Off and On by gbear605

[raw]
made by gbear605 for LD27 (COMPO)
Off and On.

A game involving pressing buttons according to lights on a screen in a ten second time frame.

Requires Java.

The source is included inside.

Read the readme.


Made using Processing.

If you have an error like:
Exception in thread "Animation Thread" java.lang.RuntimeException: java.lang.RuntimeException: Framebuffer objects are not supported by this hardware (or driver)

Then try running the Older Graphics download. Those ones will run slower, but they should work more consistently.

Ratings

Coolness37%1452
Overall2.501027
Fun2.301011
Graphics1.651157
Innovation2.74735
Theme2.85828

Feedback

jayitinc
24. Aug 2013 · 04:37 UTC
Windows Version Doesn't Work
Fanvadar
24. Aug 2013 · 04:58 UTC
pretty cool little game
Fanvadar
24. Aug 2013 · 04:59 UTC
btw my window version did work o.O
Anheurystics
24. Aug 2013 · 08:43 UTC
Nice, simple game.
Although, there might be a problem for users whose keyboards do not allow more than 3 key presses at the same time. Oddly enough, there are keyboards like that.
🎤 gbear605
24. Aug 2013 · 10:35 UTC
If you had a problem and you have a 64bit machine, I've uploaded a version that should help with that.

As for the limited keyboards, there's not much I can do. I guess I could make a 3 button version of this, but that wouldn't be too much of a game :/
Anheurystics
24. Aug 2013 · 14:46 UTC
It's alright. For this kind of problem I just bring my USB keyboard out XD
AlvaroH
25. Aug 2013 · 11:35 UTC
Simple and nice game.
🎤 gbear605
26. Aug 2013 · 18:29 UTC
Ok, I changed it some graphically, but because the 48 hours are up, I put the source for the new version on Github.
pighead10
26. Aug 2013 · 22:40 UTC
Very simple. Could have done with some audio.
Entity2D
26. Aug 2013 · 22:46 UTC
My keyboard doesn't support multiple keypresses, so this game's quite problematic on my system. Seems like a neat idea, though.
mort96
26. Aug 2013 · 22:46 UTC
Very interesting game.
Sergey Mohov
26. Aug 2013 · 22:47 UTC
Great idea. This really needs to play music though. Also, platform. iPad, perhaps?
kristof
26. Aug 2013 · 22:47 UTC
Nice game. It was a bit hard to see when one pattern was finished and switched to the next one. Also the download size is a bit large for this little game.
Skully
26. Aug 2013 · 22:49 UTC
A simplistic game that's actually quite addictive!
Also great job on making so many various builds so more people can enjoy it.
🎤 gbear605
26. Aug 2013 · 22:52 UTC
Music: I needed to do it, but I forgot :/
Download Size: it's 10 versions of the game (5 os's, 2 modes for each OS), I should separate it out.
Multi-Keypresses: Yeah, it's too bad about that. Can't really do anything for it though.
🎤 gbear605
26. Aug 2013 · 23:02 UTC
Ok, I've separated the downloads out.
dkilford
27. Aug 2013 · 10:03 UTC
Just played the windows version and I can confirm it works.

The game was very simple, too simple for me. It's alright in a small burst but I really would want more content or mechanics added to it, but that's just me.
gikdew
28. Aug 2013 · 07:23 UTC
you should port it to processing.js and make a web version...
Ossi
28. Aug 2013 · 23:33 UTC
Neat little idea. I feel like this type of game would benefit from being on tablets and perhaps with some moving buttons for even harder hand movements!
manuq
30. Aug 2013 · 00:09 UTC
The 3 keys limit hitted me in the 5th round :/ I like simple games.
BlackBulletIV
30. Aug 2013 · 00:21 UTC
A nice, simple concept. The lack of audio and a timer is a problem though.
Arrow-x
31. Aug 2013 · 16:09 UTC
nice consept but it needs sound and a timer
ZeppelinCaptain
02. Sep 2013 · 20:02 UTC
It was interesting to see how bad my brain was at connecting the screen output to pressing the right buttons.
Although extremely simple, it's a bit entertaining.
Gaspard_
05. Sep 2013 · 18:36 UTC
Simple, but first I missunderstood and tried to turn them alll white!