{"author_link":"\/author\/rfgpfeiffer\/","author_name":"rfgpfeiffer","author_uid":"7968","comments":[{"author_name":"keyboardmonkey","author_uid":"26303","time":"Aug 25, 2013 @ 8:45pm","epoch":1377463200,"text":"It took all of 3 minutes to learn how to play, and golly is this fun! I enjoy the auto replay saving."},{"author_name":"Zephyr89","author_uid":"27354","time":"Aug 26, 2013 @ 7:56am","epoch":1377503460,"text":"Still no mac port. :("},{"author_name":"rfgpfeiffer","author_uid":"7968","time":"Aug 26, 2013 @ 8:12am","epoch":1377504420,"text":"Zephyr89: I only have GNU\/Linux devices available right now. I will borrow a macbook from a friend and build an .app bundle in the next 2 days"},{"author_name":"rfgpfeiffer","author_uid":"7968","time":"Aug 26, 2013 @ 8:49am","epoch":1377506640,"text":"There was a bug that occurred on windows when saving replays. If the game crashes after the victory screen, disable replays or download a new version."},{"author_name":"Sheep","author_uid":"5959","time":"Aug 26, 2013 @ 2:00pm","epoch":1377525300,"text":"Really like the concept. I did something similair but I like your strategy style and how you can rewind. Really cool."},{"author_name":"Frozen Fractal","author_uid":"7882","time":"Aug 26, 2013 @ 2:03pm","epoch":1377525480,"text":"Can't try this today for lack of other humans in the vicinity, but it sure looks cute!"},{"author_name":"Loerden","author_uid":"10468","time":"Aug 26, 2013 @ 2:24pm","epoch":1377526740,"text":"Works and plays fine! :)"},{"author_name":"TheJackiMonster","author_uid":"14882","time":"Aug 26, 2013 @ 2:55pm","epoch":1377528600,"text":"Very complex game.. impressive! :)"},{"author_name":"keyboardmonkey","author_uid":"26303","time":"Aug 26, 2013 @ 5:00pm","epoch":1377536100,"text":"This is the kind of game I would have spent hours playing with friends as a kid!\r<br\/>\r<br\/>It is pretty solid all around, my only niggle is the controls are a bit cumbersome: moving while shooting is a little tricky, keypad or arrows would be nice natural choice.\r<br\/>\r<br\/>Conclusion: Well done! :D"},{"author_name":"rfgpfeiffer","author_uid":"7968","time":"Aug 26, 2013 @ 5:28pm","epoch":1377537780,"text":"keyboardmonkey: Do you shoot with the mouse?"},{"author_name":"Tork","author_uid":"24727","time":"Aug 26, 2013 @ 11:29pm","epoch":1377559440,"text":"Wish I had someone else to play besides myself"},{"author_name":"wally2069","author_uid":"5461","time":"Aug 27, 2013 @ 3:25pm","epoch":1377616800,"text":"I like how the title screen says to blame the loss on the randomly generated map =)"},{"author_name":"Alexander Ponomariov","author_uid":"10483","time":"Aug 27, 2013 @ 4:20pm","epoch":1377620100,"text":"It is not mach multiplayer game here! You are cool!!"},{"author_name":"yetatore","author_uid":"26607","time":"Aug 27, 2013 @ 9:29pm","epoch":1377638640,"text":"My mind is flying to the Worms Armageddon game... I dont know why.\r<br\/>Interesting implementation of theme! 10 seconds can be much time (learning of Ludum Dare)!\r<br\/>The jump audio is too &quot;punchy&quot; and can be annoying. The graphics are **thumbs up**, this minimalist art is really nice!\r<br\/>\r<br\/>Good job! And happy Ludum Dare."},{"author_name":"Tork","author_uid":"24727","time":"Aug 27, 2013 @ 10:21pm","epoch":1377641760,"text":"Updated my entry, now accepting linux, tell me if it works properly :)"},{"author_name":"BlackBulletIV","author_uid":"3915","time":"Aug 28, 2013 @ 5:23am","epoch":1377667080,"text":"Your concept is excellent and the abundance of control of your soldier's actions is great (something my game didn't have). In practice however it feels somewhat bulky and convoluted (I guess the floaty controls don't help with that). Having two teams both subject to the dynamic system is really cool, but ends up being a bit messy I feel.\r<br\/>\r<br\/>But nevertheless, well done on getting such a system complete within 48 hours."},{"author_name":"Tainted_Code","author_uid":"5752","time":"Aug 28, 2013 @ 12:53pm","epoch":1377694080,"text":"I enjoyed it, it was really fun! Good job man!"},{"author_name":"pereubu","author_uid":"16143","time":"Aug 28, 2013 @ 1:52pm","epoch":1377697620,"text":"hehehe, nice idea :3\r<br\/>I still think it should be a bit more nervous to be more enjoyable but still, I like it"},{"author_name":"keyboardmonkey","author_uid":"26303","time":"Aug 28, 2013 @ 7:08pm","epoch":1377716580,"text":"rfgpfeiffer, specifically I meant shooting with the x key while trying to move - I am a keyboard monkey after all ;P This game has nice potential to play against others via an online host. Can you imagine submitting a game and having multiple challengers retaliate? :D"},{"author_name":"doonay21","author_uid":"18952","time":"Aug 28, 2013 @ 7:20pm","epoch":1377717300,"text":"Nice concept! I like your entry, good job :)"},{"author_name":"bytegrove","author_uid":"11939","time":"Aug 28, 2013 @ 11:52pm","epoch":1377733620,"text":"I like the idea of a more realtimey frozen synapse-like game. And the time travel feature is really well done! Maybe consider having the timer automatically rewind to start when selecting another unused unit? Really cool idea and implementation!"},{"author_name":"Solifuge","author_uid":"22357","time":"Aug 29, 2013 @ 2:34am","epoch":1377743340,"text":"A fun, well-executed Frozen Synapse demake. This could be really fun to play with other people, especially if it went multiple rounds. Thanks for putting this together!"},{"author_name":"Tanser","author_uid":"27381","time":"Aug 29, 2013 @ 12:51pm","epoch":1377780360,"text":"Nice game."},{"author_name":"skywing","author_uid":"15682","time":"Aug 29, 2013 @ 10:03pm","epoch":1377813480,"text":"Very slick, nice game overall really. Frozen synapse is great and this is cool too."},{"author_name":"BadgerPriest","author_uid":"3353","time":"Aug 30, 2013 @ 2:59am","epoch":1377831240,"text":"Brilliantly done and a ton of fun."},{"author_name":"ratalaika","author_uid":"25607","time":"Aug 30, 2013 @ 6:43pm","epoch":1377887880,"text":"good job"},{"author_name":"Arcana","author_uid":"22457","time":"Aug 31, 2013 @ 6:33pm","epoch":1377973680,"text":"This game had a lot of promise, but I felt like the controls were constantly in my way and it frustrated me. I think having a timeline on the bottom (or even &quot;go back to start&quot;) buttons so you could click to rewind\/forward and then using &quot;click to select&quot; your man would have both helped significantly for control. In the end it took me way too much time to assign commands for me to fully appreciate it.\r<br\/>\r<br\/>I think the basic idea here is brilliant though, a side-scrolling Frozen Synapse, and I think a lot got done here in a short amount of time, especially the different weapons and the whole traveling backwards and forwards in time mechanic."},{"author_name":"zlowrance","author_uid":"21441","time":"Sep 3, 2013 @ 5:10pm","epoch":1378227900,"text":"Cool style, good job!"},{"author_name":"manuq","author_uid":"26318","time":"Sep 3, 2013 @ 8:11pm","epoch":1378238760,"text":"This game mechanic has potential!"}],"images":["ld27\/7968-95bf49a8eccbd47035e0d501af930f78.jpg","ld27\/7968-c5ed84939155d711a1d19ae648fd9fb2.jpg","ld27\/7968-037996a63c5666adf205c8a6491726fb.jpg"],"links":[{"url":"https:\/\/github.com\/robertpfeiffer\/frozen-braid\/releases\/download\/1.0\/frozen-braid-1.0-windows.zip","text":"Windows"},{"url":"https:\/\/github.com\/robertpfeiffer\/frozen-braid\/releases\/tag\/1.0","text":"Linux"},{"url":"https:\/\/github.com\/robertpfeiffer\/frozen-braid\/releases\/tag\/1.0","text":"Source"},{"url":"https:\/\/github.com\/robertpfeiffer\/frozen-braid\/releases\/tag\/1.2","text":"Post-Compo"}],"metadata":{"g_key":"23577","g_author":"7968","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23607","g_title":"Frozen Braid","g_status":"UCHK1","g_place":"409","g_commentcount":"29","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7968-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7968-shot1.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/7968-shot2.gif-eq-900-500.jpg"],"text":"In this intense tactics platformer, the entire battle lasts 10 seconds, but the careful planning may take much longer.\r\n\r\nThis is as game for Two players with local hot-seat multiplayer. You will need a keyboard and a mouse (touchpad not recommended).\r\n\r\nYou can control your units to try out tactics and rewind the time to revise your approach. You can also give commands to enemy units during the planing phase in order to find out how well your tactics work against different enemy tactics. When you and your opponent have submitted a battle plan, the plans executed against each other!\r\n\r\nYou can re-watch replays of previous battles.\r\n\r\nTo run the game, you need Python 2.7 and PyGame. Extract the .zip and run python main.py.\r\n\r\nInstructions for the play-by-mail mode can be found at http:\/\/www.ludumdare.com\/compo\/2013\/08\/30\/play-frozen-braid-by-e-mail-or-chat-or-dropbox\/\r\n\r\nAs usual, <del>Windows<\/del> and Mac versions will be uploaded early next week. Update: Windows version is up.","title":"Frozen Braid"}