10 Seconds to Save the World by TeamAlpha

[raw]
made by TeamAlpha for LD27 (JAM)
He opens his eyes. He has no idea where he is, or why he's there. All he knows is he has to run.

Suddenly, he hears someone panting. He gets up quickly, only to find out he is floating above the floor. "What am I?"

"Run", the exhausted voice says. The voice is familiar, but before he is able to say anything to the mysterious person a bright light, followed by a loud bang, knocks him down.

A white robot, floating at a distance, comes to him slowly. He wants to run, but he can't move his... His... Jet pack? "WHAT AM I?"

The peculiar bot approaches him and whispers: "you are running out of time." For some reason those words send down shivers through a spine he didn't even acknowledge until now. He blinks in awe, only to find an empty space where the strange creature stood a second before.

"I must get out of here", says he, "somehow."

Searching the room for something that might help he understand anything, he finds a big figure laying still in a corner. "Professor... Mok? Wait, who?" Baffled by his sudden knowledge, he starts backing up, only to hit a table and find, for the first time, something familiar.

"This I've seen before." The... thing he holds emits a faint blue light and a small hum. He starts walking across the room, seemingly guided by the object, only to find a big, blue lit platform.

"Let's see what you can do."

As the last letter came out of his vocal device, all became light. He was everywhere and nowhere as time and space flew by him. He knew everything. He knew who he was. And he knew something was wrong there.

Glitching throughout eras, the weird little device warned: "battery low". All became darkness.

And there he was, on a cold lab floor, with a weak time machine and an urge to run somewhere. He, Zegosh Zero-Zero-One, the project gone wrong, had ten seconds to save the world.

*CUT TO BLACK*

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TOOLS OF THE TRADE:
This game was made using XNA and Visual Studio 2010, along with FL Studio for the Audio and Photoshop and Paint Tool SAI for the Graphics.

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You need the XNA Redistributable to run this game. Download it here:

http://www.microsoft.com/en-us/download/details.aspx?id=20914

*KNOWN ISSUES*

-After the last level the game restarts (there should be an ending message D:)

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Thanks for playing!

Ratings

Coolness 63% 3
Overall(Jam) 3.15 276
Audio(Jam) 3.13 191
Fun(Jam) 3.09 216
Graphics(Jam) 3.03 349
Humor(Jam) 2.62 240
Innovation(Jam) 2.55 454
Mood(Jam) 2.74 351
Theme(Jam) 3.26 218

Feedback

archaeometrician
27. Aug 2013 路 11:45 UTC
Cute platformer :)
wally2069
27. Aug 2013 路 18:44 UTC
Pretty sure I beet the last level and it just looped back to the first one again
馃帳 TeamAlpha
27. Aug 2013 路 18:55 UTC
Sorry, an end message was one of the things we were going to put in the game but didn't have the time to (we only had until Sunday because of other real life stuff :c)
Just_delete_it
27. Aug 2013 路 21:16 UTC
Easy to understand and not too hard!
Optimus6128
27. Aug 2013 路 21:20 UTC
Nice combination of platform and puzzle. Plays quite well!
Vavassor
27. Aug 2013 路 22:31 UTC
Real simple and neat game, it controls really smoothly. Had fun with those puzzles!
Crazi456
28. Aug 2013 路 07:11 UTC
Solid puzzle platformer! Good work!
gmaker
28. Aug 2013 路 15:38 UTC
So cute! well done!
whiteravens
28. Aug 2013 路 16:03 UTC
The exe file won't load for me :(.
馃帳 TeamAlpha
28. Aug 2013 路 16:21 UTC
whiteravens, make sure you have the XNA Runtime installed!
manabreak
29. Aug 2013 路 11:20 UTC
Nice job! I liked the way the timer reset when you get to the blue thingy. A bit too short, I would've played this more. :)
paranoiks
29. Aug 2013 路 17:33 UTC
It won't start on my machine. I am with win7
Alexander Ponomariov
29. Aug 2013 路 18:00 UTC
Nice game and very cute main hero)
Aslai
29. Aug 2013 路 18:25 UTC
This is really nicely done for a LD entry. The controls are very intuitive, and the first level explains the game perfectly. Kudos.
Thermite
29. Aug 2013 路 19:06 UTC
Fun platformer with a nice main character. Good job!
lucidlarva
29. Aug 2013 路 19:11 UTC
I like how you sort of have to think recursively to beat the levels.
RoseNinja
29. Aug 2013 路 19:20 UTC
yipee a cool game, awesome jetpack, would be better with some more levels, good game
Kragnir
30. Aug 2013 路 16:57 UTC
Interesting platformer, levels are a bit easy and the mechanics are never really explored could be a great game with some work. The missing ending message make me sad.
Brejlounek
05. Sep 2013 路 12:41 UTC
Good platformer, good concept. Too bad there are only few very easy levels. Grow it into something more! :)
psc1997
11. Sep 2013 路 16:19 UTC
Great game :)