TimeOut by chaosBrick

[raw]
made by chaosBrick for LD27 (JAM)
You battle strange floating monsters with a ninja stickman for more time to survive as they try to eat your time. Sound like fun? Well, maybe.

Hit the monsters and collect the clocks that they drop.
When the timer reaces zero, it's over!

Controls (Keyboard):
Move: WASD
Jump: K
Fight Mode: Space
Kick: K (Fight Mode only)
Left Punch: J (Fight Mode only)
Right Punch: L (Fight Mode only)
Pan Camera: U, O, M, .
Center Camera: Q

Controls (XBox Controller)
Move: Left Pad
Jump: A
Fight Mode: RT
Kick: A (Fight Mode only)
Left Punch: X (Fight Mode only)
Right Punch: B (Fight Mode only)
Pan Camera: Right Pad
Center Camera: LT

Ratings

Coolness 26% 1672
Overall(Jam) 3.00 341
Audio(Jam) 3.11 200
Fun(Jam) 2.94 289
Graphics(Jam) 3.39 261
Innovation(Jam) 3.11 229
Theme(Jam) 2.89 385

Feedback

matthias_zarzecki
26. Aug 2013 · 07:06 UTC
I think the controls aren't working for :(

Otherwise, nice music!
Lightmare Studio
26. Aug 2013 · 23:20 UTC
It was really hard to control the player, reset the cam, and fight at the same time. Also, even if I can kill the monsters, it is almost impossible to collect the clocks properly... The idea was nice, but I had a hard time with this game. The music is nice :)
Clurect
27. Aug 2013 · 00:40 UTC
It played nicely, was hard at first, but I got used to it. I thought the quit tree was funny :D
Starspell
28. Aug 2013 · 18:39 UTC
The game didn't quite render correctly for me - my laptop sometimes has trouble with 3D games. However I did get to see how nice the animations were on the player character. And I managed to see a game where the character just floats around amongst the stars as the floor didn't render in - it's was actually quite soothing and relaxing. :D
Pickens Inc.
28. Aug 2013 · 18:58 UTC
Couldnt run D:

************** Exception Text **************
System.ApplicationException: Error in the application.
at Microsoft.DirectX.DirectSound.Device..ctor()
at chaosEngine2.Sound.CreateDevice(Sound Sender)
🎤 chaosBrick
28. Aug 2013 · 19:48 UTC
@Starspell
This is because your computer / laptop doesn't support pixel shader profile 3.0. However, the map effect (using blood) is too complex for shader profile 2.0 (which your computer is capable of, obviously), so there are only low chances on fixing that... sorry.
GarethIW
29. Aug 2013 · 15:29 UTC
There's a lot of content in there for a weekend! An intro, a hub world and the battle arenas themselves. Not bad!
oajfh
29. Aug 2013 · 16:06 UTC
C
🎤 chaosBrick
30. Aug 2013 · 17:41 UTC
@oajfh
Don't quite get that...
plop
11. Sep 2013 · 11:29 UTC
I found this quite fun! Didn't _quite_ understand the gameplay though. Controls were not convenient - you should get rid of space to enter fight mode. But other than that good!
lordjosephdeburg
15. Sep 2013 · 17:26 UTC
found myself getting engrossed into this game. The presentation of the game has a very strange and enjoyable feel to it, combat is also good. Interesting twist on the expert level. Wouldnt mind seeing this idea go further with more levels etc as its seeming with potential