10 Seconds Jump by Hopps
I didn't have much time on the weekend, but I still wanted to participate. I tried using Data Oriented Design in this (but mixed it up with OOP, because of time)...
As last time, if you leave a comment here I'll be going to vote your game as well ;)
I noticed that the sounds are maybe a bit loud, so you might want to turn down the volume before you start the game.
As last time, if you leave a comment here I'll be going to vote your game as well ;)
I noticed that the sounds are maybe a bit loud, so you might want to turn down the volume before you start the game.
| Windows/ OS/X / Linux (Java) | http://hopps.itch.io/10-seconds-jump |
| Source | https://github.com/DevHopps/LudumDare27/tree/v1.0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=7316 |
Ratings
| Coolness | 30% | 1613 |
| Overall | 2.84 | 775 |
| Audio | 2.47 | 594 |
| Fun | 3.26 | 296 |
| Graphics | 1.89 | 1100 |
| Innovation | 1.89 | 1148 |
| Theme | 3.37 | 353 |
Nice to have a bit of time to reach the end / not needing a perfect run to finish. Good timing.
A score would be cool which counts the remaining time.
xception in thread "main" java.lang.NoClassDefFoundError: jump/jar
aused by: java.lang.ClassNotFoundException: jump.jar
I'd have happily played a few more levels.