Seamless by evilentity
Little platformer thing. You have 10 seconds to get to next clone bay.
Java Jar - sorry, should work on all OSes
Ill try to get the web version asap.
Cleaned up jar and sources for smaller file sizes.
Updated the jar to java sdk 1.6
Old jar: http://db.tt/Y2jopTm7
Old sources: http://db.tt/pz2QfRnj
Tools/libs used:
LibGDX
Spine
InkScape
Intellij IDEA 12
Java Jar - sorry, should work on all OSes
Ill try to get the web version asap.
Cleaned up jar and sources for smaller file sizes.
Updated the jar to java sdk 1.6
Old jar: http://db.tt/Y2jopTm7
Old sources: http://db.tt/pz2QfRnj
Tools/libs used:
LibGDX
Spine
InkScape
Intellij IDEA 12
Ratings
| Coolness | 42% | 1359 |
| Overall | 2.74 | 860 |
| Fun | 2.67 | 777 |
| Graphics | 2.85 | 576 |
| Humor | 2.00 | 693 |
| Innovation | 2.20 | 1043 |
| Mood | 2.55 | 698 |
| Theme | 3.11 | 620 |
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/pj/ld/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
Sadly i didnt have much time for level/controlls tuning.
Using box2d for platformer wasnt the best choice as ive found out. Ill write more in the postmortem soon.
It's a shame there's only one level, it was actually pretty fun although I never actually ran out of time (I died a lot...) :/
The camera movement when you were going left or right was kind of weird but I got used to it. Still a good game regardless :)
Sometimes when the player leaves the cabin, it dies for no reason.
But hey! Overall it's a good game :)
But it's quite confusing how it scrolls. It's generally good to show more of the direction the player is heading in, but it should be gentle and smooth and not such abrupt. The scrolling makes the controls seem harder, than they are.