SpeedBall by Ascelate

[raw]
made by Ascelate for LD27 (COMPO)
!!! I have noticed a bug where you cannot accelerate properly by only pressing the forward and jump key in the beginning of the first level, so to accelerate properly you have to press one of the keys for the side movement once (default: A or D; left or right arrow) , then it should work fine !!!

Haven't found the source of this bug yet, but I will do if I find the time for it.

My tools were:
-Unity3D
-Paint.NET
-Soundation

You can see the rules and controls on the info screen of the game

BTW: If you want to unlock or lock the cursor just press escape


Update#1: If you're stuck on a level you should play the updated version on the web, which let's you skip levels by pressing 'n'

Update#2: A new level has been added so if you want to try it play the updated version on the web. Within the updated version you are now also able to mute the music by pressing 'm'

Ratings

Coolness 66% 3
Overall 3.03 584
Audio 2.76 426
Fun 2.94 538
Graphics 2.35 876
Humor 1.78 833
Innovation 2.69 769
Mood 2.17 941
Theme 2.94 752

Feedback

anjack
26. Aug 2013 · 12:31 UTC
Very fun! I need to improve my skills so that I can beat it!
KristinnEs
26. Aug 2013 · 12:45 UTC
Interesting game. The first level (never got past it) feels too harsh.
Ghostik
26. Aug 2013 · 12:52 UTC
Its really fun to play but I think u should add some textures to it (not just materials). Great work!
FoxFiesta
26. Aug 2013 · 13:24 UTC
Cool ! It's very classic but effective. :) I like the music but I'm not sure it fits well with the game.
dudsen
26. Aug 2013 · 19:50 UTC
Fun thing, harder than i thought... JUMP LITTLE BALL, GODDAMMIT!
Xgor
26. Aug 2013 · 21:35 UTC
It's a good concept. It's kinda weird how jumping makes you so much faster... Also could be a bit easier.
Brejlounek
27. Aug 2013 · 16:49 UTC
Cool, took a while to understand that jumping makes you faster... Also, didn't move the ball over the second X :|
elementz123
27. Aug 2013 · 16:54 UTC
This is a fun mechanic, but the level design could be a little easier for the first few levels at least. I also think it is a little weird how jumping makes you go faster.
RHY3756547
27. Aug 2013 · 17:27 UTC
The difficulty is insane! The level design is great and gets really interesting on level 3. Really fun to play, only problem is the music which I don't like at all...
🎤 Ascelate
27. Aug 2013 · 17:45 UTC
Thank you guys for your feedback!
First: Well maybe it's just me, but I kind of don't really see how jumping makes you really that much faster; I see how it makes you faster, yes, but not that much. Due to your feedback I will of course take it under consideration and think a bit about it.
But what makes you really faster in my opinion is moving diagonally(cause a^2 + b^2 = c^2). It was actually intended not to set any boundaries to diagonal speed, but apparently it makes you a little too fast ;)
Second: Yeah, the levels are obviously a little too hard for test playing, but since I kind of played the levels like felt 100 times I considered them to be even too easy for some people :D
In near future I will try to add more levels and easier ones for the beginning.
mutuware
28. Aug 2013 · 18:26 UTC
Quite fun! Strange music. Would be nice to add some extra visual pizzaz! So that you feel you are whizzing along.
Martin_Monosys
28. Aug 2013 · 20:33 UTC
I liked the music. It sounded like a techno psychopath on drugs! :)
zlowrance
28. Aug 2013 · 20:34 UTC
Cool game, was a bit hard haha I might also add a repeating texture to the ground or something to help with the sense of speed. Good entry though :D
Unept
30. Aug 2013 · 19:38 UTC
Cool game, but hard. I couldn't get CLOSE to beating the 2nd level. I would probably create some "tutorial" levels, just to ease players into the game. (Also, mute button please.)

Fun game overall.
TheDreik
31. Aug 2013 · 15:30 UTC
Pretty interesting, but too hard for me on rotations. I don't understand how not waste too much time, when you need move just right or just left.
Literal Games
31. Aug 2013 · 15:36 UTC
That was pretty hard! Also, I'm not sure but I think holding both W and Up at the same time made you accelerate twice as fast?
blackotus
03. Sep 2013 · 14:39 UTC
Nice concept, fun, speedy gameplay.

Nice entry!
commanderstitch
14. Sep 2013 · 15:07 UTC
loved the music. physics was a little weird and if you ran into anything it was a dead stop. kind of reminded me of sky runners or whatever that game was i played oh so long ago. lol music woooooooooooo