{"author_link":"\/author\/yetatore\/","author_name":"yetatore","author_uid":"26607","comments":[{"author_name":"Feysoura","author_uid":"25882","time":"Aug 26, 2013 @ 4:49am","epoch":1377492240,"text":"What am I playing? lol. Got so confused by this.\r<br\/>5\/5"},{"author_name":"ENDESGA","author_uid":"19270","time":"Aug 27, 2013 @ 6:24am","epoch":1377584340,"text":"Hahaha, very cool :)\r<br\/>\r<br\/>And thanks for the fan art, it means a lot :D\r<br\/>\r<br\/>-ENDESGA"},{"author_name":"Zephyr89","author_uid":"27354","time":"Aug 27, 2013 @ 7:34am","epoch":1377588540,"text":"Simple but rather fun. Also the sword clips through the walls."},{"author_name":"yetatore","author_uid":"26607","time":"Aug 27, 2013 @ 8:02am","epoch":1377590220,"text":"The sword dont react with walls, because otherwise the game comes unplayable... This deserve the phrase: &quot;Es lo hay valor&quot; XD"},{"author_name":"Sergey Mohov","author_uid":"9963","time":"Aug 27, 2013 @ 8:19am","epoch":1377591240,"text":"This is epic in the best sense of the word! Love the fact that it's called Cube of quads :-)"},{"author_name":"Will Edwards","author_uid":"10313","time":"Aug 27, 2013 @ 8:20am","epoch":1377591300,"text":"Simple but fun.  The camera seemed a bit high, but I got used to it.  The sword clipping was noticeable."},{"author_name":"Twistedsnail","author_uid":"7411","time":"Aug 27, 2013 @ 8:36am","epoch":1377592260,"text":"Haha this was fun!\r<br\/>Only thing, fricken no strafe grrr..."},{"author_name":"Twistedsnail","author_uid":"7411","time":"Aug 27, 2013 @ 8:37am","epoch":1377592320,"text":"Haha this was fun!\r<br\/>Only thing, fricken no strafe grrr...\r<br\/>The ending was funny, after all that!"},{"author_name":"DesignerNap","author_uid":"21374","time":"Aug 27, 2013 @ 8:57am","epoch":1377593520,"text":"Newgrounds link wouldnt load the game and the windows link is broken. Please fix as i would love to take a look at this one! :)"},{"author_name":"oajfh","author_uid":"26844","time":"Aug 27, 2013 @ 9:34am","epoch":1377595740,"text":"Weird idea ! As Zephyr89, simple but rather fun."},{"author_name":"manabreak","author_uid":"11177","time":"Aug 27, 2013 @ 10:39am","epoch":1377599640,"text":"Pretty fun concept there, nice interpretation of the theme! I just don't know what happened in the end... :)"},{"author_name":"Alexander Ponomariov","author_uid":"10483","time":"Aug 27, 2013 @ 2:48pm","epoch":1377614580,"text":"Hah, the music is sooo epic! Well done!"},{"author_name":"yetatore","author_uid":"26607","time":"Aug 27, 2013 @ 3:47pm","epoch":1377618120,"text":"DesignerNap: Mmm, twice Newgrounds and the Windows link are working =\/ ... Internet problems maybe?"},{"author_name":"zatyka","author_uid":"14357","time":"Aug 28, 2013 @ 2:06am","epoch":1377655260,"text":"Quite entertaining and fun, although I wasn't a huge fan of the camera perspective.  I liked the laser sword, and the music was bad ass."},{"author_name":"aayars","author_uid":"26155","time":"Aug 28, 2013 @ 2:13am","epoch":1377655680,"text":"Enemies only spawned for the first few waves."},{"author_name":"Broxxar","author_uid":"22132","time":"Aug 28, 2013 @ 2:17am","epoch":1377655920,"text":"Liked the music and use of theme but I'm not really a fan of the game itself. This game exemplifies a negative stigma associated with games made in Unity. This happens when games feature no art and only uses default prefabs and lighting.\r<br\/>\r<br\/>It's a more acceptable approach in a game jam where there's limited time for art assets, but still, you can't express your creativity when you don't at least attempt to make art for your game."},{"author_name":"murilo","author_uid":"6882","time":"Aug 28, 2013 @ 2:19am","epoch":1377656040,"text":"The music was nice! The rest was ok."},{"author_name":"yetatore","author_uid":"26607","time":"Aug 28, 2013 @ 2:33am","epoch":1377656880,"text":"aayars: You have to move to the next room ;)\r<br\/>\r<br\/>Broxxar: You're right, I should not enter with Unity3d, 2d games are faster to develop and tweak... And I can make bizarre 2d art... But, I learn this at the road =)"},{"author_name":"Kragnir","author_uid":"26709","time":"Aug 28, 2013 @ 3:07am","epoch":1377658920,"text":"Interesting game, a bit repetitive. Didn't understand the ending."},{"author_name":"pvwradtke","author_uid":"3728","time":"Aug 28, 2013 @ 4:10am","epoch":1377662700,"text":"Loved the music, and I have to agree, strafe for this game would be a must! :)"},{"author_name":"Acr1m","author_uid":"27853","time":"Aug 28, 2013 @ 6:32am","epoch":1377671220,"text":"Hey yetatore, nice work for your first Ludum! I actually enjoyed this one. \r<br\/>\r<br\/>Don't worry about using Unity for your Ludum Dare project, you can make a &quot;2D&quot; game with it just as fine as any other 2D game engine, which it looks like you won't have any problems with coding it. \r<br\/>\r<br\/>I teamed up with a buddy and we made a Unity game too, check it out here:   http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=26384"},{"author_name":"Larzan","author_uid":"10395","time":"Aug 28, 2013 @ 11:04am","epoch":1377687540,"text":"Haha, que idea, me gusta mucho, solo el control de los bloques es un poco raro, pienso tambien que seria mejor con strafe.\r<br\/>Y la musica... lo mejor de todo, perfecto para este tipo de juego.\r<br\/>Thumbs up."},{"author_name":"DesignerNap","author_uid":"21374","time":"Aug 28, 2013 @ 5:32pm","epoch":1377710820,"text":"Got it finally! :) played through and complete. Good fun and nice change of perspective. well done!"},{"author_name":"CMaster","author_uid":"10609","time":"Sep 4, 2013 @ 9:29pm","epoch":1378329840,"text":"Heh, kinda entertaining, although for most of it I thought the player couldn't take damage.\r<br\/>\r<br\/>Also, did you really make that music in the 48 hours? Sounds like it is using samples..."},{"author_name":"Steve Cochrane","author_uid":"12266","time":"Sep 14, 2013 @ 8:11am","epoch":1379145960,"text":"Pretty funny stuff, the music hits the right mood. :) Though I'm with CMaster, if you didn't make the music that would be against the rules. If you *did* make the music, consider this a compliment."},{"author_name":"yetatore","author_uid":"26607","time":"Sep 17, 2013 @ 2:04am","epoch":1379383140,"text":"Wow! I made the music from scratch in 3 hours.\r<br\/>I used FLStudio + RealLPC (guitar) + GuitarRig5 (efects) + Various FlStudio Plugins.\r<br\/>\r<br\/>In my Postmortem I wrote an explanation of the composing process =)"}],"images":["ld27\/26607-cb4033163955a8aed21876c4f80ddcb4.jpg","ld27\/26607-1362e974b554041980ec52d3b7e065c7.jpg","ld27\/26607-123afe7f54748b07bc63f22f871420ae.jpg"],"links":[{"url":"http:\/\/www.newgrounds.com\/portal\/view\/624199","text":"Web (Unity)"},{"url":"https:\/\/www.dropbox.com\/s\/znat5ot3og5wo7a\/CubeOfQuads.zip","text":"GNU\/Linux"},{"url":"https:\/\/www.dropbox.com\/s\/542usngqy0x720x\/CubeOfQuads.zip","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/2t2zk33jlb4jmh9\/CubeOfQuads.zip","text":"MacOS X"}],"metadata":{"g_key":"23288","g_author":"26607","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23318","g_title":"Cube of quads","g_status":"UCHK1","g_place":"700","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/26607-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/26607-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/26607-shot2.jpg-eq-900-500.jpg"],"text":"This is Cube of Quads. This is a ridiculous beatem up game!\r\n\r\nYou control one of the 2 cubes -Mblue and Zred- every 10 seconds! Mblue can shoot strange plasma balls. Zred holds a plasma sword.\r\nCan you beatemall with your cubes!?\r\n\r\nControls\r\n* W: Go forward\r\n* S: Go back\r\n* Mouse move: Change direction\r\n* Mouse click: FIRE!\r\n* Escape: quit\/lost focus.\r\n\r\nEdit: Added ports, added screenshots, changed descriptions.","title":"Cube of quads"}