Lokopolis by Nik Sudan
Grab as much gold as you can! Lokopolis is a procedurally generated adventure game where you have to gather the endless amounts of gold that appear throughout the ruins. Beware of the Cyclops guardian! Get some gold and he'll freeze for 10 seconds, so make the time worthwhile. Will you fall to the Cyclops? Or maybe one of the traps?
Lokopolis was made in GameMaker 8.1 in about 12 hours.
Ratings
| Coolness |
10% |
1906 |
| Overall |
3.53 |
165 |
| Audio |
3.63 |
52 |
| Fun |
3.26 |
296 |
| Graphics |
4.37 |
16 |
| Innovation |
2.79 |
683 |
| Mood |
3.82 |
38 |
| Theme |
3.16 |
578 |
Feedback
Though I wasn't a fan of arrow traps, but maybe cause they seemed to be what killed me everytime!
I like the ambiance. The musics adds to that. AND THE SOUND EFFECTS! UGHS! IT's REALLY SHOCKING!!
xD
Overall, I like it really much.
Very Indiana Jones-like, with all the traps :)
Excellent graphics and sound, I liked when I had to squeeze between walls, felt very much like really exploring an old dungeon.
Great job!