Quartz by Vavassor

[raw]
made by Vavassor for LD27 (COMPO)
About-
---------------------

You are deep inside the earth and you need to get out. You have a power that can help you, but it will only last for 10 seconds before running out. Spend your time wisely to solve the obstacles keeping you trapped.

Verified working on Windows 7 64-bit and Ubuntu 12 64-bit

Tools-
---------------------

Language: Java
IDE: Eclipse
Graphics: Paint Tool SAI
Music/SFX: Ableton Live

sound effects didn't actually make it in time, I made maybe about half of them but it sounded confusing with only some things making noises, so I removed all of them for consistency. Enjoy the music, though!

Ratings

Coolness 55% 3
Overall 3.38 264
Audio 3.18 213
Fun 3.34 240
Graphics 3.79 125
Humor 1.89 773
Innovation 3.28 337
Mood 3.68 63
Theme 3.34 389

Feedback

DaanVanYperen
26. Aug 2013 路 10:31 UTC
Can't get it to run, opens for just one second then closes.
zedutchgandalf
26. Aug 2013 路 13:36 UTC
Unable to launch it. It immediately crashes with a java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
May I recommend JarSplice? (http://ninjacave.com/jarsplice)
Also, java executables are generally multi-platform (not windows-only)
馃帳 Vavassor
26. Aug 2013 路 16:51 UTC
I initially used jarsplice and didn't include the natives for non-windows by accident, hence the link error on non-windows OS's. The current version ought to work.
Vile Smile
27. Aug 2013 路 01:21 UTC
Very nice!

The platforming controls were a bit difficult to use. There was no sound, but the artwork was gorgeous. The concept was interesting and unique.
NiceAlexanderAS
27. Aug 2013 路 02:13 UTC
Nice art! like the platform game, good work :D
patrickgh3
27. Aug 2013 路 02:32 UTC
I loved the dreamy and mysterious environment. The music and graphics were beautiful. Awesome! :D
EvilObjective
27. Aug 2013 路 03:39 UTC
I really like the artwork and the sound. Cool concept.
lcass
27. Aug 2013 路 17:13 UTC
lovely game.
almightyzentaco
27. Aug 2013 路 17:36 UTC
Very interesting game concepts. I like the music and graphics as well, reminds me of Cave Story. Thumbs up.
lazyeels
27. Aug 2013 路 17:43 UTC
Wait, what's this? Looks and feels interesting and moody! I enjoyed the ambience and overall experience, perhaps tool many keys. You could just use one for the specials and cycle through your abilities? Brilliant work for such a short development time.
馃帳 Vavassor
27. Aug 2013 路 18:27 UTC
Yeah, I kinda offered a lot of controls because I knew you would have to move, jump, and use the intangibility thing all at the same time which can be awkward, so it seemed like it was better to give people choice to find something comfortable. Maybe that was unnecessary, though.
johnfn
28. Aug 2013 路 00:07 UTC
Wow, beautiful visuals and audio. Great mood, and fun platforming with a clever twist. Great scores across the board! My main complaint is actually not your fault at all: my Macbook can't handle more than 2 keyboard-keys being pressed at the same time, which makes this game really hard and awkward to play. I would suggest changing the special key to shift, which doesn't count towards the limit (and I can't imagine anyone complaining about doing so).

Still, tried to score you as if that wasn't the case.
Tym0r
28. Aug 2013 路 00:09 UTC
launches but closes again after 1 sec. win7 64bit.
zn01wr
28. Aug 2013 路 00:13 UTC
The music creates quite a dark mood, which fits well with the drawing. Good work :D
Beanalby
28. Aug 2013 路 00:15 UTC
I really liked it, interesting mechanics and exploration.
dook
28. Aug 2013 路 18:56 UTC
Couldn't get it to run either. Windows 7 with Java 7 installed :/
MuciojadPL
28. Aug 2013 路 19:13 UTC
I can't play it too,after one second game is exiting.
Aslai
28. Aug 2013 路 19:28 UTC
This entry was beautiful. I was incredibly frustrated by not being able to jump while ghosting, but it was otherwise an perfect game.
馃帳 Vavassor
29. Aug 2013 路 02:43 UTC
Regarding ghosting while jumping: basically when I had it work that way there wasn't anything to prevent you from jumping while inside a wall and you could use it to glitch through walls and floors. I know its kinda annoying to ghost too early and have it cut short your jump arc, but I didn't figure out a good way to fix it in time.
Endurion
30. Aug 2013 路 06:11 UTC
Won't run, opens window and closes:

Exception in thread "main" java.lang.NoClassDefFoundError: Gyp/jar
Caused by: java.lang.ClassNotFoundException: Gyp.jar
Emilien Gorisse
30. Aug 2013 路 21:41 UTC
Arg, I cannot play either. I tried it with a 64bits widows 7, java 7. Here is the trace:
Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed
Toadpud
30. Aug 2013 路 22:04 UTC
Very well done!
jplur
30. Aug 2013 路 22:35 UTC
Lovely artwork and atmosphere! It fit the theme well although the pace was a little slow. Pretty nice overall. Also, the parallax background was a great effect, nicely polished ;)
theholychicken
31. Aug 2013 路 10:14 UTC
Beautiful style! Very cool concept.
I got stuck because it seems I cant jump while invisible, so I'm not sure how to continue.
Great work though!
naufr4g0
08. Sep 2013 路 02:23 UTC
I can't play the game.
From command line I get this error:
----------
Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed
BlackBulletIV
14. Sep 2013 路 10:11 UTC
Very nice concept, good graphics, mood, and music. I did find the puzzles a bit frustrating, and it didn't take long to get stuck, but nice overall.