10s Paparazzi by Ithildin
For this entry I decided to create a simple chasing game. You must take pictures of some mythical creatures called Ventolins.
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CONTROLS
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* Mouse to move around. Left click to take pictures.
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KNOWN ISSUES:
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- Scrolling is a bit clunky at the moment. It's not game crashing, but at times the camera shakes, resulting in a nasty glitch.
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TOOLS OF THE TRADE
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- AS3 + Starling + Adobe's commons library. The IDE of choice was FlashDevelop. Flash 11+ is required.
- Photoshop for graphic assets.
- TexturePacker for...eer...packing textures.
- Camera sound taken from (http://www.freesound.org/people/thecheeseman/sounds/51360/). Audacity was used for file conversions.
- The font is LCD Monospace by Samuel Reynolds(http://www.spinwardstars.com/scrfonts/).
[EDIT 6/11/2016: Updated web link to remove dropbox HTML rendering dependency]
==========
CONTROLS
==========
* Mouse to move around. Left click to take pictures.
================
KNOWN ISSUES:
================
- Scrolling is a bit clunky at the moment. It's not game crashing, but at times the camera shakes, resulting in a nasty glitch.
===================
TOOLS OF THE TRADE
===================
- AS3 + Starling + Adobe's commons library. The IDE of choice was FlashDevelop. Flash 11+ is required.
- Photoshop for graphic assets.
- TexturePacker for...eer...packing textures.
- Camera sound taken from (http://www.freesound.org/people/thecheeseman/sounds/51360/). Audacity was used for file conversions.
- The font is LCD Monospace by Samuel Reynolds(http://www.spinwardstars.com/scrfonts/).
[EDIT 6/11/2016: Updated web link to remove dropbox HTML rendering dependency]
| Zip(swf + html) | http://db.tt/B5IV20N3 |
| Web | http://wildrabbit.github.io/ld27 |
| Source | http://db.tt/Yx6psPLM |
| Postmortem | http://www.ludumdare.com/compo/2013/08/26/10s-paparazzi-postmortem/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=15664 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.71 | 878 |
| Audio | 2.38 | 648 |
| Fun | 2.51 | 887 |
| Graphics | 3.11 | 419 |
| Humor | 2.44 | 441 |
| Innovation | 2.69 | 769 |
| Mood | 2.70 | 580 |
| Theme | 2.99 | 725 |
Nonetheless, good work!
P.S. I want to believe.
@BMacIntosh. I've actually realised that it's the whole game that fails to reset once you finish the fourth stage. Thanks for spotting it, it's one of those stupid bugs you introduce at the last minute trying to fix others (d'oh!).
The ventolins are too easy to find : it will be better to have a foreground (to hide behind).
And I want to see the photos taken at the end :)
I tried to add a bit more complexity to the creatures (other than the first one, which is intentionally easy to spot, one of them moves, one teleports away after some time, and one spawns at random places), but the final result is still insufficient.
I also had planned to add some powerups (for example, granting the ability to freeze ventolins in place, or move them around) to enable some more complex objectives, multi-layered scenes, secondary goals and more entities that could make the game more challenging (and a photo gallery of sorts, of course). But all these things couldn't make it to the compo, unfortunately :_S
well that was fast ;). got that thingy on the first try each
Nice game, a lot of potential to do a really cool game with just a bit of work! Well done! :-)
well done
If you continue to develop the game it would be awesome to see your pictures and share them after a level (facebook/twitter). I could see myself playing this for a long time when it has more depth and more areas/creatures to explore.
Thanks for making!
I thought the controls and the scrolling worked pretty well for the game.
I agree that a lot can still be done to fix and improve, your feedback is really useful. Besides the obvious (short and easy), it seems that the photo gallery is quite a popular suggestion ;D
Might be neat if you could work some more mechanics into viewing the creatures. Like ones that only appear if you look somewhere or something.
Cool stuff though. I like the concept!
I guess some other challenge can be added like needing to focus the camera so the picture doesn't look blurry.
I don't know if possible, but if the game can lock the cursor so that it doesn't scroll out of the game view, that would make controls better.
Maybe in the near future, some neat features:
* As a mobile app, make use of the camera and randomly have Ventolins show up when taking photos! :P
* Google glass support!
* Oculus Rift support!
There's a minor bug in that, after beating the game, clicking to play again immediatly takes you to the last level.
Also, I think this could go on, further than the LD game. Keep working on it!
Aren't ventolin ventilators?
I took the name from a creature from Asturian mythology (http://www.asturias.es/portal/site/infoAsturias/menuitem.b4e3501f1a34607cb5dd591088414ea0/?vgnextoid=c67bacdbc0f90210VgnVCM100000dc14e40aRCRD), but for me the name was mostly a brand of inhalers before.
Oh, and now that I read that site, I've thought of how making the beings closer to that description would totally change the mood of the game. Interesting...
I little short perhaps but that's not a major thing. :)
Cool game, nonetheless! =D