Ten Second Days by SmallDeadGuy

[raw]
made by SmallDeadGuy for LD27 (COMPO)
NOTE: PLEASE READ THE README

Ten Second Days is a 2D side-view shooter defense game based on fending off waves of enemies. The waves occur during the day, which last 10 seconds, before imploding from atmospheric changes at night-time allowing 10 seconds for you to comtemplate existence.

Use Escape to quit, use mouse to shoot, no other controls needed.

Feedback

sparkleswirl
26. Aug 2013 · 03:36 UTC
Solid defense game, and I liked the little night time monologues. The game crashed on me when I lost at Day 10 though.
Tundmatu
26. Aug 2013 · 09:36 UTC
Good and fun game! I only got to day 3 though. It has its own charm with the monologue and day/night wave transitions and runs smooth!
pighead10
26. Aug 2013 · 15:25 UTC
Gets repetitive after a while, but starts off fun and brilliant graphics/music.
dcolgan
26. Aug 2013 · 16:05 UTC
I give 5 stars for mood. The music and story were cool. Nicely done for 48 hours!
m110
26. Aug 2013 · 16:47 UTC
Nice one, interesting idea which fits theme well!
lucc1111
26. Aug 2013 · 17:55 UTC
like your game, the music gives the game a little ambience
psychomonster
26. Aug 2013 · 23:11 UTC
I died at Day 11... Nice emotional experience... did i really die at day 11.... it goes on and on... like a vicious circle
. Nice job.
necmelt2006
27. Aug 2013 · 15:55 UTC
The switch between levels is slow, also look at consumption of memory. nice game, a bit repeatitive for me :)
🎤 SmallDeadGuy
27. Aug 2013 · 16:15 UTC
Blame the theme, it'd be faster if it was 5 seconds :P I didn't want to go making the night-time a different length than the day because it's weird and would fit the theme less