You have 10 seconds! by demiurgo

[raw]
made by demiurgo for LD27 (COMPO)
You have to match the right number with the glowing letter to defuse the bomb.

The letter starts to glow only when there are less than 5 seconds left.


The difficulty of the game increases over time and decrease a little each time you lose.


Press anything to restart the game when you lose.


Use ENTER to toggle Fullscreen mode.

ESCAPE to close.

Ratings

Coolness 42% 1359
Overall 2.69 899
Audio 2.27 700
Fun 2.54 863
Graphics 2.23 937
Humor 2.00 693
Innovation 3.19 391
Mood 2.32 863
Theme 3.69 136

Feedback

ethankennerly
26. Aug 2013 · 03:11 UTC
The wires interested me. If you continue to develop this have you considered clarifying which wire to cut and embellishing the input and output to cut?
Kwrky
26. Aug 2013 · 12:27 UTC
Nice idea, maybe a slightly smaller default resolution?
Latcarf
26. Aug 2013 · 12:37 UTC
Hello, could you give more instructions? I tried 10 times but still have absolutely no idea what I’m supposed to do. I don’t even know if I’m supposed to do something with the keyboard, or the mouse, or something else.

Also I’m on ArchLinux and the /usr/bin/python binary is actually Python 3, so your launch.sh script didn’t work for me. It would work better to change it to

> python2 main.py || python main.py
Kragnir
26. Aug 2013 · 12:47 UTC
I like the idea and think it go well with the theme.

It seems like the first 5 seconds lose its meaning after the first few levels since you need to be lucky to pick the right wire to follow preemptively.

The different colors add quite a bit of luck in the wire configuration since sometime you get all different and then you can simply pick by color.

For later levels much of the difficulty come from not being able to tell which one of 2 wires that intersect each other go where and that should probably be fixed.
🎤 demiurgo
26. Aug 2013 · 14:01 UTC
@ethankennerly
Yes there is sure a lot of room for improvements on that aspect :)

@Kwrky
I added support for monitor different than mine on the very last minute, but I guess that it should not be difficult to change the window to be resizable, given how I set up the rendering

@Latcarf
Hi fellow Arch-er ;)
You should press the number on the keyboard which corresponds to the flashing letter to the left.
You have to follow the wire to see exactly which one it is.

Also for the .sh I made a silly mistake :/
I have an alias for python2 so of course I did not catch it when I tested it -_-


@Kragnir
Yeah I wanted to use the number of colors to set the difficulty, but in the end for time constraints I decided to let it random.

For the intersecting wires I think it should not be too difficult to draw a darker border, so you can follow more easily where the wire is going.
I'll have to try it :D
Latcarf
26. Aug 2013 · 15:07 UTC
@demiurgo: Thanks, now I found out how to play it. The problem was that I have a non-qwerty keyboard layout (with the numbers in shift) so it didn't work, but switching to qwerty made it work.

The game is quite fun and addictive. The fact that some wires are sometimes of different colors is a bit odd because if there is only one wire of the given color you don't even have to follow it, and intersecting wires of the same color are not always easy to follow.
But it's still a nice game :-)
RHY3756547
26. Aug 2013 · 15:46 UTC
Nice work, really innovative! Only problem was that the game matched my screensize, some of the letters were offscreen in some levels.
Foxtacy
26. Aug 2013 · 15:49 UTC
The concept is good, but took me a while to notice which letter was glowing , Maybe if you increase the letter size this will be fixed :)
Friday
26. Aug 2013 · 15:58 UTC
Nice idea!
PTSnoop
26. Aug 2013 · 17:08 UTC
Interesting idea. The first five seconds of each round seemed a bit pointless, though - since you only find out later which letter to match. But nice game!
ddionisio
26. Aug 2013 · 19:25 UTC
Clean fun game, it gets pretty intense. I don't think I can handle more than 5, too much! The red wire is sometimes hard to follow when it is overlapping with the timer, mostly when there's a lot of wires.
blay09
26. Aug 2013 · 22:27 UTC
Extremely simple but fun nevertheless. The window was too big, but it worked with the fullscreen mode. It didn't really feel like the difficulty changed over time though.
Larzan
27. Aug 2013 · 10:47 UTC
Hehe, nice one, like the way you have to defuse the bomb, well done :)
cwkx
28. Aug 2013 · 18:47 UTC
Great idea, simple but fun gameplay, good job :)
NiceAlexanderAS
30. Aug 2013 · 03:52 UTC
Interesting idea! great job! there should be a phone version :D this is awesome!
killerstarbunny
30. Aug 2013 · 21:00 UTC
Go job with the theme
Sheep
14. Sep 2013 · 10:04 UTC
Kinda strange you have to wait for the letters to start glowing. And I think they didn't glow further in the game.