Lead to Live by TehLulzinator

[raw]
made by TehLulzinator for LD27 (JAM)
WARNING: This game is 8MB, please be patient if loading takes a while, we did not make a preloader!


"In a world filled with dangerous radiation, an enormous pile of lead is all that can save you."


Instructions: WASD/Arrows for movement. If it isn't clear, the upper left number is your time left, the upper right is your score. If you want to replay the ingame tutorial: refresh the game's webpage.

Some levels might be a bit hard, but learning is half the fun in this classic platforming game!

This is our first ever finished game! Thanks Ludum Dare community for everything, this competition is amazing! Special thanks to my dad and Villermen's parents for making this project possible.

Be sure to share highscores in the comments! :D

EDIT: There is no winning condition, JUST MORE RADIATION (and lead to eat, because come on: we all know you're eating it)

Ratings

Coolness 64% 3
Overall(Jam) 3.22 240
Audio(Jam) 3.32 137
Fun(Jam) 3.24 168
Graphics(Jam) 2.81 420
Humor(Jam) 2.53 256
Innovation(Jam) 2.57 446
Mood(Jam) 2.58 407
Theme(Jam) 3.19 245

Feedback

Stryphe
26. Aug 2013 · 23:02 UTC
Nice take on the theme. I enjoyed it!
Canobie
27. Aug 2013 · 03:31 UTC
I liked it. *gives stamp of approval*
megashroom
27. Aug 2013 · 03:49 UTC
That was a fine game.
The subtle touches such as the screen getting green when you're about to die were pretty good, and the level design was excellently difficult.
jprogman
27. Aug 2013 · 04:53 UTC
Adding random level portions is a nice take. I almost thought the timer was not working at the beginning until I realized it was a tutorial. Nice work on the game!
Tainted_Code
27. Aug 2013 · 13:51 UTC
I really enjoyed this game, the concept was very cool with dying prom radiation. Collecting those circles was my main goal and I wanted to get them badly. Very interesting music, sounded like a loop but was cool similar to TMNT. Overall 4 stars!
RoyBatty
27. Aug 2013 · 13:55 UTC
Yeah, really like the randomization! Also I am bad at living. :-D

-thatwhichis, team RoyBatty
almightyzentaco
27. Aug 2013 · 17:27 UTC
Not shabby. A bit depressing that you can't win though. I feel fated to fail.
Herman Groenenboom
27. Aug 2013 · 18:04 UTC
@almightyzentaco
Sadly enough we didn't really have any good idea's for an end condition, nor did we have time left to work on one. I agree that the timer on its own isn't very fulfilling.
pvwradtke
28. Aug 2013 · 04:10 UTC
This is so cool and well done. Congrats!
zn01wr
28. Aug 2013 · 08:20 UTC
Nice level design and elements!
hypp
28. Aug 2013 · 15:08 UTC
Nice idea and design. And I like the oldskool "chip tune"!
Tanser
29. Aug 2013 · 12:17 UTC
Great game, a bit simple graphics but not that bad. :)
LegacyCrono
29. Aug 2013 · 15:44 UTC
The controls could be better, but it's really fun to play. Great level design! My record was 109 seconds. =)
canvapps
31. Aug 2013 · 14:17 UTC
good game! I've been playing for a long long time!
Really challenging :)
Roan Contreras
01. Sep 2013 · 09:56 UTC
Nice game. Loved the music :D
Morusque
01. Sep 2013 · 09:59 UTC
I love the random level design.
Delca
01. Sep 2013 · 14:33 UTC
Random level generation is good and seamless, and the game does not become simpler just because you know them all. I liked it!
Sanguine
11. Sep 2013 · 09:45 UTC
Audio didn't work for me unfortunately, I liked the atmosphere of the game.
cwkx
15. Sep 2013 · 13:04 UTC
This was great, its very tough to do decent random generation - but you managed it amazingly!