ShapeShiftBFG by tppr2046
Shoot the poles and you have a kill zone.
Different color will make different shape of the kill zone.
Different color will make different shape of the kill zone.
| Windows | https://dl.dropboxusercontent.com/u/13304504/shapeshiftBFG.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=20432 |
Ratings
| Coolness | 48% | 1201 |
| Overall(Jam) | 2.96 | 801 |
| Audio(Jam) | 2.57 | 614 |
| Fun(Jam) | 2.83 | 768 |
| Graphics(Jam) | 2.91 | 792 |
| Humor(Jam) | 2.56 | 480 |
| Innovation(Jam) | 3.13 | 479 |
| Mood(Jam) | 2.61 | 875 |
| Theme(Jam) | 3.14 | 684 |
add some sfx!
Please try again~
What I think is lacking is some kind of score/progress counter. Maybe a fixed time limit and count how many robots the player managed to kill.
Also one more thought. Maybe the shape of the pillar can represent the kill zone shape?
And could you provide a Linux/MacOS version? It's easy in Unity and then people without Windows can play your game.
Apart from that, a really clever idea, nice execution!