Dungen Dogan's Cursed Crew by GreyShock

[raw]
made by GreyShock for LD27 (JAM)
Dungen Dogan's Cursed Crew is a dungeon puzzler in which you'll have to coordinate your team members in order to escape the temple you just raid.

NOTE: All the levels are beatable without sacrificing anyone!

Developed by Deconstructeam
www.deconstructeam.com

Ratings

Coolness 100% 1
Overall(Jam) 3.84 40
Audio(Jam) 3.57 80
Fun(Jam) 3.41 107
Graphics(Jam) 3.81 144
Humor(Jam) 2.79 199
Innovation(Jam) 3.59 69
Mood(Jam) 3.53 88
Theme(Jam) 4.00 13

Feedback

Pixelfan Games
27. Aug 2013 · 02:13 UTC
Fucking deconstructeam, only do awesome and weirds games :)
Zekyon
27. Aug 2013 · 08:48 UTC
As good as all your works!
Vaalen
27. Aug 2013 · 10:42 UTC
Good game !
Anoarith
27. Aug 2013 · 10:45 UTC
Nice and original puzzle-game mechanics.

A level selection or a possibility to save would be a cool feature.
spitfire87
27. Aug 2013 · 11:55 UTC
I really like the time&team managing idea, its perfect for the 10 sec theme.
rezoner
27. Aug 2013 · 14:10 UTC
I am in love. Again.
aquilicoco
27. Aug 2013 · 14:14 UTC
Great game!! Me encanta ;)
Zammy
27. Aug 2013 · 14:21 UTC
Great! A bit difficult for my brain! :)))
bitserum
27. Aug 2013 · 14:30 UTC
Love the graphics and mood! Fun puzzles too
mrspeaker
27. Aug 2013 · 15:20 UTC
This is a fantastically polished game - do you have any more details about it? Post-mortem? I wanna know about your tech!

Buuttt - I haven't rated the game yet, cause I'm stuck on one of the the really early levels: the 3rd one where you first need the demolition guys... I dig through the first obstacle, but they won't dig the dirt around the narrow pathway about 3/4 through the level... is there a trick?! Why won't they dig?!
ellipticaldoor
27. Aug 2013 · 16:08 UTC
Muy buen juego ;)
tigerj
27. Aug 2013 · 16:34 UTC
Awesome game had fun playing it.

I'm also stuck on the 3rd level and can't figure out what to do after I blow up the first rock.

Really fun, good work and I like the music.
Nezzhil
27. Aug 2013 · 20:26 UTC
Finally i finished the game. Great and very long to be a game of a Jam.

A small tutorial with the abilities of the crew and it'll be perfect.
Hypnohustla
27. Aug 2013 · 21:11 UTC
Sweet game. Well polished and a fresh game mechanic. Love the Indiana Jones vibe to it. Great job!
asc3nsion
28. Aug 2013 · 00:58 UTC
It was difficult but still pretty cool. I really dug the music.
unusualcadence
28. Aug 2013 · 10:12 UTC
Great puzzle game! Loved the mechanics of it, very well paced and a really smart use of the theme. Music and pixels were top notch :)
Nerlin
28. Aug 2013 · 13:05 UTC
Well done! Like that music.
withoutpillow
28. Aug 2013 · 13:27 UTC
fantastic entry! the "introduction" was a little long but the learning curve was great, and i'm amazed at how much you've managed to make in such a short time. the music is fantastic also, played through the whole game and never got tired of it. very atmospheric.
MuciojadPL
28. Aug 2013 · 20:18 UTC
Very orginally, and nice graphics style ;) Very good.
vrld
28. Aug 2013 · 20:39 UTC
Easily one of my favorite games so far. Solid mechanics and level design, beautiful graphics with a lot of attention to detail and a catchy soundtrack. A++ would (and will) play again!
Diogo Muller
29. Aug 2013 · 01:04 UTC
Pretty game, with well tought mechanics and good presentation. Great entry!
Almax27
29. Aug 2013 · 16:41 UTC
Awesome game, solid gameplay and art was perfect for it. Nice one :)
Alexander Ponomariov
29. Aug 2013 · 16:58 UTC
A great puzzle game! Music creates an atmosphere. The text of the job did not read, but probably interested) The graphics are very stylish.
Pierrec
29. Aug 2013 · 21:05 UTC
Awesome, as usual. I like how you get attached to the characters (and of course need to sacrifice them sooner or later).
Too bad I'm not very patient with "sokoban" puzzles, I think I gave up pretty quick
Beavl
29. Aug 2013 · 22:06 UTC
Nice graphics and sounds. Some puzzles are really cool! Congrats!
NachoDA
30. Aug 2013 · 10:09 UTC
Best game design I have seen this year in LD. Really fun and interesting. Good use of theme. Great job.
GarethIW
30. Aug 2013 · 11:15 UTC
That gave my brain a good workout. I wasted way too many dudes on the first puzzle area, and ran out about level 6. That first puzzle did seem quite a lot harder than the subsequent ones, so maybe a difficulty curve tweak needed? Great game apart form that!
jomomomo
30. Aug 2013 · 15:11 UTC
Great job!
Merudo
30. Aug 2013 · 16:32 UTC
Fantastic game. I really enjoyed the puzzles, setting, and relation to the theme. The "resource management" aspect however feels a little underdeveloped - since the levels are beatable without sacrificing anyone, you never really have to make the tough decisions about who lives and who dies.
Zer0Kelvin
30. Aug 2013 · 22:09 UTC
I got stuck after the first place where I used a demolition guy to smash a rock. After that I couldn't seem to get through...
Great game idea!
Capro
31. Aug 2013 · 11:37 UTC
This is one of the greatest entries.
Clever, original and extremely well made. Awesome work! :)
Dohan
31. Aug 2013 · 14:29 UTC
Again a great game! Very neat puzzles with an excelent difficulty curve (although the Ape Escape level feels more stressful than the following ones because of the amount of monkeys).
GaTechGrad
01. Sep 2013 · 04:30 UTC
Neat puzzler. I made it up to the "Isolated" level, and then my brain shut off. I like the different classes, and how each one has an ability to help you get past certain obstacles.
ratalaika
01. Sep 2013 · 11:33 UTC
good job
wally2069
02. Sep 2013 · 18:37 UTC
Also stuck on the third level, Demolition Man breaks the first rock but gets stuck on the dirt
Andrew Shouldice
02. Sep 2013 · 19:35 UTC
Wow! I really like the look and sound of this one. Time to check out your other stuff as well.
blackotus
03. Sep 2013 · 16:15 UTC
Nice game mechanic and pretty character sprites!

I like the theme of the game too, with explorers and strongmen.

Nice game!
dook
03. Sep 2013 · 17:21 UTC
Simply great :)
vikingpotato
03. Sep 2013 · 17:29 UTC
Awesometacular! its superb, right from the main menu, and has the best music of all games i have played till now on LD27.. the graphics are great and so is the level design! Good job Deconstructeam!
EggDestroyer
04. Sep 2013 · 11:54 UTC
Pretty much excellent. I had to give up on the "Cowards" mission but should go back into it sooner or later. It seems like you can avoid any sacrifice if you play more thoughtfully, which is really well thought. Extraordinary level design.
bnhw
04. Sep 2013 · 20:39 UTC
I liked the concept, but I'm afraid I found it too slow and easy to play past the fourth level. Maybe dragging a path with the mouse & faster animations would've kept me interested?

The audio also didn't work for me (Chrome on Mac), so maybe this is an unfair review!
CMaster
04. Sep 2013 · 21:20 UTC
Wow, great.
Pinktreeleaf
04. Sep 2013 · 22:38 UTC
one of the most original games I've seen. could not get past the rubble though ;_;. def rating this game good though.
Sebastian
05. Sep 2013 · 17:11 UTC
Very well done!
gmaker
05. Sep 2013 · 17:13 UTC
awesome graphics =) very interestingg idea with multi heroes. it's five i think!!
loxo
05. Sep 2013 · 18:01 UTC
There is nothing I don't like about this game, it's great!
Ithildin
05. Sep 2013 · 18:48 UTC
Loved the idea! The first playthrough I got to sacrifice several minions until I realized that the more survivors the better ^_^U

Just one minor issue I found: at times I could run through the bottom-left wall in the second level, right next to the black amber. Despite this, the game looks very polished, as expected, and music is amazing.
¡Felicidades!
Zerkruemler
05. Sep 2013 · 20:00 UTC
Very nice Music and Mood. A very solid puzzler with easy start and challenging puzzles.
flavio
08. Sep 2013 · 17:02 UTC
Really, really cool ! A little bit of frustration when it becomes to hard for my brain though ! I loved the music !
Sestren
13. Sep 2013 · 02:28 UTC
Amazing and solid work all around. The music was incredible.
Sestren
14. Sep 2013 · 21:43 UTC
I finally managed to get through without sacrificing anyone. "They lived happily ever after for 10 seconds." lol
Antylum
16. Sep 2013 · 21:47 UTC
Game creates an amazing mood, with fullscreen i totally in it. Nice brain training also :)