Attack of the n00b Models by metranil
This game is a first-person shooter where you must defeat increasingly large waves of incompetently modeled enemies. Every 10 seconds, a new wave spawns and your gun stats are randomized. If you can survive to wave 100, you win.
Controls: WASD or arrow keys to move, mouse to look, left mouse button to fire, space to jump.
Tools used: Unity Pro, Blender, Pixelmator, Bfxr, Fake Music Generator
Special thanks to Mayan A for his excellent feedback, suggestions and play testing.
Edit: Fixed (hopefully) two bugs. Disabled the collider on the gun, which seemed to be causing character control issues on Windows. Also corrected enemy spawn boundaries. Please let me know if you have any problems with the updated version.
Also tested a Linux build, but the mouse sensitivity was so high that it was unplayable. If there's any interest, I'll work on getting it to a usable state.
Controls: WASD or arrow keys to move, mouse to look, left mouse button to fire, space to jump.
Tools used: Unity Pro, Blender, Pixelmator, Bfxr, Fake Music Generator
Special thanks to Mayan A for his excellent feedback, suggestions and play testing.
Edit: Fixed (hopefully) two bugs. Disabled the collider on the gun, which seemed to be causing character control issues on Windows. Also corrected enemy spawn boundaries. Please let me know if you have any problems with the updated version.
Also tested a Linux build, but the mouse sensitivity was so high that it was unplayable. If there's any interest, I'll work on getting it to a usable state.
Ratings
| Coolness | 96% | 2 |
| Overall(Jam) | 2.53 | 530 |
| Audio(Jam) | 2.35 | 420 |
| Fun(Jam) | 2.57 | 427 |
| Graphics(Jam) | 2.54 | 494 |
| Humor(Jam) | 2.74 | 214 |
| Innovation(Jam) | 1.96 | 589 |
| Mood(Jam) | 2.27 | 492 |
| Theme(Jam) | 2.55 | 512 |
Those little Wall-E's are vicious, and the soothing elevator music was a fine choice.
Totally like the idea of randomized stats. Seems like your focus was on creating a lot of different 3d models. Some of them are really basic, but all in all, you managed to pull off good graphics =)