Jetpack Jacob in The Quest for Time by Jacic
It's time to end Dr. Z's evil plot and SAVE TIME!
Use your jetpack and shotgun to destroy robots and collect time as you make your way through the factories.
Controls are explained in-game but here they are again:
Arrows/WASD to move
Space/Z to shoot
I used Haxe + OpenFL + HaxePunk to make this, in case you are interested.
Watch me speedrun this game here! https://www.youtube.com/watch?v=zP40qfJyxwc
Use your jetpack and shotgun to destroy robots and collect time as you make your way through the factories.
Controls are explained in-game but here they are again:
Arrows/WASD to move
Space/Z to shoot
I used Haxe + OpenFL + HaxePunk to make this, in case you are interested.
Watch me speedrun this game here! https://www.youtube.com/watch?v=zP40qfJyxwc
| Windows | https://dl.dropboxusercontent.com/u/27464471/LD27/JetpackJacobwindows.zip |
| Windows (post-compo improvements) | https://dl.dropboxusercontent.com/u/27464471/LD27/JetpackJacobwindows-1.1.0.zip |
| Linux (x86 and x64) | https://dl.dropboxusercontent.com/u/27464471/LD27/JetpackJacoblinux.tar.gz |
| Linux (post-compo improvements | https://dl.dropboxusercontent.com/u/27464471/LD27/JetpackJacoblinux-1.1.0.tar.gz |
| Source | https://dl.dropboxusercontent.com/u/27464471/LD27/JetpackJacobsource.tar.gz |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=5267 |
Ratings
| Coolness | 46% | 1229 |
| Overall | 2.81 | 800 |
| Audio | 1.95 | 820 |
| Fun | 2.92 | 566 |
| Graphics | 2.46 | 818 |
| Humor | 2.38 | 477 |
| Innovation | 2.63 | 811 |
| Mood | 2.56 | 686 |
| Theme | 2.88 | 806 |
You may want to add a shell script to the post-compo version to make running the game easier. It was a little long-winded to find the executable, and in the end I had to run it in Terminal to get it to work!
Anyway, the actual game is great! The controls are slick, just like the graphics, and it's quite fun! :)
My only question is "where does 10 seconds" come into this? I know there's a timer, but still. I haven't got through the whole game (I suck at platforming), so it may be at the end and if it is then I'm wrong. :P
Although, in future, can you not name a linux build linux.tar.gz? I'm sure that I'll end up with quite a few linux.tar.gzs by the end of the compo :)
The 10 seconds applies to the time the jetpack can be used for and the time it takes to recharge. I didn't have enough time (irony) to make the win condition include having a time less than 10 seconds.
Thanks for playing! :)
Still, it wasn't a bad game. The windows version (post-compo) worked without any trouble!
Anyway, nice LD entry, keep them coming!
Shooting the enemies but not killing them alerts them to your presence.
This is a lot harder than I expected!
Great job putting all this together in 48 hours :]
I managed to clear the bottom two floors eventually, never came any further than this. Maybe add a bit more variety to your tiles, making the playfield appearing less "empty". Also, please don't deduct jetpack energy for regular jumps, I'd really like to have it recharged after jumping up the "stairs". Having the timer count on and on, while you need to wait for it to recharge is driving me crazy :P