Once upon a Night by zanval

[raw]
made by zanval for LD27 (JAM)
NOTE: Sadly, Slick2Ds Wiki and Website were offline this weekend, so I had to learn the engine without any documentation... frustrating but possible.
This limited what we were able to do in the short time. :(

This is a small game I built together with a friend of mine.
We didn't have the time for any fancy art, but we liked the game idea.

Programming, Music, Concept: Zanval
Art, Concept: Akuhra

You are a ghost who is afraid of the dark.
You have 10 seconds of light, which you can use in each room.
Your goal is to find the sun in every room.
Evil shadows and ghosts haunt you and drain your light when they hit you :(

Controls: WASD for movement, SPACE for light

Requires Java 7.

Tested in Linux and Windows 7.
I have no clue about OS/X...
We also uploaded the generic Java jar, just in case.

Ratings

Coolness 37% 1452
Overall(Jam) 2.65 493
Audio(Jam) 2.65 341
Fun(Jam) 2.45 471
Graphics(Jam) 2.60 478
Innovation(Jam) 2.95 306
Mood(Jam) 2.65 386
Theme(Jam) 3.10 280

Feedback

SasoriDama
26. Aug 2013 · 19:52 UTC
The idea is really great and the ghost is adorable. The music is also excellent for the setting I think. Downsides I see are that it would be nice if it were easier to tell if you are being hit by an enemy, maybe with a screen shake or something.
Jacic
26. Aug 2013 · 23:50 UTC
Great mechanic and use of the theme. :)
BradleySmith
26. Aug 2013 · 23:55 UTC
Interesting and enjoyable game, rated highly. :)
Tork
26. Aug 2013 · 23:55 UTC
Imagine the lvls are random, I got 3 levels in a row where I could see the door.
Nice idea.
Angrycrow
27. Aug 2013 · 00:21 UTC
Cool game. Well implemented and the balancing was right on.
Acr1m
27. Aug 2013 · 04:41 UTC
Aww the ghost is so adorable >.< I love him! It makes me so sad when I see him crying like that... :'( Great job on the assets.

I really love the concept too, a ghost afraid of the dark. That's just a wonderful idea.

Only thing I would like to see to make it possible to avoid the monsters. Right now as a player, I just feel like it's something I have no control over.

Loved it though, cheers
GSM Productions
27. Aug 2013 · 10:29 UTC
Great job! Arrow keys did not work (had to remap my keyboard because I am on azerty so WASD is hard :D), but after that smooth sailing!
I love the arcadey feeling of the game, it is paced just right, and I love the coherence of the graphic style (maybe the sun is a bit out of place, but then again it is easier to spot that way). The music felt also really appropriate. All in all, great job, and very cool idea that fits very well with the theme and scale of the game!
brodavi
27. Aug 2013 · 17:43 UTC
Couldn't run this game: Exception in thread "main" java.lang.UnsupportedClassVersionError: gespenst/GespenstGame : Unsupported major.minor version 51.0
brodavi
28. Aug 2013 · 00:48 UTC
oh I see. yeah I still use Java 6
whiteravens
28. Aug 2013 · 06:47 UTC
The game does not run for me :( (Windows 7), I have Java. Nothing happens when I double click exe
Urfoex
28. Aug 2013 · 11:21 UTC
Runs good.
Very quick game.
Hard to avoid enemies when running that fast.
Even harder on level 7+ when there are enemies all around ^^
kibertoad
29. Aug 2013 · 22:22 UTC
nice main character art.
MuciojadPL
02. Sep 2013 · 14:52 UTC
Nice game, and idea somewhat similar to the idea of my game;) :D Good job.
Reyn
02. Sep 2013 · 21:20 UTC
Once apon a _disco_ night should come with an epilepsy warning ;) My highest level was 7. I wasn't sure if I made any progress, my guess is you randomize the background and increase the baddies, maybe one extra for each level. I once started on the sun. Thanks
gmaker
05. Sep 2013 · 10:02 UTC
greate little funny game =) i loved it =)
ShellfishGames
11. Sep 2013 · 16:04 UTC
I like the atmosphere, graphics and music. Gameplay is a little simplistic but it works. :)