Bomb defuse - 10 seconds by choqaae
In "Bomb defuse - 10 seconds" you play as a highly advanced bomb disposal robot. You must get to the bomb and defuse it in less than 10 seconds, in a random generated world!
Each round you upgrade the robot and make a plan. The terrain becomes a little bit more difficult to get through every round (more trees rocks and water).
Tools:
Language: Java
IDE: Eclipse
Graphics: Photoshop
Sound: Bfxr
Each round you upgrade the robot and make a plan. The terrain becomes a little bit more difficult to get through every round (more trees rocks and water).
Tools:
Language: Java
IDE: Eclipse
Graphics: Photoshop
Sound: Bfxr
Ratings
| Coolness | 93% | 2 |
| Overall | 2.83 | 784 |
| Audio | 1.83 | 853 |
| Fun | 2.76 | 694 |
| Graphics | 1.94 | 1082 |
| Humor | 1.76 | 842 |
| Innovation | 2.76 | 714 |
| Mood | 2.03 | 998 |
| Theme | 3.12 | 616 |
My biggest complaint would be the difficulty is quite random although that is also to be expected in a game including random generation made in 48 hours.
Good job!
Also, I broke the game by using that 300,000 to get up to level 40 on speed...
Like the upgrade system!
I like the art and the gameplay mechanics
The graphics are very basic but they do match the overall style of the game - so, well done on this part!
Audio and sounds was very basic as well - but again, it matches the overall style. However, I do miss some kind of background music.
Furthermore, I found some bugs. The first one seems to remote a water tile if you chop down a tree next to a water tile while standing on the water tile.
It does sometimes happen that your loss - when failing a mission - is $0 ...which is nice but doesn't make sense (to me at least)
Will play it again though, trying to increase my money rather than wasting it =)