Flesh Mess by radmars

[raw]
made by radmars for LD35 (JAM)
Flesh Mess!
You start as a wimpy skeleton, collect flesh to SHAPE SHIFT! Defeat 6 levels of horrific crimes against nature, to defeat the evil flesh lord.

Controls:
WASD/Arrows: movement
SPACE: shoot
SHIFT: dash in direction


Credits:
- Adhesion: noises
- Brendo: pictures
- spacemars: more pictures & text!
- tokken: further pictures
- steakzzz: subsequent pictures
- emarcotte: text files
- heckbringer: more text files

Ratings

Coolness 72% 3
Overall(Jam) 3.98 55
Audio(Jam) 3.65 158
Fun(Jam) 3.92 54
Graphics(Jam) 4.51 33
Humor(Jam) 2.86 332
Innovation(Jam) 3.12 492
Mood(Jam) 3.70 150
Theme(Jam) 3.59 355

Feedback

Otixa
19. Apr 2016 · 02:40 UTC
Really fun. Liked it a lot!
trulyvile
19. Apr 2016 · 05:21 UTC
FANTASTIC interpretation of the theme. It's so gross!
Chase_of_Bass
19. Apr 2016 · 09:24 UTC
Love it! aweeeeesome! music feels like early sega genesis -art is really good -love the hud in the upper left corner -so much good art and animation here. More carnage than total carnage!
Sean
19. Apr 2016 · 16:52 UTC
Really great pixel art in this one!

Definitely would've benefited from some balancing though. The initial form felt really underpowered, but as soon as you got an upgrade you could pretty much just breeze through the rest of the game up to the boss, at which point it became really challenging again.
RoadToSalvation
19. Apr 2016 · 16:53 UTC
awesome game. cool gross art and a tun of fun. great interpretation of the theme
Saladon
19. Apr 2016 · 19:25 UTC
Great game. The progression is very satsfying
KairosXIII
22. Apr 2016 · 22:50 UTC
Love the pixel art, great take on the theme.
Fanatrick
22. Apr 2016 · 22:53 UTC
Very cool, reminds me of Pocky and Rocky co-op game on SNES. A bit too hard at the beginning, hitboxes could've been a bit more forgiving.
ChummyWinds
22. Apr 2016 · 22:59 UTC
Awesome. Such fun to play. Love the transformations of the player and the combat was just enough toughness + absolute chaos :P great game!!!
Joozey
22. Apr 2016 · 23:01 UTC
Fantastic game. Very well done. Music, graphics, atmosphere, concept is great.
PowerSpark
22. Apr 2016 · 23:03 UTC
Amazing work... great graphics and music! The boss was much more challenging from the fights before, however.
Aaranos
22. Apr 2016 · 23:08 UTC
Amazing, really reminds me of something you'd play on the super nintendo. Gameplay was pretty great too.
blob
22. Apr 2016 · 23:10 UTC
Holy shmolly, art, monster design and animations are so freaking amazing. Make this a full game please.
So good how the music changes based on the transformation, very empowering. 5/5
Also reminded me a bit of pocky and rocky, one of my fave snes games, but with a grim twist. :)
thebrainfuse
23. Apr 2016 · 09:27 UTC
Great art and really fun gameplay (i suck at it though!)
DAT.NOT.MY.GAME!
24. Apr 2016 · 13:15 UTC
Beautiful graphics and music. And gameplay. And pretty much everything.
FBJazz
24. Apr 2016 · 18:22 UTC
Super fun. The graphics were fantastic. I had a great time. Excellent work.
gurkenlabs
25. Apr 2016 · 10:12 UTC
nice art! but I think only being able to shoot in straight directions made the game a little harder than neccessary.
ButtonMasherBros
26. Apr 2016 · 15:59 UTC
Pssst - you are featured in today's LUDUM DARE TO BELIEVE! Check it out at - https://www.youtube.com/watch?v=9t0et_GLOeA
Freank
26. Apr 2016 · 16:13 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Cerno_b
28. Apr 2016 · 19:14 UTC
I love the graphics style and PC classic gaming midi soundtrack. Awesome entry with lots of personality. Difficulty is quite brutal, so I couldn't finish the boss. A health bar would have been nice.

Personally I would have preferred a different control scheme for keyboard (arrows and x/z for instance), other than that it's awesome!
GFM
30. Apr 2016 · 02:01 UTC
Great game!

Audio and graphics are pretty rad! ;)
Also, the song kinda reminded me of the Sega Genesis' synthesizer... don't know, just felt like songs from that console.

I think that this game could have used automatic shooting, instead of having to mash the button. Shooting doesn't make you slower/stops you, so there's no real reason to stop shooting (though you are forced to stop when dashing). So, why not allow the player to just hold shoot all the time?
SteveSalmond
30. Apr 2016 · 03:32 UTC
Badassssss!!! So great how the music amps up as you reach each new form, I found my self concentrating really hard not to lose the badass guitar riff haha. I kinda liked that it didn't have checkpoints, although I lost on the final boss and couldn't be bothered going all the way back in order to defeat him. The blood splats were awesome :D
LeReveur
30. Apr 2016 · 15:41 UTC
Ah, that's a good game ! Design is great, gameplay is fun, and... Oh, all that blood... :D
gnerkus
30. Apr 2016 · 16:44 UTC
The initial form was a bit difficult to use at first.

I wish the power-ups were like organs: get a heart to increase your health or get skin to increase armor.

Is this game copyrighted? No? I'll be right back!
paquinn
30. Apr 2016 · 20:01 UTC
Really good art, satisfying explosions.
pirate_shell
30. Apr 2016 · 20:35 UTC
This was a neat little game. The graphics were very well made and so was the music - really reminded me of a SEGA Genesis/Megadrive game, which tickled my fancy. The gameplay was also quite reminisent of those types of games as well. I enjoyed it, as difficult as it was. I do have some slight issues with it, however. Mostly the controls could have been better. Either making it a mouse shooter/WASD shooter or maybe mapping the layouts a bit differently(both letting the player use the analog on the controller as well as using something else than space to shoot) would have made it more responsive and fun. Other than that, very solid entry!
medidog
02. May 2016 · 04:00 UTC
Nice take on the theme. I wish there was no permadeath though...
Rock Eaters
04. May 2016 · 00:25 UTC
really awesome pixels art and responsive,music is dope too , it's surprising we had many similar ideas :) great work !
Louspirit
06. May 2016 · 09:11 UTC
Very enjoyable game to play! The dash feature is a good point :)
pixelpotions
06. May 2016 · 13:37 UTC
Awesome! Great fun and fantastic graphics! :D
MatMortatti
07. May 2016 · 23:53 UTC
Wow! Really good game.

I loved the art style and the overall power-up mechanics. Made me feel like a badass after some time, but the enemies lived up for the challenge.

The only grip I have is with the automatic aim. It would be really appreciated if the aim and movement were independent, like in the Binding of Isaac (or any other twin-stick shooter).

Very well-made entry, congratulations!
fin_nolimit
08. May 2016 · 00:22 UTC
Okay, wow, how has it taken me nearly three weeks to find this gem!!! Fantastic game!!! I love the shapeshift concept where you get more powers and only lose those powers when you get hit (kind of like Mario lol) Again, EXCELLENT JOB!
DDRKirby(ISQ)
08. May 2016 · 02:12 UTC
Normalize your audio next time -- had to turn my speakers wayyyy up! =P
TheCain
08. May 2016 · 04:39 UTC
Really great entry. You really captured the feel of the old arcade run and gun.
The only thing I didn't like was that after dying, you had to restart from the beginning, and then it was a toss up if you would find lumps or not.
01010111
09. May 2016 · 20:21 UTC
super cool! I loved the graphics, the colors felt especially squishy :D

Awesome job as usual!
Yann
09. May 2016 · 22:05 UTC
Heh, I tried it when I saw it on facebook but forgot to vote :D
Nice one though I couldn't finish it =)
axoona
09. May 2016 · 22:15 UTC
great music and graphics!
the shoot and move controls make it quite challenging though