laGrengine by fdevant
laGrengine a game where the AI is physics and the simulation is inaccurate (that's actually the main Idea of the game and "completely" "intentional").
Fight against the computational universe of bad physics!
10 seconds because you explode every ten seconds
Death is good because when you explode, you create more mass, getting better chances to survive and get a better score... also your explosion can destroy near threats.
You must leave it behind because the game has a lot of inertia in the controls and some times is best to just let go and let gravity take you where you may.
Programmed in processing.org IDE so sadly you are gonna need java to run it... also It has only been tested in osx and windows.
Sound effects done in cfxr
I made the horrible font on this a couple of months ago using fontstruct... it can be found on dafont... it's name is Draconian pixels minimal and it is a first try at doing a font with the least possible pixels, so I apologise in advance for hurting your eyes.
Fight against the computational universe of bad physics!
10 seconds because you explode every ten seconds
Death is good because when you explode, you create more mass, getting better chances to survive and get a better score... also your explosion can destroy near threats.
You must leave it behind because the game has a lot of inertia in the controls and some times is best to just let go and let gravity take you where you may.
Programmed in processing.org IDE so sadly you are gonna need java to run it... also It has only been tested in osx and windows.
Sound effects done in cfxr
I made the horrible font on this a couple of months ago using fontstruct... it can be found on dafont... it's name is Draconian pixels minimal and it is a first try at doing a font with the least possible pixels, so I apologise in advance for hurting your eyes.
Ratings
| Coolness | 75% | 2 |
| Overall | 3.18 | 428 |
| Audio | 2.41 | 629 |
| Fun | 2.85 | 617 |
| Graphics | 2.95 | 512 |
| Humor | 2.25 | 539 |
| Innovation | 3.21 | 377 |
| Mood | 2.77 | 522 |
| Theme | 3.08 | 646 |
Wait what... you did multiple themes? :o
I'll try to make the font more readable and indeed it looks a bit too much like osmos; I had the Idea, sounded very original and after a while I started feeling like it had too much in common with things like osmos, katamari damacy and snake :P A bit of a Jamais Vu, but it was too late to change my idea then.
cbear, mushroomsound... you guys are on what operative system? is it 32 or 64? Looks like I need do do some more checking on the ports :S (I'm working on OSX and just have bootcamp for checking... I guess processing.org is just not really fit for this kind of thing)
Bug: Final score continue to change each 10 sec after you win.
It wasn't as uncontrollable as I thought it would be... it the controls were great, actually. (with lots of inertial, but, hey, you warned about that)