Anonymous Anomaly by Brainless Games
Anonymous Anomaly is a top down action shooter where you control a spaceship and must fight through five waves of enemies to complete the game. The enemies will spawn every ten seconds and you will also have the ability to collect floppy disks every ten seconds that last for ten seconds.
Now be carefully as some of these floppy disks can give you great powers but they could also hinder your ability to complete the game. If you would like to see how long you could last be sure to check out the survival mode and if you need a break remember to hit P to pause the game.
Ratings
| Coolness |
24% |
1698 |
| Overall(Jam) |
2.47 |
559 |
| Fun(Jam) |
2.33 |
506 |
| Graphics(Jam) |
2.13 |
559 |
| Innovation(Jam) |
1.67 |
607 |
| Theme(Jam) |
2.27 |
554 |
Feedback
There were some minor glitches. I was able to fly and strafe partially out of the screen, which trapped me partway into the rightmost edge of the screen, and made me a sitting duck. If a second powerup is picked up before the first one resolves, the first one's countdown timer is paused until the new one reaches 0, at which point it resumes. Also, the No Engine debuff's countdown timer appeared to count down twice as fast, though the effect still lasted for the full 10 seconds.
A few places to improve. The movement felt sluggish, and with the limited screen size it was tough to avoid enemies. The controls were a bit unintuitive too; though forward/backward movement was relative to where the mouse was pointing, Left/Right strafing was done relative to the screen, not the mouse. This meant that, if you were heading forward with the mouse pointed toward the right, and trying to strafe left, the force would cancel each other out, and you would stop. I'd suggest either sticking with pure arrow controls, or making sure the controls are consistent.
Thanks for putting this together, and congrats on completing your entry!
may be memory leak or i do something wrong(