diGuide by Mysterarts
Hey,
This is my fourth entry!
(Sorry in advance for my english)
===================================================================
You are a "Guide" on an asteroid with 10 workers who second you to dig the resources. (So basically, these are my 10 seconds ^^). Each resource has its use and the location of each man is critical if you want to survive and make a big score!
===================================================================
This time, I made a game less simple than usual...
And perhaps a bit too complicated to explain!
I tried to spend time on the tutorial, it is better than usual for me, but far from perfect. And tooooo long.
As always, there are a lot of balancing work to do to make the game more fun.
Technologies:
- HTML + CSS
- JS + Jquery (+ sfx.js)
- PHP (scores)
Software:
- Fraise
- Illustrator
- Garage Band
- cfxr
Thank you for reading and good luck with the tutorial if you try my little game ;)
Edit:
_____________///////////// .... About "all resources are gone" .... \\\\\\\\\\\\\\_____________
=> You have to put men where there is nothing to dig in order to find new resources!
(JUMP = FIND new resource)
Yeah, not very clear ^^'
_________________________________________________________________________
This is my fourth entry!
(Sorry in advance for my english)
===================================================================
You are a "Guide" on an asteroid with 10 workers who second you to dig the resources. (So basically, these are my 10 seconds ^^). Each resource has its use and the location of each man is critical if you want to survive and make a big score!
===================================================================
This time, I made a game less simple than usual...
And perhaps a bit too complicated to explain!
I tried to spend time on the tutorial, it is better than usual for me, but far from perfect. And tooooo long.
As always, there are a lot of balancing work to do to make the game more fun.
Technologies:
- HTML + CSS
- JS + Jquery (+ sfx.js)
- PHP (scores)
Software:
- Fraise
- Illustrator
- Garage Band
- cfxr
Thank you for reading and good luck with the tutorial if you try my little game ;)
Edit:
_____________///////////// .... About "all resources are gone" .... \\\\\\\\\\\\\\_____________
=> You have to put men where there is nothing to dig in order to find new resources!
(JUMP = FIND new resource)
Yeah, not very clear ^^'
_________________________________________________________________________
| Web | http://mysterarts.com/diguide/ |
| Source | http://mysterarts.com/diguide/diguide_sources.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=11869 |
Ratings
| Coolness | 77% | 2 |
| Overall | 4.02 | 21 |
| Audio | 3.47 | 95 |
| Fun | 3.50 | 144 |
| Graphics | 4.20 | 35 |
| Humor | 2.26 | 531 |
| Innovation | 4.00 | 30 |
| Mood | 3.30 | 186 |
| Theme | 3.20 | 536 |
I'd have liked to hear more sfx, but the music was really soothing, good job on that!
I'd love to see this game polished up even more!
After a while no new resource fields are spawning, my astronauts had to die a slow death.
Don't get it though, after all the minerals are gone, nothing happens?
Like the interpretation of "second", thought about that one too :)
Thumbs up, lovely, just missing a level reset after your done...
- There is a level reset, a little bit hidden: click anywhere in the leaderboard ;)
- Yeah, more sfx, you're right.
- The theme is fully respected ^^ There are 10 "seconds": the 10 workers with you, who second you... nop? :p
======= About "all resource are gone" =======
Not sure if it's a bug or if you didn't understand the "jumping" mechanic (poorly explained, you're right Pixelgel ^^).
=> You have to put men where there is nothing to dig in order to find new resources!
It might need a bit of balancing but it's alreay really fun to play! Congratulations!