Minty Snak3 by cirpis

[raw]
made by cirpis for LD27 (COMPO)
You need to install the XNA redistributable, and the .NET framework for this to run.

First time entering,
Language: C# with XNA and Visual studio express 2010 as IDE.
Graphics: GIMP
no sound D:

now this wont win me any prizes, but it isnt about winning now is it?

--Edit--
To anyone having "No suitable graphics card found" error, download the post Compo version.

Ratings

Coolness 94% 2
Overall 2.76 841
Audio 1.85 848
Fun 2.46 921
Graphics 2.96 505
Humor 2.00 693
Innovation 2.62 818
Mood 2.55 698
Theme 2.86 822

Feedback

Cell
26. Aug 2013 · 09:49 UTC
It's about making cool stuff!
And this is pretty cool :D
vvolis
26. Aug 2013 · 10:05 UTC
You have cought the look and difficulty of the earlier game era quite nicely! Way to go!
tiffi
26. Aug 2013 · 10:08 UTC
great grafics!
Anoarith
26. Aug 2013 · 10:13 UTC
I like the controls with two keys (instead of a four-arrows for the four directions control).
Endurion
26. Aug 2013 · 10:14 UTC
Very nice!

I really like the look! Annoying was that pressing D repeatedly would through me out of the game and into the options.

It's missing squeaky sounds ;)
rustybroomhandle
26. Aug 2013 · 10:32 UTC
This is cute. The colours you've chosen work very well together. Definitely feels 'old school. Well done :)
Zuige
26. Aug 2013 · 10:45 UTC
Got an error saying "No suitable graphics card found" :/
Jhelle
26. Aug 2013 · 10:53 UTC
Lovely oldschool cga graphics. Liked it, even though I spawned inside a wall sometimes. Good job!
🎤 cirpis
26. Aug 2013 · 10:56 UTC
@Zuige, oh, silly me, I have uploaded a fix now, could you try it to see if its fixed?
EggDestroyer
26. Aug 2013 · 10:57 UTC
The game looks nice and the idea is cool, but I have a lot of trouble to control the snake with those 2 keys (I'm not good with rotations tho :D). Also the 3rd level should give you a little more time to react. But cool job :)
kunzbe
26. Aug 2013 · 13:23 UTC
I liked the snake animation. It was a bit to hard to catch the food pieces. No Sounds :(
L
26. Aug 2013 · 17:08 UTC
Pro: I like that the goals are different in each level.
Con: No checkpoints?! Also waiting 10 entire seconds on the tutorial levels gets old the second or third time.
doonay21
27. Aug 2013 · 19:24 UTC
Nop it is not about winning and prizes cause... there are no prizes :P Now about your game.. I really like it. I find it bit hard to master controls, but the concept is catchy.
Eelfroth
28. Aug 2013 · 00:48 UTC
This game is very stylish in every aspect.
Tainted_Code
28. Aug 2013 · 12:47 UTC
Well done! Very well executed and I loved the graphics!
Diptoman
28. Aug 2013 · 13:20 UTC
Waiting ten useless seconds for the tutorial level to end was a drag. The control scheme was a bit fiddly, but ok anyways. Great retro feels, though.
🎤 cirpis
28. Aug 2013 · 13:23 UTC
Well level design was kinda half-done because I needed to sleep, and I completely agree with those of you saying that the tutorial level is pretty boring in comparison with the rest of the game, I might change it later.
Kragnir
28. Aug 2013 · 13:44 UTC
Nice idea, waiting 10 seconds for each level is very slow would be fun with some other winning condition.
kbm0
28. Aug 2013 · 14:42 UTC
Excellent idea, very creative! Keep at it and good job!
almightyzentaco
28. Aug 2013 · 15:00 UTC
I liked the style. REminds me of the old commodore games.
ratalaika
28. Aug 2013 · 16:17 UTC
good job
Xatulu
29. Aug 2013 · 06:23 UTC
Awesome art, great game!
Thermite
29. Aug 2013 · 20:11 UTC
Super retro, and nicely done. Good job!
HD408
30. Aug 2013 · 12:27 UTC
Monotonous and difficult like a really old videogame (I mean this as a compliment). Still, nice. Congrats on your first entry!
naufr4g0
04. Sep 2013 · 21:55 UTC
Wow supercool CGA graphics!
Really love it! :)
This is a very innovative snake!