10 Seconds to Loot ALL the Things by Muznak

[raw]
made by Muznak for LD27 (COMPO)
Hi there, this is my first LD entry.

You've got 10 seconds to collect as much loot as you can before it quickly become impossible to leave alive.

Pick up as much as you can and survive until the end. If you die, you will have to start over (beat those previous scores!).

There are 7 levels, you'll get a total score if you manage to make it through them all.

Created in Unity w/ 2dToolkit.

Known issues that crept through:
- Enemy sometimes moves through walls
- Getting stuck on corners of an exit

26/08 Fixed text between levels 'Final score' to 'Score'

Ratings

Coolness 55% 3
Overall 3.29 332
Audio 3.03 281
Fun 3.42 187
Graphics 3.18 386
Humor 2.28 517
Innovation 2.69 769
Mood 3.00 351
Theme 3.51 233

Feedback

Spotline
26. Aug 2013 · 11:40 UTC
Hahaha i loved this one, the aesthetic and gamefeel work perfectly
jay griffin
26. Aug 2013 · 11:44 UTC
Cool game. One issue I had is that it's not very clear that you need to click on the actual "click to play" text on the title screen, I was clicking all over the place and wondering why it wasn't starting. Might be a good idea to have that as a button to help it read a little better.

Otherwise a good game with some nice graphics work.
entrusC
26. Aug 2013 · 11:44 UTC
Good game - the gameplay somehow reminds me of Diablo 3 ;)
ratalaika
26. Aug 2013 · 11:53 UTC
I like the idea and how the theme was applied, but the game allow me to shot while changing between levels which made me lose all my bullets :(.
Joror
26. Aug 2013 · 13:08 UTC
Nice arcade feel! :) Pity you restart at level 1, and not the level you died in.
🎤 Muznak
26. Aug 2013 · 13:52 UTC
@ratalaika
Are you sure you hadn't run out of arrows already?

If I fire whilst waiting for level to change, the arrow count on the UI does go down, but when the level loads it is restored again.
Ghostik
26. Aug 2013 · 14:18 UTC
Great idea with that fire. I like the graphic style of this game.
Hypnohustla
26. Aug 2013 · 14:47 UTC
I like it! Solid game. I especially liked that it didn't end after the 10 seconds. Nice workaround on that subject. :) Some character animations would have been nice.
HeyChinaski
26. Aug 2013 · 16:39 UTC
A lot of fun and pretty tricky. I scored 95, perhaps I should have been more daring. Nice work on the sprites and sound.
mutuware
26. Aug 2013 · 16:45 UTC
Bomberman-esque :)
AdventureIslands
26. Aug 2013 · 23:33 UTC
Nice idea, the graphics and sounds were nice and the gameplay fine, even if bit rough around the edges.
euvl
27. Aug 2013 · 10:49 UTC
Nice game, good music.
Blizzil
27. Aug 2013 · 11:38 UTC
Very solid entry, nice graphics and fun gameplay. Although it is quite unforgiving (always starting at the 1st level) and the bug where you get stuck at the exit is pretty annoying ...

But overall a cool game!
Valerien
27. Aug 2013 · 12:01 UTC
A clean game overall, only the use of the arrow feels tricky to me. You could have pushed the loot thing further two, making tons of money pop, to really emphasize on your game's main mechanic.

Cheers !
Nathan
SneManden
27. Aug 2013 · 12:34 UTC
Very nice graphics and mood :) Fine and simple gameplay
Freut
29. Aug 2013 · 18:27 UTC
A lot of fun. Nice game :)
Dir3kt
29. Aug 2013 · 18:39 UTC
Nice game, was fun to play. The hitbox with the walls is sometime a bit frustrating but aside from that it was good.
bitserum
29. Aug 2013 · 18:42 UTC
Too bad the only reward is score. I love the visuals and the feel of the game. Good one.
whiteravens
29. Aug 2013 · 20:06 UTC
Pretty fun game :). Only concerns I went through are the collision boxes, some coins going to unreachable areas, and exit very hard to squeeze through in some levels. Overall, it's a great game! :)
Xgor
29. Aug 2013 · 21:26 UTC
With a name like "10 Seconds to Loot ALL the Things" I thought I was forced to loot everything but it seemed pretty much impossible :P (And I guess that was your intention)
I think you should have called it "10 Seconds to Loot EVERYTHING you can" or something (Or have explained it in the menu.
OkayHughes
30. Aug 2013 · 23:13 UTC
Quite polished as games go. The game had a nice feel to it, and was quite fun. I don't have anything much to complain about. I think my favorite thing was that you didn't automatically die after 10 seconds. That was a pleasant change from some other games.
supermaximo93
31. Aug 2013 · 14:01 UTC
Nice work! Really good for your first LD entry. I liked how the danger ramped up after 10 seconds instead of dying instantly, found myself getting greedy with the coins and taking risks, for better or worse ;)