Ten Sec to End by AnimaLocus
Save world and defeat Red UFO Balls! :)
1 killed enemy = +10 second.
WSAD - control, Space - jump, R - reload, Enter - restart, Escape - pause.
Have sound and music, but without disabling.
Mouse settings in top-left area on pause/menu.
Size ~30 MB.
820 score - my record. :)
Added Linux version, but not tested.
1 killed enemy = +10 second.
WSAD - control, Space - jump, R - reload, Enter - restart, Escape - pause.
Have sound and music, but without disabling.
Mouse settings in top-left area on pause/menu.
Size ~30 MB.
820 score - my record. :)
Added Linux version, but not tested.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.85 | 405 |
| Audio(Jam) | 2.84 | 288 |
| Fun(Jam) | 2.55 | 435 |
| Graphics(Jam) | 3.28 | 287 |
| Humor(Jam) | 1.69 | 457 |
| Innovation(Jam) | 2.23 | 555 |
| Mood(Jam) | 2.52 | 425 |
| Theme(Jam) | 2.68 | 468 |
1) The mouse sensitivity is far too slow, what is that gun made of ?
2) Your terrain has some strange waving texture effect on it.
Gun & camera - Ultimate FPS. This allowed for Jam?
This my first Jam and i don't understand rules to end...
I will work on visual side.
Score 496
In final version will be best scores and control mouse sensitivity.
Are those assets from the Unity-store? Just creating the music or the gun/animations would take a skilled person morethan than the entire time of the jam :P
Music and partial sounds - my, and yeah, Jam. :)
Becomes a bit boring soon
nice work though :)
Great job.
The rain is off when you look up at it :D
Aside from maybe utilizing more of the awesome terrain somehow, overall its a great effort.
Instead of always spawning balls near me, if they spawned in a direction so I traveled more, it would have been good.
lordjosephdeburg, map - simple terrain with end :)