf
16. Sep 2013 路 00:19 UTC
Pretty fun! Interesting trade-off between quantity and quality, given the time constraints.
01rafael
16. Sep 2013 路 16:51 UTC
interesting setting, nothing about 10sec though
gameplay is playable, graphics are great