SliP by Sakuyan
=================CONTROLS==================================
IF YOU DONT UNDERSTAND THE POSSESS SKILL SEE THE THIRD IMAGE
Z = Secondary Skills
X = Jump
Jump+C = Possess
(While Possess) C = Eject
I was heavily debating whether to create a tutorial level,
but I opted to go for more puzzle levels :/
============================================================
Hi, I'm Sakuyan, creator of SliP! (I also did LimiT and DeaN)
It was a rough weekend, but I managed to power through!
Hope you guys have fun~
Story-ish
The main character is a little ghost who can possess creatures around him and use their ability for 10 seconds. You have to use them to solve puzzles and escape the never ending dusk world.
Any question or bugs that occur, let me know via comments :3c
-Sakuyan
@hyungkim7
Edit: Here's a gameplay footage of SliP if you want to just watch me get trolled by my own slime :c
http://www.youtube.com/watch?v=ktEjuyhdlDM
<3<3<3 Thanks for all the feedback guys <3<3<3
IF YOU DONT UNDERSTAND THE POSSESS SKILL SEE THE THIRD IMAGE
Z = Secondary Skills
X = Jump
Jump+C = Possess
(While Possess) C = Eject
I was heavily debating whether to create a tutorial level,
but I opted to go for more puzzle levels :/
============================================================
Hi, I'm Sakuyan, creator of SliP! (I also did LimiT and DeaN)
It was a rough weekend, but I managed to power through!
Hope you guys have fun~
Story-ish
The main character is a little ghost who can possess creatures around him and use their ability for 10 seconds. You have to use them to solve puzzles and escape the never ending dusk world.
Any question or bugs that occur, let me know via comments :3c
-Sakuyan
@hyungkim7
Edit: Here's a gameplay footage of SliP if you want to just watch me get trolled by my own slime :c
http://www.youtube.com/watch?v=ktEjuyhdlDM
<3<3<3 Thanks for all the feedback guys <3<3<3
Ratings
| Coolness | 100% | 1 |
| Overall | 3.80 | 62 |
| Audio | 3.46 | 101 |
| Fun | 3.44 | 178 |
| Graphics | 4.36 | 17 |
| Humor | 2.63 | 352 |
| Innovation | 3.58 | 163 |
| Mood | 3.48 | 111 |
| Theme | 3.32 | 406 |
It would be great if there were more levels and creatures. :)
Here's a picture ref of how you might feel about the slime. http://i.imgur.com/ghz2fSr.png
@chabuduo - possess and keep trying ;)
@isharacomix - I used abundant music/GXSCC
Technical issues aside, I love the possession mechanic. I did feel that it was annoying to sit and wait for the slime to get back into jumpable range in the last level.
I really wanted to see more possessable creatures and mechanics. I mean that in a good way - I wanted to play more.
Great work!
However the level design was kinda stale and it would be nice if the stuff you could possess was more powerful (Even if possessing a blob is kinda funny)
Graphically pleasing, but not my personal cup of tea.
Also, on the second level the little green guy kept killing himself, meaning I had to kill myself to make the green slime respawn :(
The first level was a tiny bit confusing, as the green blob wouldn't move under the rock, but it eventually worked.
Anyway good job!
Overall, nice job. Congrats!
I don't have anything negative to say about this. It might have been fun to have more of a storyline or a conclusive ending, but that would just be an added bonus (and the increasingly difficult puzzles created a nice sense of progression, anyway). Thank you for creating this.
Good job on the graphics, i like the SNES look and feel :)
You have worked very well alone man.
Well the only little thing i think you should calibrate batter its de gelly animals, they never come close to you, and in some stage i get stuck cause i cant posses then.
But really, great work.
Anyway it's a really decent and polished game, well done :)
But game is sooo short.
Top marks everywhere, thank you!
Great work!
Also, great work on the graphics overall, the game looks gorgeous.
The mechanic is pretty interesting too! Nice puzzles!
"Useless achievement" was more annoying than funny, though.
Great work, please keep working on this game!
Good game overall, with a neat mechanic.