YHTSTFO by skarab
You Have Ten Seconds To Figure Out.
First Ludum Dare, first game-like entry done with Coffee, lot of work and bugs discovered. Glad to participate.
The game is a little fps-platformer (mouse - right button+keyboard arrows or WSAD), which lets you 10s to reach the exit (cubish rotating grap) at each level.
No restart, frustrating, isn't it ?
There is nearly one tricky thing per level...
Put your headphones please :)
There are only 6 levels.
It restarts to the beginning when the time is over.
First Ludum Dare, first game-like entry done with Coffee, lot of work and bugs discovered. Glad to participate.
The game is a little fps-platformer (mouse - right button+keyboard arrows or WSAD), which lets you 10s to reach the exit (cubish rotating grap) at each level.
No restart, frustrating, isn't it ?
There is nearly one tricky thing per level...
Put your headphones please :)
There are only 6 levels.
It restarts to the beginning when the time is over.
| Windows | http://www.coffee3d.net/ld27/yhtstfo.7z |
| Timelapse | http://www.youtube.com/watch?v=h6SjpOQkvfk |
| Coffee Webplayer | http://www.coffee3d.net/ld27/index.html |
| Source | http://www.coffee3d.net/ld27/yhtstfo_source.7z |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25221 |
Ratings
| Coolness | 63% | 3 |
| Overall | 2.47 | 1046 |
| Audio | 2.48 | 588 |
| Fun | 2.21 | 1047 |
| Graphics | 3.09 | 427 |
| Humor | 2.08 | 645 |
| Innovation | 2.47 | 906 |
| Mood | 2.71 | 566 |
| Theme | 2.82 | 851 |
The controls are a bit weird. They're not very 'traditional'.
Anyway, that aside, this game has some good looking and simple graphics. I had fun running through the levels.
The Bad: The levels not auto restarting is infuriating, to the point where I don't want to play it. Known collision glitches. What was wrong with standard fps controls?
Also the whole thing that a lot of stuff that you can't odd on just feels odd.. and there is way too long levels for a 10s game as I only beat the two first levels by luck.
Todnut: its rare, nearly "pre-release" thing, should work nearly as good as Unity webplayer, but on Windows only for now.
..going back to play all those awesome games you know ;)
The game has a nice atmosphere but is absurdly maddening due to the nonsensical controls.
link2x101: ok, didn't know WASD was a standard, I suck at gameplay, will had it in next version as well. Thanks! (I know why because I just played lot of game with only WASD on french keyboard.. LOL)
Thanks Kunzbe, hopped to do an ambiant music as well, will add some in "out-of-compo" release.
- fixed critical bugs
- slowed timer a bit (maybe too easy now ?)
- added WSAD :)
- added collision on white blocks since it doesn't change anything on the game.
Final version here, I'll update it out of compo later on.
I like the idea of a verbal 10-second timer; I haven't seen (seen?) one of those yet.
The only issue is that, particularly for the completely black level (while I could vaguely tell the direction it was mostly trial and error for me), I wish I didn't have to restart the entire game.
Quick game!@
I love the audio of the guy saying 'you have 10 seconds to figure out'
Some levels were tricky, but I liked that each level had it's own gimmick.
I found this game very fun to play! (even if a bit frustrating at times)